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Old 07-29-2009, 05:43 PM   #2001
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Re: Magic: The gathering Online

welcome to modo
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Old 07-29-2009, 06:29 PM   #2002
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Re: Magic: The gathering Online

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Originally Posted by imjoshsizemore View Post
What would you recommend for someone to do who has played probably about 50 games before with friends casually and wants to play MTG:Online.

I'm downloading the program now, not sure where to start.
Quit now while you still have your life.
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Old 07-29-2009, 06:33 PM   #2003
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Re: Magic: The gathering Online

uh new rules implemented....
when do I regenerate now or any kind of combat trick really ? during declare blockers step?
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Old 07-29-2009, 07:25 PM   #2004
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Re: Magic: The gathering Online

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uh new rules implemented....
when do I regenerate now or any kind of combat trick really ? during declare blockers step?
after you declare blockers
if you blocked with 2 or more creatures your opponent sets the order he's going to deal damage

after that you play any tricks like giant growth(with the new setup you can create some absolute blowouts with tricks/removal), also at this time you put the regeneration shield up

after you both pass, damage is assigned and dealt in one smooth motion
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Old 07-29-2009, 07:38 PM   #2005
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Re: Magic: The gathering Online

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Originally Posted by bottomset View Post
after you declare blockers
if you blocked with 2 or more creatures your opponent sets the order he's going to deal damage

after that you play any tricks like giant growth(with the new setup you can create some absolute blowouts with tricks/removal), also at this time you put the regeneration shield up

after you both pass, damage is assigned and dealt in one smooth motion
I haven't played online since the new rules came into effect. Does this mean that lifelink doesn't use the stack either?
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Old 07-29-2009, 07:45 PM   #2006
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Re: Magic: The gathering Online

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I haven't played online since the new rules came into effect. Does this mean that lifelink doesn't use the stack either?
Your at 2 life. if you have a 2/2 life link and u are attacked by two seperate 2/2 creatures, you can block one and survive -- lifelink does not stack its an immediate lifegain.

Also, the card lifelink is not so playable anymore as you can't play lifelink on your opponent's creature and expect to gain life as the creature deals damage. The creature gains the ability lifelink so your opponent would be gaining.

An aside: Bounce got much, much worse with the new rules right?
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Old 07-29-2009, 08:00 PM   #2007
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Re: Magic: The gathering Online

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I haven't played online since the new rules came into effect. Does this mean that lifelink doesn't use the stack either?
both lifelink and deathtouch are static abilities(like flying/trample etc)

so yeah they no longer use the stack, and you can't have multiple instances anymore, a single regeneration shield stops lethal+deathtouch now instead of needing a shield for lethal and each instance of deathtouch

I really like this change, triple lifelink bs could get really annoying and doesn't make sense given how every other ability worked

Quote:

An aside: Bounce got much, much worse with the new rules right?
for the most part yeah, there are a few spots where you can use it aggressively as basically the same level as before, but the kill/save your dude is a thing of the past
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Old 07-29-2009, 08:42 PM   #2008
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Re: Magic: The gathering Online

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Quit now while you still have your life.
Lol. Anyone else? Should I buy boosters or what? I want to start off pretty cheap, to get the hang of playing online, how is the pauper deck stuff (all commons)? Can you find a lot of games for them?
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Old 07-29-2009, 09:07 PM   #2009
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Re: Magic: The gathering Online

how about the card Sleep? Doesn't seem too great imo but I have never played it. Some people in my area seem to think its broken...
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Old 07-29-2009, 09:07 PM   #2010
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Re: Magic: The gathering Online

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Originally Posted by imjoshsizemore View Post
Lol. Anyone else? Should I buy boosters or what? I want to start off pretty cheap, to get the hang of playing online, how is the pauper deck stuff (all commons)? Can you find a lot of games for them?
freeplay the constructed m10 decks that just came out
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Old 07-29-2009, 09:10 PM   #2011
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Re: Magic: The gathering Online

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how about the card Sleep? Doesn't seem too great imo but I have never played it. Some people in my area seem to think its broken...
its very very strong in limited, easily a 1st pick card that is only outclassed by a few cards in the set

for constructed its pretty meh, being a sorcery really hurts it
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Old 07-29-2009, 09:16 PM   #2012
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Re: Magic: The gathering Online

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freeplay the constructed m10 decks that just came out
Alright, I subscribed though so I have the $10, im trying to figure out how the FREEBOTS work as well
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Old 07-29-2009, 09:25 PM   #2013
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Re: Magic: The gathering Online

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its very very strong in limited, easily a 1st pick card that is only outclassed by a few cards in the set

for constructed its pretty meh, being a sorcery really hurts it
wow, I didn't run it in my sealed! =/ Feel kinda dumb

I guess blinding beam was pretty good...
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Old 07-29-2009, 11:39 PM   #2014
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Re: Magic: The gathering Online

So I got my new PC (thx Fulltilt!) but for some reason MODO wont load.

