Cliffs is that spain had mexico/new spain, colonized phillippines and in 1565 started trading mexico/peru/bolivia silver to china/far east in exchange for ivory/porcelain/silk. The ships from Asia would land in Acapulco, the goods would be transported overland to veracruz, then shipped to Spain. They couldn't use the passage west from asia around Africa because that was reserved for Portugal by the Treaty of Tordesillas.
Last edited by Nonfiction; 06-18-2013 at 03:05 PM.
I'm a huge Rome total war fan, still playing mods to this day. Obviously psyched for the sequel, but EU also has me intrigued-- similarities between the two? Differences?
EU looks more technical and tinkering, something I feel the newer Total War games are (unfortunately) moving away from.
I wouldn't say they are nothing alike. EU is kind of like a much more complex/deep version of the RTW strategic mode, without any of the real time tactical combat.
I'm a huge Rome total war fan, still playing mods to this day. Obviously psyched for the sequel, but EU also has me intrigued-- similarities between the two? Differences?
EU looks more technical and tinkering, something I feel the newer Total War games are (unfortunately) moving away from.
RTW was a huge hit because of the battle system, which is what it does best. EU is the exact opposite, it focuses on stats and numbers strategy. more of a game for the purists. not as easy to learn or spectacular to watch.
Awesome, sounds like I'd enjoy it. I typically mod to add more density and crunch to TW and often auto-resolve every battle from mid-game on, focusing more on the strategy map. May give it a chance, certainly a reason to utilize the paradox sale
Mexico to Japan? Philippines to Panama? At what point in history did trade across the Pacific start happening?
In addition to those Spanish real life trade routes you gotta allow that alt-history. It'd suck if you colonized California as Japan and had to steer trade away and around the globe for it to reach you. The nodes are static and don't change but they may contain zero trade at any point.
I could never get into the CK2 demo, the family stuff doesn't really work for me. I find it odd that I could love EU3 so much but not like a very similar game just because of a couple changed mechanics.
So I picked up EU 3, and have been trying to play it, but I just have not been able to get into it at all. I think my problem is the interface is incredibly non intuitive to me, and there is a lot to learn but the tutorials suck (and are broken in some cases).
Suggestions on a good place to start before I give up on the game?
Started reading that Castille play through example, that looks like what I need. Early on in the first part and I already know way more than after going through the in game tutorials.