Open Side Menu Go to the Top
Register
Modern Warfare 2 General Discussion Modern Warfare 2 General Discussion

12-11-2009 , 05:28 PM
Quote:
Originally Posted by MuresanForMVP
And you're a better poster when you just post pictures of cats. His post was just wrong. "People who use the 1887s are cheap and suxors, people who don't prestige are noobs". It sounds like the **** you hear following rounds, from idiots.
Meh. The thing you missed is that when you hated the game and where whining about it you were a huge dick. Get it? One shot kills from a gun that doesn't have to be aimed from medium distance is enough to complain about.
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:28 PM
Quote:
Originally Posted by Khaos4k
Because you're the ****ing T-1000 when you use them with lightweight.
It dominates the low ranges. UMPs can snipe people across the map, that's ridiculous too, but you never hear a peep about it.

Quote:
Originally Posted by LetMeLive
because of the way the bullets never scatter? it is a joke to be able to countersnipe ppl with them. i wouldn't mind if it was a large spray pattern (i dont know the proper term sorry) but it acts like a sniper rifle with the force of an elephant gun. i mean i haven't shot a shotgun that old but i have a hard time believing it is that powerful and that accurate. one or the other i would believe, but both rly? since ppl like to use cs analogies w/r/t the akimbo shotties, it reminds me of ppl who would use the AWP
Well it can take 10 gauge shells, so perhaps that explains it? Shotguns can hit people at that range, and in a game designed for longer range encounters I have no problem with them extending the kill limit of a shotgun accordingly.
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:29 PM
shoulda just told him ty for the update
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:30 PM
Quote:
Originally Posted by goofyballer
Muresan, I figured you would respond with some little whiny rant about how unfair it is that people hate on you for using the cheapest weapons in the game, so I'll just tell you to shut the **** up and assume you replied with hatersgonnahate.jpg and be done with it, because nobody cares what you think.
LOL me responding to you crying about it is "whining"? I use plenty of different weapons, but 1887s are best in demolition with marathon and lightweight so I use them a lot, BFD.
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:30 PM
can't we just add this to the game?

http://www.youtube.com/watch?v=bTQQfKxkZpk
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:31 PM
But yeah while I am 100% going to prestige the second I can, I cant imagine why one would complain about other people not prestiging.
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:32 PM
I don't think they should decrease the 1887's range, but the damage. All the shotties should reach the 1887's range but do a little less damage, that should make it a little less cheap and at the same time a little more true to life (may be not completely realistic as it depends on what kind of shells are being used, but much more realistic than a AA12 that doesn't register beyond 10'. Hell an AA12 could probably kill a person with rock salt in the shells if you emptied the clip on them at 25'.
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:32 PM
Quote:
Originally Posted by PITTM
But yeah while I am 100% going to prestige the second I can, I cant imagine why one would complain about other people not prestiging.
Just ask Goofy
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:32 PM
I'm not complaining about others not prestiging, I just think it's a funny coincidence that the people who are always running around with dual 1887s have never done so, and there's one very obvious motivation they have for not doing it.
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:33 PM
Quote:
Originally Posted by MuresanForMVP
It dominates the low ranges. UMPs can snipe people across the map, that's ridiculous too, but you never hear a peep about it.



Well it can take 10 gauge shells, so perhaps that explains it? Shotguns can hit people at that range, and in a game designed for longer range encounters I have no problem with them extending the kill limit of a shotgun accordingly.
im not doubting the fact that shotguns can shoot that far. i am just skeptical whether a gun of that power would maintain its accuracy @ such a distance. i feel like the bullets should scatter in a diameter larger than their target, but again i dont have anything to back that up either so don't quote me on that.
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:34 PM
Quote:
Originally Posted by MuresanForMVP
UMPs can snipe people across the map, that's ridiculous too, but you never hear a peep about it.
because that happens about as often as I get hit by a throwing knife spam...and it takes skill, props to someone if they can take me down from across the map with an UMP
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:37 PM
Quote:
Originally Posted by scotchnrocks
I don't think they should decrease the 1887's range, but the damage. All the shotties should reach the 1887's range but do a little less damage, that should make it a little less cheap and at the same time a little more true to life (may be not completely realistic as it depends on what kind of shells are being used, but much more realistic than a AA12 that doesn't register beyond 10'. Hell an AA12 could probably kill a person with rock salt in the shells if you emptied the clip on them at 25'.
yes. ty. this is what i am trying to say.

go fire a silenced spas and then use an a model 1887. it would be like trying to shoot a firehose or something. there is just too much of a difference.

everything else in this game has a counter; ninja pro has sitrep, blast shield has danger close, thermal scopes have cold blooded, heartbeat sensors have ninja. i could keep going but i prob made my point. what counter is there for the akimbo 1887's? hide in a corner sniping and hope they dont watch the killcam? =\
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:38 PM
And Muresan, if you're comparing the power of 1887s to UMPs being able to snipe across a map, that just shows how ****ing stupid you are. Every normal gun in the game has an issue you have to deal with called "recoil" and another problem called "having to fire the gun more than once in order to kill someone." The 1887s turn MW2 into a point and click game, as in you aim at someone, click a button, and they're dead. It's terribly balanced, and it's stupid game design to have the most powerful guns in the game be a secondary weapon.

