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Europa Universalis IV: Greatest game of all time Europa Universalis IV: Greatest game of all time

08-09-2013 , 12:44 AM
is there a place to see if you have a casus belli on a nation?

other than when you open the relations and then declare war and then...

also missionaries early game = useless?
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08-09-2013 , 12:47 AM
In EU3 the ledger had a page that showed every country you have a CB against.

idk about useless, but I think in EU4 they take a set amount of time to convert a province (in EU3 it was pretty random, they would have x% chance per year to convert, so it could happen really fast or take ****ing forever). Religious concerns prob aren't that big at the start of the game in general, but ohhhh boy is it fun once Europe starts to go through the Reformation
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08-09-2013 , 12:48 AM
yeah but there are like no provinces you have (which you need) to convert early on with a different religion.

Also the most unclear subject so far for me has been by far everything water and trade related... Does the distance not matter at all?? I cant find anything related to that...
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08-09-2013 , 12:51 AM
Quote:
Originally Posted by Kirbynator
is there a place to see if you have a casus belli on a nation?
Quote:
Originally Posted by goofyballer
In EU3 the ledger had a page that showed every country you have a CB against.
It is also shown in your diplomacy tab:



and in the Ledger:

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08-09-2013 , 12:53 AM
ty sir

also are you not supposed to have more than one war every 5 years or something?

My manpower gets depleted insanely fast (altho i won all 3 wars but I had to ratify the 2nd one asap cause i was running out of men).

Also, lol venice with thier 36 ships but they cant do **** to keep me from raping their lands and pillaging their women.

I had a lot of every kind of power and "ok" gold but I didnt find a way to use them to up my manpower #

Last edited by Kirbynator; 08-09-2013 at 01:00 AM.
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08-09-2013 , 01:07 AM
When you make peace with a country, an automatic 5 year truce is started with every country that was in the war. You can fight wars against other countries in that timeframe, but violating a truce (starting a war against one of the countries you were just at war with before truce expires) comes with a ridonk hit to your stability (-5? I don't even remember, it's bad, never do it).

And yeah, manpower is one of the big balance changes between EU3 and EU4 - manpower used to replenish pretty fast in some cases, now I think they said it takes 10 years on average.

The cool thing about Venice's navy is that you aren't stepping foot in their capital province anytime soon, since navies block land bridge crossings (there are a handful of paths around the world where land armies can cross between straits without the aid of ships, like the Bosporus, or Denmark<->Sweden, or Italy<->Venice, but hostile navies in that sea territory will prevent you from doing it). As such, while you can take provinces from Venice, you will never break them without a strong navy of your own.
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08-09-2013 , 01:13 AM
oh yeah i know about truces and all taht stuff, I just meant in relation with how manpower regenerates so slowly

Quote:
Originally Posted by goofyballer
The cool thing about Venice's navy is that you aren't stepping foot in their capital province anytime soon, since navies block land bridge crossings
took me a few seconds to take it and even assault and kill everyone inside, lul. Took me a bit longer to get out.

I think they were fighting my own navy or something?
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08-09-2013 , 01:17 AM
wtf, game broken. Maybe AI derped and they didn't come to stop you??

Given manpower changes, I feel like assaulting in a siege is a really bad choice now (unless you break the fort or whatever, forget the terminology). It used to be okay in EU3 in wars you were stomping cause the terrible army trade wouldn't hurt your manpower too bad, but it seems like in EU4 the smart play is to always trade your men as cost effectively as possible.
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08-09-2013 , 01:36 AM
yeah my first assault i had like 20+ guys and barely lost anything so I thought greatttt this way of sieging seems way better I guess!

But then I tried with less and I lost more than half of my guys -.-

Then their allies come to the rescue and I snap offer them peace for 50% of their trade or something and they accept (when my ass was about to get kicked, LOL VENICE AI).