FAIL
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Old 07-29-2009, 11:44 PM   #2015
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Re: Magic: The gathering Online

A funny story regarding the new rules (in this case, lifelink):

I was at 20, guy playing green has like 5 creatures in play, casts overrun, his total damage is 28, I have 8 toughness in creatures. But one of my creature is the 2/1 lifelink creature so thanks to the new rule, I go to 2, instead of being at 0 first. Alpha strike the next turn for the win.

And he was going to lose the next turn anyways, so he had to cast it and hope I mess up..
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Old 07-30-2009, 12:06 AM   #2016
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Re: Magic: The gathering Online

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Originally Posted by bottomset View Post
its very very strong in limited, easily a 1st pick card that is only outclassed by a few cards in the set

for constructed its pretty meh, being a sorcery really hurts it
This is more of less correct, but you need to be playing as the aggro deck, so if you have a bunch of horned turtles as your beaters, its probably not worth it.
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Old 07-30-2009, 01:48 AM   #2017
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Re: Magic: The gathering Online

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Originally Posted by Takeover View Post
A funny story regarding the new rules (in this case, lifelink):

I was at 20, guy playing green has like 5 creatures in play, casts overrun, his total damage is 28, I have 8 toughness in creatures. But one of my creature is the 2/1 lifelink creature so thanks to the new rule, I go to 2, instead of being at 0 first. Alpha strike the next turn for the win.

And he was going to lose the next turn anyways, so he had to cast it and hope I mess up..
So under the old rules, you would hit 0 before Lifelink and thus die?
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Old 07-30-2009, 02:12 AM   #2018
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Re: Magic: The gathering Online

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So under the old rules, you would hit 0 before Lifelink and thus die?
Correct.

Under old rules, I would take all the damage at once, and then lifelink would bring me to 2, but since I would have been at 0, I wouldn't gain life. But now that they are applied at the same time, I survive.
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Old 07-30-2009, 02:45 AM   #2019
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Re: Magic: The gathering Online

I'm going to try to make a pauper deck, going to get lands from the freebots.
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Old 07-30-2009, 06:13 AM   #2020
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Re: Magic: The gathering Online

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Originally Posted by imjoshsizemore View Post
I'm going to try to make a pauper deck, going to get lands from the freebots.
When you sign up to MTGO you get 15 of each basic land. So you can use the freebots to get other commons.
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Old 07-30-2009, 06:31 AM   #2021
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Re: Magic: The gathering Online

i didnt get 15 lands for free =\
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Old 07-30-2009, 07:20 AM   #2022
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Re: Magic: The gathering Online

Need help making my first deck better:

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Old 07-30-2009, 08:13 AM   #2023
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Re: Magic: The gathering Online

Nip Gwyllion is awful.-> Chittering Rats is good. You don't need all that life gain, cut soul wardens. Add Gravediggers or 4B 3/3 Goblin Gravedigger from lorwyn.

Last Gasp -> Ichor Slick (so many options, just play it, or cycle it or Cycle+Madness).

Why duress? It's ok, but there is no real need for it at pauper as some decks play no non-creatures. It's good sideb. card though. Castigate is probably better maindeck.

I'd love to play blue for Mulldrifters, it would be so sick in that deck.
With the changes you should play 1 or 2 lands more, easy 4 Basilica.
Phyrexian Rager would be good too.
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Old 07-30-2009, 08:34 AM   #2024
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Re: Magic: The gathering Online

pauper queues still pay worthless 10th ed. boosters so basically wont fire for next 3 weeks until they change to m10....
so you're stuck to casual if you want to play pauper now
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Old 07-30-2009, 08:56 AM   #2025
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Re: Magic: The gathering Online

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Originally Posted by Anssi A View Post
Nip Gwyllion is awful.-> Chittering Rats is good. You don't need all that life gain, cut soul wardens. Add Gravediggers or 4B 3/3 Goblin Gravedigger from lorwyn.

Last Gasp -> Ichor Slick (so many options, just play it, or cycle it or Cycle+Madness).

Why duress? It's ok, but there is no real need for it at pauper as some decks play no non-creatures. It's good sideb. card though. Castigate is probably better maindeck.

I'd love to play blue for Mulldrifters, it would be so sick in that deck.
With the changes you should play 1 or 2 lands more, easy 4 Basilica.
Phyrexian Rager would be good too.
Ok here is revision with your suggestions:

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