And by the way, if you say you can't run and gun with SMGs anymore, it's not because they're nerfed, it's because you suck at doing it.
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:44 PM
Quote:
Originally Posted by goofyballer
Every normal gun in the game has an issue you have to deal with called "recoil" and another problem called "having to fire the gun more than once in order to kill someone." The 1887s turn MW2 into a point and click game, as in you aim at someone, click a button, and they're dead. It's terribly balanced, and it's stupid game design to have the most powerful guns in the game be a secondary weapon.
+1.
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:47 PM
smg's aren't nerfed neither are lmg. the shotguns and ar are just so much more powerful.
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:47 PM
Quote:
Originally Posted by LetMeLive
yes. ty. this is what i am trying to say.

go fire a silenced spas and then use an a model 1887. it would be like trying to shoot a firehose or something. there is just too much of a difference.

everything else in this game has a counter; ninja pro has sitrep, blast shield has danger close, thermal scopes have cold blooded, heartbeat sensors have ninja. i could keep going but i prob made my point. what counter is there for the akimbo 1887's? hide in a corner sniping and hope they dont watch the killcam? =\
Don't try to take on someone with a weapon that dominates close range?
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:47 PM
+1 except goofy meant unbalanced obv

=)
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:48 PM
Quote:
Originally Posted by MuresanForMVP
Don't try to take on someone with a weapon that dominates close range?
you have the most awful way of arguing your point, almost as bad as thehip. i think i will just go back to being on your enemy list and stop trying to have a convo with you. good day sir.
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:50 PM
Quote:
Originally Posted by MuresanForMVP
Don't try to take on someone with a weapon that dominates close range?
Yes, the obvious solution here is that when someone is rocking dual 1887s, you don't try to kill them, you run the other way, and that's how the game should be played.

Ladies and gentleman, Muresan, owning the MW2 thread with his dominant logic + 1887 skillz.
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:51 PM
Quote:
Originally Posted by goofyballer
And Muresan, if you're comparing the power of 1887s to UMPs being able to snipe across a map, that just shows how ****ing stupid you are. Every normal gun in the game has an issue you have to deal with called "recoil" and another problem called "having to fire the gun more than once in order to kill someone." The 1887s turn MW2 into a point and click game, as in you aim at someone, click a button, and they're dead. It's terribly balanced, and it's stupid game design to have the most powerful guns in the game be a secondary weapon.

And by the way, if you say you can't run and gun with SMGs anymore, it's not because they're nerfed, it's because you suck at doing it.
I think the game is pretty poorly balanced, but that's plenty more issues than the shotguns. Maybe I don't feel as if it's that much different than the M1014 in CoD4, but this game ramps up everything, so it feels as if they're a cheap weapon. The game's just ridiculous, and the 1887s are another example of that. But when you compare all the other stuff, and everything's absurdly overpowered then it doesn't make that much of a difference. And towards the outer limits of the 1887s range it usually does take 2 shots to kill.

Another thing: aren't you supposed to be the mod here? If yes then why don't you stop talking **** you ****ing ***?
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:54 PM
Quote:
Originally Posted by goofyballer
Yes, the obvious solution here is that when someone is rocking dual 1887s, you don't try to kill them, you run the other way, and that's how the game should be played.

Ladies and gentleman, Muresan, owning the MW2 thread with his dominant logic + 1887 skillz.
What do you want me to say? When I was saying that this game is ridiculous with all the campers sniping with modded rifles, and large ass maps what did you guys say? "Avoid the middle of the maps, stay towards the perimeter." If you don't want to get crushed by shotgun toting people then don't run around corridors where you're likely to run into them.
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:55 PM
Quote:
Originally Posted by MuresanForMVP
Don't try to take on someone with a weapon that dominates close range?
why are they 1000% better than every other short ranged weapon?

One of the biggest reasons cod4 was so good was because it was balanced. everyone agrees with that.

the 1887 are somewhat limited to how many people per team can have them because you need to be a high level to have them. as someone who doesn't prestige that's why mureson likes them.
Modern Warfare 2 General Discussion Quote
12-11-2009 , 05:56 PM
Like LML said, pretty much everything has a counter, but the shotguns do not. I guess the "zomg 1887s have a limited range out to like 40 yards!" thing might have some merit, except that 1. you have two of them, so getting off two shots isn't any harder than one, and 2. they're a ****ing secondary weapon so you can still carry an M16 and be just fine when you see someone too far away for your shotguns to handle them.

And yes, I mod this forum, but that doesn't make me incapable of expressing my opinion that a.) you are stupid, and b.) people who play the game like you are pieces of ****. You can say the same **** to me, I don't care.
Modern Warfare 2 General Discussion Quote
12-11-2009 , 06:01 PM
Quote:
Originally Posted by goofyballer
Like LML said, pretty much everything has a counter, but the shotguns do not. I guess the "zomg 1887s have a limited range out to like 40 yards!" thing might have some merit, except that 1. you have two of them, so getting off two shots isn't any harder than one, and 2. they're a ****ing secondary weapon so you can still carry an M16 and be just fine when you see someone too far away for your shotguns to handle them.

And yes, I mod this forum, but that doesn't make me incapable of expressing my opinion that a.) you are stupid, and b.) people who play the game like you are pieces of ****. You can say the same **** to me, I don't care.
Take that **** up with IW. I was railing against that early on when you guys were like "zomg stop complaining this game is the nuts". Now look what's happening. But when taken with everything else, I like the option that they provide for short range play. LOL at "people who play the game like you are pieces of ****". My guess is you're taking this a bit too seriously. And btw I use a number of different weapons, but the 1887s are excellent for demolition when I'm running all over the place planting and defusing bombs so sue me. TDM I'll use the UMP or AK most of the time

Last edited by MuresanForMVP; 12-11-2009 at 06:07 PM.
Modern Warfare 2 General Discussion Quote
12-11-2009 , 06:08 PM
Most importantly, the weapons themselves are very cool and a lot of fun to use.
Modern Warfare 2 General Discussion Quote

      
m