Quote:
Originally Posted by blackchilli
Haha, NO. You don't have to use an orb effect nor click on an allied unit. Orb effects work within 500 units anyway.
Sure.
Creep aggro has 500 area of effect, lasts for 2 seconds, and a 2 second cooldown for each hero. This cooldown is only activated when a hero is either directly attacked, or a unit visible to the targeted hero is given an order to attack the hero.
This means that when done right a unit can start the cooldown outside of the creep aggro area of effect and then proceed to attack a unit without drawing further aggro since it's on cooldown.
For example PotM's first takes advantage of this. By issuing an order to attack the Alchemist while she is away from the creeps, PotM makes the Alchemists aggro go into cooldown, but because she is farther than 500 from the lane creeps they don't attack her since she is outside of the aggro area of effect. She can now move as close as she wants to attack alchemist without drawing aggro for the next 2 seconds since Alchemists aggro is on cooldown.
By moving outside the area of effect of the aggro and then re-issueing new attack orders on Alchemist, PotM is able to abuse this techinque several times.
__________________
From a forum. Orb walking is used.
http://www.gosugamers.net/dota/thread/795517/start/0
here too.
Last edited by RebeccaTwigley; 03-07-2013 at 06:47 AM.
Reason: added gg