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12-23-2011 , 09:18 PM
I made a channel called 2p2
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12-24-2011 , 01:45 PM
Oh snap. 6.73 released for DotA 1 today, hopefully the balance changes will be incorporated to DotA 2 soon!

http://www.reddit.com/r/DotA2/commen...73_compendium/

Quote:
Spectre
- Dispersion damage no longer disables items like Blink Dagger
YES!

Quote:
Tiny
- Tiny now automatically and permanently equips a tree when he has Aghanim's Scepter
ZOMG YES!!!! Such a great change.


Man there are a lot of buffs here. I like it. Surprised to not see any Lycan nerf. Guessing they are thinking to just buff everyone else instead of nerfing.

Whoa Abyssal Blade. Sick. 2 second disable !!! Man such a carry item. Will bring Cranium Basher back methinks (No recipe required, simply Cranium Basher + Sacred Relic).


lol SICK! Tranquil boots. Sort of like Slark boots, gives you lots of MS out of battle and a cheapo nice HP self regen spell out of battle as well. Speaking of Slark, he got a pretty big buff.


LOL DIVINE RAPIER BUFF FROM 250 DMG TO 300 DMG. YESSS (DR is one of my favorite items )

Last edited by oldgrandma18k; 12-24-2011 at 02:14 PM.
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12-24-2011 , 01:49 PM
Quote:
Originally Posted by amoeba
Luminous is the most strategic of the English casters. Hes still not as insightful as say either Haitao or 2009 but those are all in Mandarin so whatever.
Definitely worth checking out some of 2009 casts, you can find them on youtube with English subtitles, you can learn a lot about picks and he always provides good reasonings for all of the actions

Some of the 6.73 items look pretty gamebreaking atm, like the +100 damage with active bash item. The new heroes are pretty interesting, hoping that the Ember Spirit won't turn into another fat friendly uncle guy...

Last edited by Yangle; 12-24-2011 at 01:56 PM.
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12-24-2011 , 02:18 PM
(new post, hit the edit limit)

Oh man. Super cool. Couriers now respawn like Roshan after 3 minutes from being killed, and don't drop items. But also flying courier lost its invulnerability spell!

And heroes now respawn with full mana. Hello quick buy back and TP back into battle!
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12-29-2011 , 10:23 PM
PSA: channel reddit is a great place to find a party for pubbing.

Also, using console command "dota_range_display" is AMAZING. But also perhaps cheating? IDK since it's still in beta... but it's helping me improve a lot. For instance I type in "dota_range_display 1200" and it makes a circle of 1200 range around my hero. Now I know this is the range to get XP in AND it is the range of a maximum blink dagger blink.

The really cool thing, is that if you go beyond the ring with blink dagger, you only go 4/5 as far. But if you click exactly at max you go maximum. So I've been learning how to use blink dagger to its max with this command.

Also, "dota_force_right_click_attack 1" is also amazing because it allows you to deny with right click.
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12-30-2011 , 02:57 PM
awesome tips ^

what does dota_force_right_click_attack 1 do exactly ? does it turn right clicks into A-move ?
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12-30-2011 , 03:24 PM
Quote:
Originally Posted by JulianAssange
awesome tips ^

what does dota_force_right_click_attack 1 do exactly ? does it turn right clicks into A-move ?
I think it only turns right-clicks on targets to attack. Right click on ground is still move pretty sure.
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12-30-2011 , 05:12 PM
You can embed all of this into a file that you name autoexec.cfg file, and place it in (for me): C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\dota\cfg

Here's some of the stuff I have found online and implemented, you could copy all of this or the parts you want directly into notepad, then save it as autoexec.cfg in that location.

