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Old 03-05-2017, 01:42 AM   #101
Noodle Wazlib
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Re: Legend Of Zelda: Breath of the Wild

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Dungeons not bestowing world opening items is more eyebrow raising to me, that def IS what Zelda games have traditionally been about.
Not that NES Zelda is the only one that matters, but basically the ladder was the only thing that opened up portions of the map you couldn't access otherwise, unless I'm forgetting a back path by level 6 or something
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Old 03-05-2017, 03:03 AM   #102
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Re: Legend Of Zelda: Breath of the Wild

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Originally Posted by Noodle Wazlib View Post
Not that NES Zelda is the only one that matters, but basically the ladder was the only thing that opened up portions of the map you couldn't access otherwise, unless I'm forgetting a back path by level 6 or something
The raft and bracelet opened new areas as well.
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Old 03-05-2017, 04:12 AM   #103
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Re: Legend Of Zelda: Breath of the Wild

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Originally Posted by Cotton Hill View Post
The weapon durability stuff seems impossible to not be at least somewhat annoying. It seems there are weapon damage/broke prompts every single fight that lasts more than a few hits. Is there at least an option to turn them off?

"living off the land" is a key feature of the game apparently, so them breaking regularly may be the best design decision, but the prompts are just out of control. Just give me a little red squiggle icon on my sword or something.
the weapon breaking stuff is a little annoying but only because you are limited in how many weapons you can carry

there are way more weapons than you could need, so you're never in danger of running out

and you can expand the number of weapons you can carry so I recommend forgoing other options to prioritize melee weapons slots over bow or shield which don't break as much

the prompts don't bother me
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Old 03-05-2017, 04:22 AM   #104
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Re: Legend Of Zelda: Breath of the Wild

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Dungeons not bestowing world opening items is more eyebrow raising to me, that def IS what Zelda games have traditionally been about.
in addition to the one someone mentioned in a spoiler itt, there's another item you get early on that opens up new options

but most of it seems to be less binary in that your increase in stamina, climb speed, etc. allows you to swim and climb places you couldn't before

my only real complaint with the game so far is it being too easy, but like you said, zelda games have never been hard anyway and this is more about the exploration
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Old 03-05-2017, 09:27 AM   #105
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Re: Legend Of Zelda: Breath of the Wild

This game is absolutely fantastic. Best since Ocarina and maybe even better. And I've played them all. I'm playing it on my kid's Wii U. Doesn't suffer at all from graphics. It's frankly worth picking up a used console to play this one game on.
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Old 03-05-2017, 01:37 PM   #106
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Re: Legend Of Zelda: Breath of the Wild

Has anyone seen this Farosh thing? The first thing in this game that made me wtf.
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Old 03-05-2017, 03:26 PM   #107
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Re: Legend Of Zelda: Breath of the Wild

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Has anyone seen this Farosh thing? The first thing in this game that made me wtf.
The ending is great.

https://www.youtube.com/watch?v=IjfFEezwEjk
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Old 03-05-2017, 04:51 PM   #108
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Re: Legend Of Zelda: Breath of the Wild

Gamestop has fully equipped refurbed wii u's for 199. May go that route.

It may make more sense to just buy a Switch to some, but the lack of backwards compatibility is what swings me in the direction of the wii u.

If anything this finally motivated me to file my taxes so I can get some extra money and feel justified in this splurge.

I have a sinking feeling that this game may not be worth the investment though, it depends on how many hours people are able to squeeze out of this.

There are a few things I already don't like but I do like survival type rpg games, but if the resources are so plentiful that the game becomes trivially easy at some point I probably won't like it. And Nintendo tends to make really easy forgiving games.
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Old 03-05-2017, 04:56 PM   #109
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Re: Legend Of Zelda: Breath of the Wild

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Originally Posted by Sun Tzu View Post
in addition to the one someone mentioned in a spoiler itt, there's another item you get early on that opens up new options

but most of it seems to be less binary in that your increase in stamina, climb speed, etc. allows you to swim and climb places you couldn't before

my only real complaint with the game so far is it being too easy, but like you said, zelda games have never been hard anyway and this is more about the exploration
There are some challenging zelda games. Link to the past had some challenging puzzles. Zelda 2 for NES is impossible.

More recently, I think majora's mask was challenging in the complexity of all the timeline interactions.

Ocarina had some challenging dungeons. If you want more difficulty in that one there are numerous fun challenge runs you can do.

Idk. Too easy would definitely ruin this game for me.
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Old 03-05-2017, 05:48 PM   #110
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Re: Legend Of Zelda: Breath of the Wild

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Originally Posted by Black Peter View Post
This game is absolutely fantastic. Best since Ocarina and maybe even better. And I've played them all. I'm playing it on my kid's Wii U. Doesn't suffer at all from graphics. It's frankly worth picking up a used console to play this one game on.


