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08-06-2009 , 10:37 AM
Wtf. Thats the sickest pool I've ever seen.
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08-06-2009 , 12:00 PM
pretty embarassing to say but im 1-2 atm

first match villain goes t2 deathtouch equipment t3 pyromancer each game (im drawing dead)

round 2 he goes elf rampant growth
4/4 trample guy
7 mana 9/9 shroud guy

game 2 im screwed
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08-06-2009 , 12:40 PM
weeeee squeezed out a solid 2-2

mbn


FML
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08-06-2009 , 07:03 PM
BTW if you're friends with any random pro on Facebook, chances are good you've seen this. But if not...

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08-06-2009 , 07:59 PM
wtf?
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08-06-2009 , 08:20 PM
I prefer the 2 forest 2 swamp 2 mountain 1 broodmate hand that crazy people want to mulligan
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08-06-2009 , 11:58 PM
I'm right to think Harm's Way is pretty solid in white draft decks that don't have access to much removal through other colors? GW or something especially.

Edit: actually prob good even with other colors with direct damage and removal
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08-07-2009 , 01:44 AM
harm's way is a pretty sick trick, all things considered. safe passage is also a blowout
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08-07-2009 , 02:05 AM
Harm's way is a sick card and can easily be 1st picked. People highly underrate that card.
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08-07-2009 , 11:24 AM
Anyone know where to DL The up to date Apprentice or the other free online Magic game?
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08-08-2009 , 01:05 AM
Opening a baneslayer angel every other draft is sustainable right? I'm 2 for 3
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08-08-2009 , 02:50 AM
still 0-fer with like 4 sealeds and 9 drafts for a baneslayer
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08-08-2009 , 04:21 AM
mythics are gay, it takes roughly 3boxes to get 1 of each mythic

Baneslayer is largely hype atm, it shows up in some 5cc decks but thats about it, good chance it becomes useful in Oct though(along with the new M10 lands that really only show up in Faeries, RB and Elves)
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08-08-2009 , 10:29 AM
1 in every 3 boxes? Super gay.
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08-08-2009 , 11:19 AM
Quote:
Originally Posted by bugstud
still 0-fer with like 4 sealeds and 9 drafts for a baneslayer
1 mythic every 8 boosters; 1 baneslayer every 15 mythics
=> 0.00833% chance of having a baneslayer for every pack you open
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08-08-2009 , 01:10 PM
I know, but 2 of 3 events is some buuuuuuuuull****
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08-08-2009 , 02:13 PM
Pretty sure baneslayer isn't completely awesome in m10 draft anyway. The ratio of solid removal to decent creature is beyond ridiculous. We have all the removal that we had in shards, and absolutely nothing to use it on. "I'll Doom Blade your.... hmmm... on second thought I'll just hold onto it".

And Safe Passage is completely broken. It goes 1 for 1 half the time, and it's a complete blowout the other half.
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08-08-2009 , 02:34 PM
Also, what do people like for archetypes? I've heard good things about black and blue, but for the life of me I can't make them work as well as W/x.

I've found:

Wr: Safe Passage/Blinding Mage splash for Pyroclasm/Fireball. Easy deck to put together, and since you'll be drafting the best mass removal spell it's pretty difficult to counter outside of Goblin Artillery.

UG: Howl of the Night Pack/Merfolk Looter. Stall until turn 10. Make 8+ 2/2 guys. Win. Problem is that you never know if you'll get a Howl.

UW skies: Fliers/Soul Warden/Safe Passage/Mind Control. Soul Warden is a critical piece to the puzzle, as it gains 5-10 life for 1 mana and often gets in for a few points on its' own. You basically race without ever blocking, and use Safe Passage offensively on your attack phase. Bad part: dies epically to a T3 Goblin Artillery.

Anyone have anything else promising?
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08-08-2009 , 03:04 PM
mindrot.dec

the only fun one involves getting multiple traumatize + lots of tome scour
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08-08-2009 , 05:51 PM
I almost always force mono-black. When the deck works outs, it's totally insane. Sometimes I'll splash a second color, and sometimes I'll be short on playables, so it's a gamble to try for it.
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08-08-2009 , 09:59 PM
Downloading the client now...been 6 years since i played MTG. Wish me luck?
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08-08-2009 , 11:36 PM
i managed to draft a deck featuring 3 burning inquiry 4 mind rot and 2 megrim. I was shocked to not win a match.
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08-08-2009 , 11:59 PM
Quote:
Originally Posted by NinaWilliams
i managed to draft a deck featuring 3 burning inquiry 4 mind rot and 2 megrim. I was shocked to not win a match.
megrim and inquiry are really bad cards ldo
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08-09-2009 , 12:24 AM
So, I played a Cruise Qualifier today, and got 4th. I was playing Kithkin (my friend was playing BR, and we both made top 4). I ran into Time Sieve and he ran into another Kithkin. It was a pretty epic failure matchup wise.

I think Merfolk and Time Sieve are two of the best and most underrated decks in Standard.
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08-09-2009 , 12:25 AM
Quote:
Originally Posted by NinaWilliams
i managed to draft a deck featuring 3 burning inquiry 4 mind rot and 2 megrim. I was shocked to not win a match.
heh obviously, you can only win with megrim if memory jar is involved
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