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Modern Warfare 2 General Discussion Modern Warfare 2 General Discussion

02-17-2010 , 01:24 PM
Quote:
Originally Posted by Donkey2006
anyone here know of ppl who play this for money lol if not what do you guys think about freeforall where you get certain *blinds* per kill/death? hense if you go 15/9 you win 6 blinds?
this would encourage camping
win/losses would be better
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02-17-2010 , 01:31 PM
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Originally Posted by KLJ
my new thing is trying to get the GW-kill with a crate.

i'm going 5-7-8 and just saving my emergency airdrop until there's only like 5 kills left. i've whiffed 3 times at 7400-xxxx, but will get it eventually

i wonder how much kill EV i'm missing out on by not actually using my emergency airdrops
I was going to dismiss this, especially using emergency airdrop because they would be more cognizant given the notifier that comes up and the delay before the packages arrive, but I suppose if you flanked them and threw it right at a crowd, you could have a package bounce around and hit one of them while they wait for the packages.

I was thinking another way to do it is to get a care package, wait until an opponent gets a CG or AC-130, and then find them and throw the smoke on them. Given that you'd have to find them and have them be outdoors unobstructed, probably still not too likely
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02-17-2010 , 01:32 PM
Total kills dont always equal total deaths. Id say a quarter of my deaths are last stand suicides
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02-17-2010 , 01:45 PM
Does anybody know offhand how the damage for FAL+Holo+Silencer works? Is it still a two-hit kill w/ SP at all ranges?

The FAL normally does 55-35 damage, except that FAL + Holo does 55-40 damage and is a 2-hit kill w/SP. But the silencer drops the FAL to 35 damage at a closer range than where the Holo boost begins, so which attachment takes precedence?
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02-17-2010 , 01:48 PM
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Originally Posted by ItalianFX
I was having a hard time hearing you as well. I thought it was on your end. I have never had any other problems with anyone else. I have Turtle Beach's.

I was wondering where you went? haha

I was actually doing average when I was playing with you.
Well I use a bluetooth and I hook it to the collar of my shirt.. I've been told I'm loud so I switched it further down my shirt as it seems to pick up everything.. I'll move it back to my collar and if I'm loud they can turn their settings down.. LOL

I'll be on within the hour..
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02-17-2010 , 02:07 PM
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Originally Posted by ItalianFX
I've been using the FAMAS lately and like it, but I suck so bad at aiming long distances when the other person is smaller off in the distance.

I've been working on the UMP, FAMAS, and now the M16. I really like the M16 due to more damage than the FAMAS.

My biggest problem now is that I can't seem to get anything going. I've been averaging like 5 kills a game. I don't know what the deal is. Maybe it is the fact that I've been using cold-blooded and scavenger, which means I am not using SoH and Stopping Power? I don't know.

But let me do say that I've found it so much fun to shoot down the enemy's air support. It's like the best feeling ever to shoot it down as soon as it comes in. I make it a point to use my stinger as soon as I can find it. I probably shot down over 20 air support last night.
Both the FAMAS and M16 do 40-30 damage, and the FAMAS does max damage out to a longer range. The in-game chart is wrong.

I'd recommend stopping power for most guns in most situations (assuming softcore team respawn games). It's very useful considering that your accuracy is likely <20%. It's practically a necessity on the burst fire guns.

I have at least 1 class for every red perk, although sometimes I overwrite the hardline one.

Stopping power for general AR/LMG/Sniper ownage.
Lightweight for a marathon/lightweight rushing class.
Hardline for 3-4-5 spamming and perhaps switching to at opportune times.
Cold-blooded for an anti-air class and a ghost/invisible class.
Danger close for an explosives class, my preference being AR+tube/launcher and scavenger, but most are using OMA + tube lately.
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02-17-2010 , 02:11 PM
also, danger close RPGs have a ******edly huge kill radius.
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02-17-2010 , 02:21 PM
Quote:
Originally Posted by rurollin
Well I use a bluetooth and I hook it to the collar of my shirt.. I've been told I'm loud so I switched it further down my shirt as it seems to pick up everything.. I'll move it back to my collar and if I'm loud they can turn their settings down.. LOL

I'll be on within the hour..
I probably won't be on until tonight. I'm trying to beat Demon's Souls today, then I'm gonna go to the gym a little later.

