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Europa Universalis IV: Greatest game of all time Europa Universalis IV: Greatest game of all time

08-15-2013 , 01:46 PM
Quote:
Originally Posted by Kirbynator
had trouble breathing after my marathon session never had asthma but it felt like what people would describe as asthma, weird.

will post where Im at soon after I finish this small war.

PS: there is absolutely no way to play in windowed mode right?
Go to documents-->paradox-->eu4, settings.txt
change:
fullScreen=yes
to
fullScreen=no
Europa Universalis IV: Greatest game of all time Quote
08-15-2013 , 01:46 PM
Stay safe Kirb, hope I'm not reading about some dude from Montreal that died from video game addiction anytime soon (even if EU4 is totally worth it)
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08-15-2013 , 01:47 PM
Re: AI never accepting peace when they are rolling you, from a paradox dev on forums:

Quote:
The way peace acceptance works is that a country has War Enthusiasm and Warscore. The peace you have to offer them is their Warscore + their War Enthusiasm, so if their War Enthusiam is 10 and Warscore 50 they will accept an offer of 60 or above with things it wants. War Enthusiasm is why they're less willing to accept surrender if they hold their capital, because it gives them a boost to it.

Now, the problem as it is in release version is that the code that's meant to make the AI hard to fool is making it a bit too unreasonable so you pretty much end up having to wait for the AI to send you its demands, rather than being able to peace properly.

This is being reworked and a "What do you want?" button added to get rid of the frustration of being unable to sue for peace. You still won't be able to offer peace in certain cases where they're dead-set on annexing you or want to occupy more territory so they have more options, but the frustration of being half occupied and unable to sue for peace is something that needs to go.
Sounds amazing, hopefully they do this for next patch
Europa Universalis IV: Greatest game of all time Quote
08-15-2013 , 02:12 PM
Quote:
Originally Posted by Nonfiction
Go to documents-->paradox-->eu4, settings.txt
change:
fullScreen=yes
to
fullScreen=no
You are a god.
ps: my next king is 1-1-3 **** THAT
Europa Universalis IV: Greatest game of all time Quote
08-15-2013 , 03:01 PM
Quote:
Originally Posted by Kirbynator
You are a god.
ps: my next king is 1-1-3 **** THAT
Ya, one of the worst things is seeing AI lucky nations with constant 5/5/5+ kings.

Another thing that really pisses me off is the shattered retreat. Stupid that those armies can be chased down endlessly. I like that they get a chance to run away and recover instead of running 1 prov and being annihilated like in EU3, but they don't actually recover enough. Worse, there's no penalty for chasing them down through tons of enemy territory - should be some sort of harsh attrition for going past your lines of supply, IMO.

Third thing is no CB from filling out the Expansion idea as Mamluks WHAT THE **** AKJSDGFIKUJASHDKJLASKDGKJHSADGKJUSADHFG
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08-15-2013 , 03:14 PM


Expand east?
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08-15-2013 , 03:26 PM
The capstone doesn't work (bugged?) for non-western tech countries is my guess
Europa Universalis IV: Greatest game of all time Quote
08-15-2013 , 03:37 PM
Quote:
Originally Posted by Ranok
Ya, one of the worst things is seeing AI lucky nations with constant 5/5/5+ kings.

Another thing that really pisses me off is the shattered retreat. Stupid that those armies can be chased down endlessly. I like that they get a chance to run away and recover instead of running 1 prov and being annihilated like in EU3, but they don't actually recover enough. Worse, there's no penalty for chasing them down through tons of enemy territory - should be some sort of harsh attrition for going past your lines of supply, IMO.

Third thing is no CB from filling out the Expansion idea as Mamluks WHAT THE **** AKJSDGFIKUJASHDKJLASKDGKJHSADGKJUSADHFG
What annoys me is that the AI can run away but you can't. If you have one day travel time left out of a territory and the AI arrives, you fight. If it's the other way round, you have to be there when he arrives.

Or I'm misunderstanding something.
Europa Universalis IV: Greatest game of all time Quote
08-15-2013 , 03:47 PM
I think you're misunderstanding.

The shattered retreat thing (stack has an envelope icon next to it) means that you can't be intercepted until you get to your ultimate destination. For AI units that aren't in a shattered retreat, they can be intercepted (just like you can) if they're in a province the day you arrive, even if they're 1 day from leaving it.

Venice update:

Spoiler:


FML
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08-15-2013 , 04:25 PM
Starting first save ever.

