Quote:
Originally Posted by Nonfiction
I proclaim this the new paradox game catchall thread.
Well, here we go.
My first AAR-ish whatever thingy
.
After a pretty long Paradox-Hiatus I decided to fire up my all time favourite:
Darkest Hour - A Hearts of Iron Game.
They have released a new beta patch (1.03) that fixes a lot, and changes a bunch of stuff, mainly in the battle engine, i.e. in the way battles are calculated. If anyone is nerdy enough to try and find out what they changed:
here you go .
Full patch notes/change-log can be found
here.
I had only recently tried to make an honest effort at actually understanding how combat is worked out in DH. I felt the urge to free the world of the evil Bolshevik threat (
), but this time I didn't want to just "wing it" like I always did; this time I wanted to actually understand why I do what I do. Why some stuff works, why some doesn't; that sort of thing. So I did something that in this day-and-gaming-age seems almost like some relic from an ancient past.
I
RTFM . (Google it, if you don't know what that means)
Needless to say, before I started the game, I browsed the Paradox forums and found the 1.03 patch. Obviously the fancy new graphics pack got me insta-hooked and within a few minutes I had "patched" all (or most) of that valuable RTFM knowledge out of my brain
.
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So, here we are. It is mid July of 1937, and I *MAY* have just issued a decisive series of orders to the troops that my nationalist friends in Spain have so kindly put under my command.
I say "may", because with the new combat system, I am now, after almost twelve months of grinding civil war, prepared to expect the worst. Before that patch, the civil war was pretty easily won, more often than not in 1936 already, and if not, in early 1937.
Here are two of the points that got revised in the patch:
Quote:
Landunits move with a more realistic speed
Movement speed is now affected by terrain, weather, infrastructure and season.
Especially that very last point, "Season" really ****s up all your plans, if you don't account for it. My advance ground to a total halt from mid November until the final days of February. Add to that the fact that I ****ed up royally twice:
1.) Losing the airport where all of Nationalist Spain's air force was stationed, :facepalm:
and
2.) Getting 4 infantry divisions encircled and destroyed like a noob,
and you have got yourself a recipe for a very unpleasant campaign on the Iberian peninsula.
In May I somehow managed to do a sweep/shift movement to the west with the bulk of my troops, who were holding the line Salamanca-Segovia-Madrid-Guadalajara (middle red arrow; you can see the "Gua...").
I swept my best troops from east to west through Tarancon, Toledo, and into Caceres (concealed by troops in the screenshot. It's the three provinces south of Madrid, between the two rivers.)
I caught 5 evil anarchist scumbag divisions in Plasencia (northernmost blue arrow in the screenshot "...sencia") off guard, encircled and destroyed them.
That finally gave me some hope that I can, in fact, still win this civil war for my Spanish brothers.
I'm now hoping that I can reach Tarragonna (west of Barcelona) quicker than the 12-ish divisions that are retreating towards Castellon de la Plana right now. If I can do that, encircle and destroy them, then those misguided anarchist people of Republican Spain will be all but lost, and the rest will (hopefully) be an easy clean-up job.
There is just this one river to cross...
Last edited by Sugar Nut; 01-05-2013 at 12:31 AM.