Was going to start applying for a new job, but realized I don't have my military forms that I need. Gonna be another week or two. Guess I'm gonna have to put it off some more!
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02-17-2010 , 02:46 PM
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Originally Posted by LetMeLive
i keep posting endless charts and ppl still don't get it. silence a tar if you insist on silencing your AR, but dont silence the ACR.

this thread is bothering me. think i need some time away from the internet.
Uhh wat? Why? Silenced ACR is beastly.

Last edited by siccjay; 02-17-2010 at 02:52 PM. Reason: nm, i seen you answer it
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02-17-2010 , 04:31 PM
Quote:
Originally Posted by PokerBreed
this would encourage camping
win/losses would be better
not it wouldn't, cause you can go 25-5 by camping, you can't go 25-5 by running and gunning because someone always spawns 10 feet away from where you just killed them, and runs up behind you can kills you
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02-17-2010 , 04:41 PM
oh? i went 52-10 last night running all over quarry
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02-17-2010 , 04:47 PM
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Originally Posted by TheHip41
not it wouldn't, cause you can go 25-5 by camping, you can't go 25-5 by running and gunning because someone always spawns 10 feet away from where you just killed them, and runs up behind you can kills you
I can go 25-5 Run n Gunnin'... You get behind enemy lines twice and its over..
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02-17-2010 , 04:51 PM
When the game first came out I had some favorite maps, but lately I feel like my favorite maps are starting to change... and some of my old favorites aren't really favorites anymore. I used to love highrise... now I don't like it as much anymore. I've really started to like quarry. I'm learning to like derail a little more (although still not a favorite by any means). I have always hated underpass.

I feel like underpass strongly promotes camping in order to do well. Either that or tac-knifing.

I loathe karachi.
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02-17-2010 , 05:23 PM
karachi sucks

don't care much for favela either these days
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02-17-2010 , 05:24 PM
Quote:
Originally Posted by TheHip41
not it wouldn't, cause you can go 25-5 by camping, you can't go 25-5 by running and gunning because someone always spawns 10 feet away from where you just killed them, and runs up behind you can kills you
another hip gem
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02-17-2010 , 05:25 PM
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Originally Posted by kkcountry
karachi sucks
this
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02-17-2010 , 05:29 PM
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Originally Posted by gateswi

I feel like underpass strongly promotes camping in order to do well. Either that or tac-knifing.
i like underpass because its a great flanking map, silenced ACR or UMP are my go to guns on that one
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02-17-2010 , 05:33 PM
i always snipe on underpass.
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02-17-2010 , 05:42 PM
Quote:
Originally Posted by TheHip41
not it wouldn't, cause you can go 25-5 by camping, you can't go 25-5 by running and gunning because someone always spawns 10 feet away from where you just killed them, and runs up behind you can kills you
just because you can't doesnt mean "you can't"
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02-17-2010 , 05:43 PM
also either theres a new care package glitch or the team I was just playing against happened to have 4 guys get an emergency airdrop at the same time
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02-17-2010 , 05:57 PM
Quote:
Originally Posted by dkgojackets
also either theres a new care package glitch or the team I was just playing against happened to have 4 guys get an emergency airdrop at the same time
You PS3 or XBOX? Apparently PS3 users haven't all received the patch yet.
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02-17-2010 , 06:00 PM
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Originally Posted by Hey_Porter
You PS3 or XBOX? Apparently PS3 users haven't all received the patch yet.
i'm on ps3 and haven't gotten the patch yet afaik.
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02-17-2010 , 06:19 PM
Quote:
Originally Posted by TheHip41
you can't go 25-5 by running and gunning
yeah this is completely untrue
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02-17-2010 , 06:20 PM
Quote:
Originally Posted by brenray
Does anybody know offhand how the damage for FAL+Holo+Silencer works? Is it still a two-hit kill w/ SP at all ranges?

The FAL normally does 55-35 damage, except that FAL + Holo does 55-40 damage and is a 2-hit kill w/SP. But the silencer drops the FAL to 35 damage at a closer range than where the Holo boost begins, so which attachment takes precedence?
Holo takes precedence. Goofy consistently owns with the Holo+Silencer combo. I don't have the trigger finger to pull it off.
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02-17-2010 , 06:20 PM
Quote:
Originally Posted by Khaos4k
Holo takes precedence. Goofy consistently owns with the Holo+Silencer combo. I don't have the trigger finger to pull it off.
^ yeah, 2 hits any range, it's awesomeeeeeee but I only really use it on select maps and gametypes because I tend to hate classes where I can't use marathon
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