Quote:
Originally Posted by goofyballer
Does Transoxiana blob in every game? Seems ahistorical as Wikipedia doesn't even recognize them as some kind of historical kingdom and they start out as a vassal of Timurids.
Since the rework in that area that changed Tims it happens a lot, since Tims fail cascade a lot more often. If not Transox its Uzbek or even Oirat that can blob all over that central Asian area, although I've seen some massive Tims as well
Quote:
Originally Posted by Namath12
DW's posts make me want to try a Far East nation next game. I'm just worried I'll **** it up because noob (and I'm still kind of gimpy when it comes to naval stuff).
Far east is pretty boring imo. Ming is the only big bad guy, but if you border them or are anywhere near them you can just become a tributary and ignore them while killing all their other tributaries. Plus with how trade works, you can never be an end point of trade, and realistically want to go colonize South Africa and funnel all asian trade there, which makes no sense. Uniting Japan is fun cause its kind of a mini-game on that island, and then afterwards you can go colonize and such, but its not really challenging. The only really fun east-asian game I've played was as a Manchurian horde where I united the hordes, conquered Korea, and then dunked Ming and formed Qing (which also nets you a bunch of achievements).
Indian area is a lot more fun imo but we are getting an upcoming expansion for that area so might not be worth playing it yet. But india has multiple major, medium, and minor powers that have achievements (and are fun), and a bunch of formable nations. Timurids/Delhi-->Mughals, Vijay-->Hindustan/Bharat, Bhamanis, Orissa, Bengal, all a bunch of relatively different games. Plus india is crazy rich and you can dominate trade by controlling Malacca.
Last edited by Nonfiction; 07-19-2018 at 10:55 AM.