What made me bonkers for Zelda was simply walking around cutting down trees and not feeling any pressure to do anything. Like, there's a clock in Mario and in most games essentially, but OOT was the first game I played where I truly felt free.

Really excited to play this game. Been avoiding Twitch and feel like I'm missing out on an epic nerd party.
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Old 03-05-2017, 06:10 PM   #111
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Re: Legend Of Zelda: Breath of the Wild

I feel like I've been playing a lot of this game and yet have barely scratched the surface of anything. Its really easy to get sidetracked.
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Old 03-05-2017, 07:20 PM   #112
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Re: Legend Of Zelda: Breath of the Wild

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Originally Posted by jmakin View Post
Gamestop has fully equipped refurbed wii u's for 199. May go that route.
32 gig ones or 8?

I do want to play a few Wii U games I missed, like kirby's yarn
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Old 03-05-2017, 07:32 PM   #113
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Re: Legend Of Zelda: Breath of the Wild

8, does it matter that much? You can plug in a SD card right
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Old 03-05-2017, 09:05 PM   #114
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Re: Legend Of Zelda: Breath of the Wild

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Originally Posted by T2000 View Post
I feel like I've been playing a lot of this game and yet have barely scratched the surface of anything. Its really easy to get sidetracked.
I just managed to get off the plateau after about 10 hours. Absolutely loving this world. I felt like this with Morrowind when it came out.
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Old 03-05-2017, 09:51 PM   #115
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Re: Legend Of Zelda: Breath of the Wild

one of my dislikes of Horizon is that there are strictly specific 'quests', like, green question mark over quest giver, a quest log, quest tracking, etc.

How is that in this game? Is there much direction like that?
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Old 03-06-2017, 01:15 AM   #116
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Re: Legend Of Zelda: Breath of the Wild

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Originally Posted by Noodle Wazlib View Post
one of my dislikes of Horizon is that there are strictly specific 'quests', like, green question mark over quest giver, a quest log, quest tracking, etc.

How is that in this game? Is there much direction like that?
Much the same.
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Old 03-06-2017, 01:56 AM   #117
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Re: Legend Of Zelda: Breath of the Wild

biggest complaint so far (hateno village) is that the music is pretty boring and not zelda memorable in any way
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Old 03-06-2017, 02:51 AM   #118
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Re: Legend Of Zelda: Breath of the Wild

Yeah the quests function in a similar but I think its less intrusive on the HUD than say, The Witcher 3, especially if you change the HUD to pro.
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Old 03-06-2017, 07:41 AM   #119
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Re: Legend Of Zelda: Breath of the Wild

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Originally Posted by Noodle Wazlib View Post
one of my dislikes of Horizon is that there are strictly specific 'quests', like, green question mark over quest giver, a quest log, quest tracking, etc.

How is that in this game? Is there much direction like that?
Yes, but you can ignore them for a very long time while wandering about. It's like Morrowind, Oblivion, etc.
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Old 03-06-2017, 11:38 AM   #120
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Re: Legend Of Zelda: Breath of the Wild

Question.

So after reading up everything about the switch, it looks like a boondoggle of a console, and Im not willing to buy one until after some kinks have been worked out. Until then, I really want to play this ****ing game... but, my kid spilled some juice on the Wii U gamepad about 3 weeks ago, and repairing it is like 150 bucks, and there is no reason to do that when the Wii U is essentially dead at this point.

So, my question is, is it possible to turn on and access games on the Wii U without a functioning gamepad. If I buy a pro controller or a third party pro controller, will I be able to start the system, start the game, and play Zelda without a gamepad.

Opinions online seem to differ greatly, but Best Buy sells an off brand controller for 15 near me, and I was thinking about getting that and the game just so I can dive in ASAP.
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Old 03-06-2017, 11:42 AM   #121
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Re: Legend Of Zelda: Breath of the Wild

Go buy a pad and the game, don't open the game, if the controller doesn't work return both.
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Old 03-06-2017, 01:05 PM   #122
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Re: Legend Of Zelda: Breath of the Wild

I'm 99% sure the Wii U doesn't work without the gamepad.

edit: change that 99% to like unsure since I tried when the Wii U first came out and that was back when you couldn't even navigate the eshop with the pro controller. They might have changed it during an update.
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Old 03-06-2017, 01:13 PM   #123
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Re: Legend Of Zelda: Breath of the Wild

Ah **** i didnt even think about the stupid ass gamepad.

I think the game stop package includes it though
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Old 03-06-2017, 01:23 PM   #124
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Re: Legend Of Zelda: Breath of the Wild

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crafting not extensive enough tho
Not arguing against BotW, but why are we still giving credence to a list in which GTA4, GTA5, and Uncharted 2 are 3 of the top 8 works in the history of the medium? It isn't a useful list for non-plebeians.
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Old 03-06-2017, 05:55 PM   #125
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Re: Legend Of Zelda: Breath of the Wild

Fired this up today. Not far yet, gotta work and ****, but having a blast running around so far.
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