Quote:
Originally Posted by Ranok
HOI3 is p ****ty. They overdid it with complexity in military structure, and under-did it with a lot of ****ty elements (AI can't deal with navy, can make landings anywhere, generally crappy map).
HOI2 is very good, but the engine is old and playability suffers for it. AOD and Darkest Hour are updates for HOI2 with more depth/features/idk, but I haven't played them so can't comment.
Sengoku is basically the trial run for CK2. If you like CK2, it's worth checking out.
Supreme Ruler series is not developed by Paradox, only published by them. I think I have SR2020. It's very confusing and takes a long long long long time to get going. Can't reccomend it.
Victoria with the xpac revolutions is my fav paradox game but def showing its age at this point. The vicky series has the best economic model of any paradox game, with a pretty functional economy based on supply and demand. The pop system is also very cool, as for example your soldiers are based on actual pops, and as they take casualties so will your pops. This means that wars are extremely costly, as they will actually reduce your population and therefore leave you with a weaker economy and less soldiers for future wars. I didn't like victoria 2 as much, as I prefer playing secondary or minor powers and the game is much harder for them compared to Ricky, but I'm not sure how much my opinion is just nostaligia or not. Vicky 2 is still a fun game and has some cool features that make it a good upgrade from Ricky, and with the expansion it is definitely worth a play.
As ranok said, HOI3 ****ty, HOI2 pretty sweet. If you want to try it out I'd def get darkest hour. Arsenal of democracy is supposedly really good too but haven't tried it out so I can't recommend it. They are both the equivalent of HOI2.5. The HOI series has tons of focus on military but the game is much more deterministic compared to vicky/eu/ck and is less sandboxy. The game is set up to model ww2 so theres not quite as much alternate history aspect unless the player interferes. For example, Germany is going to rearm, annex various things, then dec Poland, allies are going to fight it, and then eventually germany will invade SU or vice versa. The player can interfere with this, making say an allied Japan or allied Italy or a Facist USA and such, but you wont be taking over the world as idk Belgium.
Still, its a lot of fun, my favorite campaign is playing Italy, building them up to be a major 3rd power, then either joining the allies or helping germany actually beat the OP soviets. Italy is so lolbad at start but by abandoning Africa and your navy and focusing on the army and grabbing Yugoslavia, Albania, Greece, Bulgaria, and Turkey before 1941 you can actually create another front in the Caucasus/Middle east and help the Axis win the war.
The other cool thing about DH is that there are a TON of AMAZING mods, usually with deep alternate history storylines that give a ton of replayability. Obv it would get very boring playing WW2 over and over, but for example there is the Kaiserreich mod (
http://forum.paradoxplaza.com/forum/...y-Mod-for-HOI2) which has a world where Germany won ww1. Theres also mods for worlds where Napoleon won but then his empire collapsed, mods where UK joins the axis, etc. Pretty cool. Kaiserreich is awesome and has a ton of backstory and thousands of events (2nd American civil war OP).
EU: rome and sengoku both suck, stay away.
Supreme ruler series is suppoedly mega complicated and not worth it.
Sword of the stars is the most fun 4x game in a while, its similar to games like master of orion. I played it a bunch a few years ago and it still holds up. The sequel is a terrible, unfinished mess which is still basically a beta product an I would suggest staying away. Hopefully it will be really good one day, I know bent has been periodically trying it out and says its coming along.
Cliffs: Darkest Hour/Arsenal of Democracy are both really fun. Victoria 3 with the xpac also really fun. Sword of the stars very fun if you like 4x games but stay away from SOTS2
Last edited by Nonfiction; 07-09-2012 at 05:16 PM.