Not sure why they couldnt block me at first to get in there. I know I had my boats in the water so maybe i blocked them from coming back to block me off until they killed my guys?
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08-09-2013 , 01:53 AM
uggg unsubscribing from this thread before I lose my life
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08-09-2013 , 03:11 AM
idk am i the only one who really misses minting and the yearly lump sum you got. it felt so satisfactory at the beginning of the year when your treasury would spike up and made for interesting budget decisions.
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08-09-2013 , 07:03 AM
the counter to that being you had to jump through a bunch of hoops to make sure you didn't go broke in nov or dec
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08-09-2013 , 08:16 AM
Quote:
Originally Posted by Kirbynator
is there a place to see if you have a casus belli on a nation?

other than when you open the relations and then declare war and then...

also missionaries early game = useless?
ottomans, portugal, and venice all have some wrong religion provinces in the demo start date.

Also has anyone figured out just how score is calculated?
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08-09-2013 , 08:45 AM
Quote:
The Scoring System in Europa Universais IV mirrors the Administrative, Diplomatic and Military components of the game. Every month every country get points, depending on its rank in these three different fields. The top 10 nations in each field earns points, with the number of points dependent on the rank in each category. A nation will never lose points score - points will not go down and there are no penalties for falling behind - but if a nation is outside the top ten, it does not get any points that month.

Administrative rank is based primarily on monthly income, administrative technology level, number of provinces, plus minor factors like stability, prestige, legitimacy, outstanding loans, etc.

Diplomatic rank is derived from fleet size, number of subject nations (vassals and personal unions), alliances with strong countries, your diplomatic technology level and merchant power.

Military rank depends on the size of a nations armies, total manpower, the number of leaders, military technology level and the quality of troops.
.
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08-09-2013 , 11:26 AM
08-09-2013 , 11:31 AM
Quote:
Originally Posted by Daer
Thanks for sharing!
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08-09-2013 , 11:43 AM
Culture converstion seems so broken, 24 months to convert culture for a measly 50 diplo points? And doesn't even require a diplo or missionary besides religious conversion if you need that too. I think even if you 10x the conversion time to 240 months its strong, only 20 years to convert a culture when EU3 there was no way to manually convert, u would hopefully get random conversions after like 50+ years.
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08-09-2013 , 12:36 PM
my culture conventions were costing me 150

maybe it has to do with the difficulty setting? Or something else.


ALSO WTB any info on how exactly water trading works and how distances from nods affect it etc.
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08-09-2013 , 12:58 PM
So do I buy this or Civ V? I'm getting one or the other, don't have time for both.
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08-09-2013 , 01:01 PM
Totally different games. They def have no similarities.

Also from the thread you are posting in, you either already made up your mind, or you already know what answer you are going to get in here.
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08-09-2013 , 01:22 PM
Actually I assumed a lot of similarities based on what I've read about Civ V but it's good to know there are none.
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08-09-2013 , 01:32 PM
EU4 >>>>>>> Civ 5 (I omitted 7 billion > signs for the sake of space)

EDIT: Plus Civ 5 has been on sale for 75% off tons of times so you are better off waiting for the next one.

EDIT 2: Plus EU4 comes with a copy of Crusader Kings 2 if you preorder.
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08-09-2013 , 01:59 PM
Quote:
Originally Posted by Kirbynator
my culture conventions were costing me 150

maybe it has to do with the difficulty setting? Or something else.


ALSO WTB any info on how exactly water trading works and how distances from nods affect it etc.
It looks like culture conversion cost is 25x the base tax

Core cost is 20x the base tax

+ whatever modifiers.

Btw had no idea that modified .exe posted by Daer is also no time limit, I'm in 1544 as PLC right now.
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08-09-2013 , 02:04 PM
Quote:
Originally Posted by Nonfiction
Btw had no idea that modified .exe posted by Daer is also no time limit, I'm in 1544 as PLC right now.
Quote:
Originally Posted by Daer
You can select any nation to play and play it for as long as you want.
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08-09-2013 , 02:28 PM
So is it the full game then pretty much?
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