I bought the starter packs (barrels) just to test the game, played the challenges (not so easy but got through, a bit needed to adjust the decks; pick/drop cards and characters) and some practise games, build the decks they have as default as I went and I built one of my own, and might build the other "classes" also similarly. The monster class seems to be the most popular build, but I have an another preference at this time, but doesn't matter, most all need to be played.
The game is basically like HS, but your minions can't attack and there is no face damage; the side having more health on his minions at the end, wins.
You get like 10(+) starting cards and that's kind of it, no cards drawn, sort of, being like bridge. Battle cries and spells, pumps, similar to HS, just minions stand there doing nothing.
Some cards and combos might be too powerful, and if you don't ge them, too bad. There is a 99% luck factor at the end of the game, but before that the luck factor is less than in HS, as you have like ten starting cards and won't get more. That's somewhat close to playing Handlock and so in HS.
Seems like checkers or backgammon to me, meaning casual players will not like this as much, nor players who like faster action, they will prefer HS.
t is said this is similar to HS, that casual games might be reasonable to win (but might not be true) and ranked are tough, just the same as HS. It depends on casual games if this is just p2w or not, as it can be hard to win even one game, if this becomes so, and you get about zero rewards if you don't win. For winners only, for geniuses only.
Playing on occasional bot game can still be interesting, but can't say more at this point, but I prefer fast action when ever possible, so not sure about this yet, or even if it is any slow with more experience, but seems more cards and more combos to think about, all the cards out there, and what the opponent figures to have, might need more talent and more years of training, but can't know yet.
30 new cards some time ago, not sure how the old ones expire other than being nerfed and you get the full value back like in HS. But in the best of the case this could be better than HS's every 4 months expansion packs (with must to craft cards, including legendaries), and in this games you get to build your max amount of gold and silver cards (seems epic and legend comparable, that terms are also used, but I haven't seen them being anything different) in two days perhaps (won't be the best of them for the character and combos I am sure, but you get them fast and no one can use more even if he has more), but you need to know all the decks, like you need in HS, and learn to play them.
Three kinds of tourneys; the most valued, one needs to get to top 8 perhaps in ranked to get to them, so one can forget that (in HS one needs to grind tons of licensed tourneys instead, but it needs just the cards).
There are also licensed tourneys, that give points, so some chance to collect points like that also (but the top 8 ranked have like 20 points already), there being a system for that also, to the direction of HS. At least a 10k prize pool.
Then there are tourneys that give no point and can give away mostly 10k of money. This and just maybe the licensed ones, offer at least some action for players who like to play Ts, and not grind the ladder, ranked games. So, there are future posisbilities, but not even HS is there yet (if ever, but maybe some other game like these will be), just some narrow hole to get in value Ts without grinding the ladder, ranked games, and too little money in other Ts, or there are some majors and so but you need to earn your place there by grinding Ts. In poker you just buy yourself in or get through a satellite or two and the competition is generally weakers as so.
The skill aspect in this game can be high, so can take years (up to 10-20?) to get very good, and then there is the extreme luck factor ending (you can totally outplay and dominate your opponnent but still lose because of the flip of the coins type at the end). But at least you get to play something more skill needing for a start, although between the geniuses (not much motivation to play bots as no rewards, and no future here, if not a genius), there might be no more skill factor, but maybe even more luck factor, but not everyone is a genius, but still, the non geniuses won't get to top 8 or in value Ts, or maybe some narrow hole exists to some super luckbox.
Checkers (there are some different kind of these, but the most important have good Ts action, vs. other geniuses) might be a better pick, and bridge; won't cost you anything, all equal cards or so. Practise online, play live.
How many different (card) games one is supposed to grind up? And these buy-cards or wast-your-time games are just sick as so (fine as long as one is learning, but not playing crap games at casuals when nothing to learn, but just to get gold/dust, or you can play HS arena, being equal, but it leads nowhere, just a hobby, or the best get cards faster that way, but still, a waste of time then), needing to wait till future till there is one 1k+ cards collection, no more cards coming, and all cards free and only tournaments, all similar to poker, but will be sponsored at higher levels.