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Originally Posted by FlyWf
They did the Heat bank heist gone wrong shootout in Vice City AND 4. It was the big tentpole action setpiece of 4! The immediately previous game! Maybe Rockstar could invest in a Netflix subscription and see some more movies? (from clips in trailers and description in articles it looks like they are actually doing the opening robbery with the truck and the hockey masks) In GTA 6 will there be a minigame where you get to steal a TV from your ex-wife's house?
I'm kind of being glib, obviously that **** in the preview about how the game is focused on heists and you actually have some agency in how to plan the big heists sounds AWESOME if they pull it off. SA and 4 really did not allow you nearly as much freedom in completing missions, if you failed you generally just had to try again and do it better(and figure out if it was one of those stupid invincible bad guy chases) instead of trying a different approach.
But otherwise, like Baltimore Jones notes, jesus Rockstar if you're gonna try to be serious please hire a writer who knows how to do that. The dialogue in the rich dude trailer was cringeworthy. That huge list of features includes a LOT of **** that Saint's Row did 7 years ago that SHOULD'VE already been in GTA, mixed with **** that already was in GTA but got taken out in 4 to make room for ****ing darts and fake TV shows.
I think a lot of you guys are forgetting how INSANE the hype was around 4 and how ****ing disappointing that game was. Rockstar is great at making games, but they are goddamn WORLD CLASS at manipulating the gaming press.
Yea the heist stuff could be cool if there is ACTUAL freedom in how you go about planning and carrying them out. The previews cite an example of stealing a getaway car in an earlier mission and stashing it in a certain area. But do we get to put the car on any of multiple streets with multiple possible escape routes, OR substitute a helicopter (or hell a jetpack later in the game) on a nearby roof, OR stash multiple cars for contingencies, OR hide a police car that we could casually drive away with, OR hide a school bus and then join a parade of school buses, OR put a motorcycle on a roof and escape through the roofs, etc.? Or is it really just going to be "steal this specific car and then hide it in this specific area within a 30 foot radius (and then when the mission starts it will always be in exactly the same spot anyway)"?
It may sound like I'm asking a lot, but it's not like they'd have to program in every possible option. Some of it could be scripted events (such as the school bus option), but most of it really just requires that the missions give you as much freedom as the non-mission gameplay probably will.