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08-27-2009 , 03:57 AM
cut the charge and trade at least one ice cage for unsummon, its not funny when your whole deck gets killed by something hat targets permanently (or this 3 guys cant block spell)
for this reason i also trade one of the 3/4 flyers for celestial purge which is still maindeck worthy imo
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08-27-2009 , 09:49 AM
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Originally Posted by 4 High
LOL wow. I wanted a cheap Extended deck to play online, saw that Restore Balance deck on Wizards Build for Cheap column, made it for 4 Tickets and wow. Haven't lost yet. Deck is so fun to play, people go WTF at me just playing Borderposts for the first few turns. 90% I get an instant concede when I play any of my Cascade spells and they see what pops up.
you haven't played against any blue decks? faeries has to be around 90/10 vs you, after they've seen it once, that very first game you might win if they counter the wrong stuff

it does look like fun to play though at least
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08-27-2009 , 10:14 AM
It is very fun. Haven't run into any fairies yet, but I did run into Merfolk and they were totally confused as to what was going on.
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08-27-2009 , 11:53 AM
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Originally Posted by 4 High
It is very fun. Haven't run into any fairies yet, but I did run into Merfolk and they were totally confused as to what was going on.
Do you have a link to the article? My internet is beign awful and I can't access the Wizards site.
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08-27-2009 , 12:49 PM
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Originally Posted by bottomset
glorious charge seems to be by far the weakest card in the deck

wall of faith is good here, you have a simple strat, stall till your 4/4 fliers win for you
yeah charge sucks b/c you have a small amount of creatures and sure you can block/pump some horned turtle to take out a dude but meh. it's way better in like an aggressive r/w deck. also, I generally don't like wall of faith much b/c it sucks but it's fine in your deck.

illusionary servant the 3rd should absolutely be in your main deck 1000%, and reading that you cut a wind drake I wanted to vomit that same 1000%

I would just cut the glorious charge for the servant and run 17 lands. you have ponder/looter. if you didn't 18 would be more the way to go.

oh and never cut a wrath of god from your deck, planar cleansing is so huge in so many spots. it's just way too powerful to ever cut.
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08-27-2009 , 01:50 PM
Had a pretty ridiculous ACR deck last night.

2 squire
4 bant sureblade
2 vedalken outlander
deft duelist
knight of the skyward eye
2 frontline sage (actually seemed pretty good for my deck)
ethersworn shieldmage
esper cormorants
sanctum gargoyle
faerie mechanist

2 armillary sphere
behemoth sledge
and some other ****

Actually ended up running 18 lands because I didnt have a good 23rd playable, plus I really wanted to hit all my land drops, if I slow down and let them stabilize im ****ed.
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08-27-2009 , 02:17 PM
Hah I made that extended deck too and its really fun to play with. I played against faeries once and won, he countered the first cascade spell but I got a second one off before he could do anything. Without counterspells I'm not sure what other deck could consistantly win against it (though I know nothing of extended so that means nothing I guess). I'm sure better builds will come up, cascade into restore balance is insane though.
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08-27-2009 , 02:44 PM
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Originally Posted by Kevin8423
Hah I made that extended deck too and its really fun to play with. I played against faeries once and won, he countered the first cascade spell but I got a second one off before he could do anything. Without counterspells I'm not sure what other deck could consistantly win against it (though I know nothing of extended so that means nothing I guess). I'm sure better builds will come up, cascade into restore balance is insane though.
game 1 you'll dominate a lot of the decks, zoo/loam/slide should be in very rough shape, rdw can race you since it has access to a bunch of 3damage for 1 spells that make balance pretty weak(and their creatures kill themselves anyway), faeries/next level blue should destroy you since your deck is 12cards and spellstutter and mana leak trump them

game 2 you have to face cards like kataki, and ancient grudge which are absolute beatings on the deck, if someone casts grudge on your first 2borderposts, you are delayed so much that you will have a very tough time winning(especially when they play a t1 3/3), also your sideboard options are very limited since you can't play 0-2cc spells
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08-27-2009 , 04:16 PM
Quote:
Originally Posted by bottomset
game 1 you'll dominate a lot of the decks, zoo/loam/slide should be in very rough shape, rdw can race you since it has access to a bunch of 3damage for 1 spells that make balance pretty weak(and their creatures kill themselves anyway), faeries/next level blue should destroy you since your deck is 12cards and spellstutter and mana leak trump them

game 2 you have to face cards like kataki, and ancient grudge which are absolute beatings on the deck, if someone casts grudge on your first 2borderposts, you are delayed so much that you will have a very tough time winning(especially when they play a t1 3/3), also your sideboard options are very limited since you can't play 0-2cc spells
why isn't it using artifact land?
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08-27-2009 , 05:39 PM
Are you prereleasing, Freakin? You sound like you actually know how to play Magic.
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08-27-2009 , 05:58 PM
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Originally Posted by Freakin
why isn't it using artifact land?
Wouldn't they be lost to Restore Balance as well? No benefit to adding them that I can see and the point of making the deck is to have a cheap winning deck.
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08-27-2009 , 06:08 PM
I made my deck for about 4 tickets, using the Arti lands would have made it 8 tickets about. That being said, I'll have to buy them eventually as I want to play Affinity in Pauper.
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08-27-2009 , 06:11 PM
Quote:
Originally Posted by 4 High
Wouldn't they be lost to Restore Balance as well? No benefit to adding them that I can see and the point of making the deck is to have a cheap winning deck.
ah, nm. had that thought when salvage titan was still in deck.

Also, drafted banslayer foil last night =)
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08-27-2009 , 08:19 PM
anyone want to sell some tix in exchange for PS/FTP money?

let me know. i have lots of references.

PM ME
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08-27-2009 , 09:48 PM
If you can't find anyone there are a few people in the classifieds on mtgo that do that, just search for stars or tilt.
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08-27-2009 , 09:55 PM
Quote:
Originally Posted by Freakin
why isn't it using artifact land?
well the one version uses march of the machines to win, artifact lands don't work with march, but the biggest problem is borderposts require basic lands so you have a very limited # of slots that could be non-basics(easily could be 0slots)

the deck is designed to have 0 lands in play, and cast balance
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08-27-2009 , 10:58 PM
damn, this baneslayer foil is already worth like $50
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08-28-2009 , 02:43 AM
Ugh fml first time i do a draft on magic online, round 1 win game one lose game 2, game 3 is mine in like 2 turns and all of a sudden i lose.... god damn 30 min time limit i had no idea what happened until they told me. oh well you learn. Time to dump more money in drafts.
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08-28-2009 , 08:08 AM
f6 and f2 is the path to success
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08-28-2009 , 09:16 AM
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Originally Posted by Freakin
damn, this baneslayer foil is already worth like $50
Sell it soon when people realize its not all it should be.
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08-28-2009 , 12:03 PM
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Originally Posted by martenJ
f6 and f2 is the path to success
Except when you accidentally flail, timewalk yourself, and dirt out of the match.
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08-28-2009 , 07:41 PM
I would ship that foil baneslayer, the foils are selling as low as 38 tix and she's about capped and peaked at the moment. sell now b/c she has one way to go, and that's down lol. I have regs I was about to sell b/c the price is too high. you could also try to run trading your foil for 2 reg or something, if you find someone willing that's a pretty good deal for you.
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08-29-2009 , 06:16 PM
Drafted ACR for the first time in a while because it's Nix Tix this week. Ended up UBrw. Seems like an OK deck:

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08-29-2009 , 06:35 PM
I would not run the powder without more bomb/CA targets, and run the brackwater instead to make yoke better
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