Lucky nations off or random or historical?
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08-15-2013 , 04:47 PM
this is getting really easy for me, but its not taking away from the fun lol.

at 99 army tradition with the biggest raw army in the world... i am almost literally below max manpower even during decade lasting war.

my economy is good too, I could stay in war forever and not care. Tech is a bit below average cause ive had the worst kings ever except once.

Will do a few things before updating my map xD
Europa Universalis IV: Greatest game of all time Quote
08-15-2013 , 05:02 PM
Quote:
Originally Posted by Kirbynator
had trouble breathing after my marathon session never had asthma but it felt like what people would describe as asthma, weird.

will post where Im at soon after I finish this small war.

PS: there is absolutely no way to play in windowed mode right?
heh I had a different reaction to my marathon at the end of 20 hrs over 3 days I felt emotionally and physically drained and then afterwards felt guilty and depressed like thinking why the hell did I do that and today I'm gonna try to take a few naps and rest my eyes and catch up on sleep. School starting soon though so really wanted to get most of it outta the system
Europa Universalis IV: Greatest game of all time Quote
08-15-2013 , 05:21 PM
hah after a streak of bad war leaders, I just got the strongest in the world!

3/5/2/3

*confirmed army on province lowers rebellion chance

Last edited by Kirbynator; 08-15-2013 at 05:29 PM.
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08-15-2013 , 06:05 PM
What's the easiest way to search for countries in the map?
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08-15-2013 , 06:14 PM
idk about searching countries, but there's a find province button which comes in handy sometimes (think it's bound to 'f').

You can always search the country name as a province in case the country name doubles as a province name, which is the case for some of the tiny German minors you may have difficulty locating.
Europa Universalis IV: Greatest game of all time Quote
08-15-2013 , 06:19 PM
Quote:
Originally Posted by Fonkey123
Starting first save ever.

Lucky nations off or random or historical?
Do you want traditional massive powerhouses, random foolishness or neither? It comes down to personal preferences. Any of the settings doesn't brake the game (England, France, Portugal, Castille etc. will play a big part either way).

Edit: f finds both provinces and countries.
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08-15-2013 , 06:56 PM
For first game, I'd recommend lucky nations off - they give extra bonuses to historically strong countries, which are generally already strong .

Good learner countries IMO are Portugal, Ottomans and Ayutthaya (Thailand/Siam). Portugal only needs good relations with Castille/Spain and is other wise very safe, the other 2 are very strong in their regions.
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08-15-2013 , 06:58 PM
What happened to Castile being the #1 starter country?

I can't imagine jumping into a southeast Asia nation at the start is very noob friendly, even if you're relatively powerful for a bit before Euros show up and smash you.
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08-15-2013 , 08:06 PM
Castille has real problems to worry about. For your first real game, they'd be a good choice (France too). But for just learning the basic ropes, not so much. You'll have trouble getting past Aragon if you don't know what you're doing, and if you can't do that then Castille is p weak.

Thais have a vassal and lead a PU, so you can get a feel for those. They're also one of the dominant players in Asia, so it's a quiet place to figure things out while waiting for the Euros. Even when they arrive, it's not an instant game over or anything, because Siam is pretty out of the way.
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08-15-2013 , 10:30 PM
BRANDENBURG PART 2: HOLY ****

Part 1: Beginnings

Poland's heir dies mysteriously, leaving the throne vacant. Neighbouring Brandenburg looks on with eager anticipation, waiting for our own young king to come of age and claim his rights, the regency council lacking the authority to do so. Finally in 1503, the Brandenburg War for the Polish Throne is declared. Poland is all alone, without allies, and still unable to field a proper army thanks to it's rebel troubles (which were in part supported by Brandenburg funding, if you recall). The Tripple Crown easily becomes the Quad Crown.
Spoiler:



By 1509 relations are stabilized - the Polish nobles are happy to have the stability and assistance fighting rebels that being ruled by the Crown of Brandenburg brings. Sadly, Paradox does not respect the strength of Unions when it comes to scoring.
Spoiler:


The Reformation beings and Brandenburg quickly embraces the new faith, as the Papal-loyalist Austrians are leading the Empire on the path to ruin. Bohemia quickly follows, and though it takes a few years, Saxony also embraces the new Protestant ways. Meanwhile, the weak Jageillons of Lithuania are unable to save their nation from demise, as their country is split by Protestant uprisings in the north and massive Orthodox ones to the south. Austria is left with no authority as Venice and France have their way with the Empire - the German people cry out for Brandenburg's leadership, eager for the death of the inept Hapsburg emperor.
Spoiler:


By the mid 1520s, most of the 3 Protestant crown lands are converted, and we're able to look outside again. New ideas have unlocked a great casus belli against Republics (from the Diplo tree), so we're eager to put the Hansa to rest. Sweden and friends have other ideas, so the war for Lubeck begins.
Spoiler:


The combined fleets of Brandenburg are able to narrowly beat the Danish ones at sea before the English can save them, clearing the Baltic of blockades. Early Swedish and Danish advances onto the main land are easily repelled, but when we cross into Fyn, they launch a massive counter attack. We take the opportunity to peace out, claiming the port city of Lubeck, which Sweden accepts, eager to end the war.
Spoiler:


During the war I unlocked my 3rd idea group and am able to finally take a Military idea to dumb points in. I had previously spent 960 points on an ahead-of-time tech due to having nothing else to do with them. This particular idea also advances our Prussian ones, starting to get into the good Military stuff.
Spoiler:


In 1530, relations are maxed with Saxony and we begin the integration process, with an anticipated end date of 1537. My economy is slowing down, so taking ownership of these provs will be a great boost. Meanwhile, the Reformed faith had started in Berlin and spread to Catholic Potsdam, halting our missionary's progress there. Once the Zeal modifier wear off, we can easily convert them.
Spoiler:


In July of the next year, the wretched Austrian finally dies and Brandenburg is crowned Emperor. Time to raise authority by converting the Empire's Catholics to the proper Protestant faith!
Spoiler:


One-prov-minor Munster is targeted first, since France is DOTF. Taking Munster out will be quick and easy, and should keep the battles with France to a minimum. I still don't have enough strength to take France on directly, so the shortest war possible to remove their DOTF status seems like the way to go. Even with such a short war (taking only Munster to force their conversion) I still lose 8k manpower skirmishing with the French, mainly saving my union members' armies. It's +3 authority per prov of the target, so moving on to bigger targets will get it going quickly.
Spoiler:



By 1534, good progress is being made. Utrecht (the birth place of Protestantism, but a Catholic Archbishopric), Cologne, Holstein, and the Palatinate are all converted by force. Bavaria came over willingly when asked. We've moved on to liberating the Austrian alps from Venice with the Imperial Ban CB.
Spoiler:


Venice's army is beaten in a series of battles and eventually routed. They release 3-prov-minor Tirol back into the Imperial fold (larger Styria would have cost 91 war score). I want to keep Austria weak to reduce the threat against my Imperial rule, so releasing the minors is the way to go.
Spoiler:


1538 sees the integration of Saxony complete, only a year behind schedule despite numerous wars. Somewhere during this period of imperial enforcement I also took the chance to liberate Prussian & Protestant Memel from Lithuania, for a mission, but they didn't put up a fight so it wasn't worth screening. (In fact, they were mostly occupied by various rebels at the time: Kurland broke free, and locals changed Lithuania's government to a Noble Republic.)
Spoiler:


The conversion of Thuringia, one of the larger HRE members with vast land in central Germany, gives enough Imperial power to push through the 2nd reform, giving me an extra Diplomat to put to work raising relations. Unfortunately it also resets my Imperial power to 0, too low to demand more religious unity/conversion. I'm OK with that, as forcing unity actually hurts my relations with HRE members, including Bohemia. Once Bohemia's integration is started, I'll feel comfortable finishing the job. There's still the opportunity to force Venice to release Styria, or the Papal State to release any number of Italian minors, plus many Catholics left in the south.

Europe's Religions in 1541:
Spoiler:


Europe's politics in 1541:
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08-15-2013 , 10:51 PM
dat ramazan
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08-16-2013 , 12:04 AM
so... dulkadir and byzantium killed the ottamans in my game? o.O and poland is assimilating crimea and lithuania (RIP lithuania).

Theyre about to swallow hungary too.
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08-16-2013 , 12:46 AM
How do you perform blockades?

It seems like my cities always get ****ed in war without the opposite occurring.
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08-16-2013 , 01:03 AM
1. Put a ship in a sea province
2. Every province held by countries you're at war with whose port is in that sea province is now blockaded! You can tell cause it will have a little black ring around the port icon.

In EU3 there was a tech requirement before you could blockade - unsure if that's the case in EU4 yet since I've yet to fight a war with the 1444 start date (lol 68 minutes played!). In the demo you started with blockades active though.
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08-16-2013 , 01:42 AM
do not quote me on this but the little african colonies that i wouldn't touch with a ten foot pole, ya the ones that have like 1 base gold and 9k very aggressive natives AND the tropical debuff: well... the game just changed cus the added tax base per native I think just made those regions very worth investing in the early game cus then good chance you pull slaves too. it'll be a lot of hassle getting them set up and it'll take a while till slaves become profitable but i'm gonna try it and see how that works out.
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