Code:
/// Supposed to make game play smoother

cl_cmdrate "40"
cl_interp "0"
cl_interp_ratio "1"
cl_smoothtime "0"
cl_updaterate "40"


/// Always show spell range needed for a spell

dota_disable_range_finder "0"

/// No auto attack, double click for self cast, right click to attack (also right click to deny)

dota_player_units_auto_attack "0"
dota_ability_quick_cast "1"
dota_force_right_click_attack "1"


/// Camera Acceleration, similar to Dota1

dota_camera_accelerate "49" 


/// Makes damage done appear instantly (no lag in health bar moving)

dota_health_hurt_decay_time_max "0.4"
dota_health_hurt_decay_time_min "0.15"
dota_health_hurt_delay "0.05"
dota_pain_decay "0.4"
dota_pain_factor "1.5"
dota_pain_fade_rate "1.5"
dota_pain_multiplier "0.4"

/// Health bar divisions (default 250)

dota_health_per_vertical_marker "250"


/// Hero minimap size (default 600)

dota_minimap_hero_size "800"


/// Removes delay before allowing input on mini map (default 0.02)

dota_minimap_misclick_time "0.5"


/// General gameplay options

fps_max "200"
mat_triplebuffered "0"
mat_vsync "0"
rate "80000"
snd_musicvolume "0"
volume "0.25"


/// Courier picks up whole stash and brings it to you with speedup before returning to base

alias "quick_courier" "dota_select_courier; dota_ability_execute 2; dota_ability_execute 3; dota_ability_execute 4; +dota_camera_follow"


/// Press "x" to use the quick_courier macro (may need to unbind the "x" key from your settings in game if you have them bound to something for this to work)

bind "x" "quick_courier"


/// Fast Chat (may need to unbind the arrow keys from your settings in game if you have them bound to something for this to work)

bind "leftarrow" "say_team >>> TOP MISSING"
bind "rightarrow" "say_team >>> BOTTOM MISSING"
bind "downarrow" "say_team >>> MIDDLE MISSING"
bind "uparrow" "say_team >>> RETURNED"


/// Press "y" to rotate between showing a circle of 700, 1150, or 0 (no circle) around your hero

"bind" "y" "range"  
"alias" "range" "range1"
"alias" "range1" "dota_range_display 700;alias range range2;echo !!!_Tower_Range_700"
"alias" "range2" "dota_range_display 1150;alias range range0;echo !!!_Dagger_Range_1200"
"alias" "range0" "dota_range_display 0;alias range range1;echo !!!_Disabled"

/// Press F11 to bring up console

con_enable "1"
bind "f11" "toggleconsole"
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12-31-2011 , 09:08 PM
Almost back at 500 weee, 31-36.

Here's a fun build for Sniper, if you wanna relax for the day and grind dota.

Skills: Max range first, then headshot, ulti at 6, then shrap

6 tangoes/5 branch to start
->
Treads for str/agi switching
->
Mask of Madness (this is the key, for escaping and getting into the battle)
->
Crystalys (getting a bracer around here is good too)
->
Butterfly or Daedalus depending

Once you get MoM and Cryst you are quite powerful. It's all about positioning for Sniper so use the MoM to run around and not get hit, but also to get into fighting position quickly. It's super fun, love this build, probably will keep playing Sniper for a while now
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01-01-2012 , 07:41 AM
That is horrible.
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01-01-2012 , 03:22 PM
Quote:
Originally Posted by Randiek
That is horrible.
Really? Why you no like?
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01-01-2012 , 03:53 PM
Probably because it involves picking Sniper on purpose. =)

I agree though that it isn't a terrible build. So many people get a Lothars on him, but that isn't very useful as an offensive item, and sniper should be 100% offense.
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01-01-2012 , 04:48 PM
C
Quote:
Originally Posted by Inso0
Probably because it involves picking Sniper on purpose. =)

I agree though that it isn't a terrible build. So many people get a Lothars on him, but that isn't very useful as an offensive item, and sniper should be 100% offense.
Def. I hate lothars on sniper... It's very worthless without more items to actually make you a threat. I also like the manta style build but that's not as fun and the buildup is slower.

And yes, I love to just pick heroes like that... never been one to random... It's like listening to music for me, gotta pick just the right hero that I wanna play. Usually lately that means Tiny or Sniper

Last edited by oldgrandma18k; 01-01-2012 at 04:55 PM.
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01-01-2012 , 05:33 PM
Sniper is a glass cannon. Getting MoM makes him even more fragile. If you get ulted by Lion or Lina while MoM is on you are definitely dead.

I don't play sniper but that build is probably ok in pubs (all builds are for the most part) but in pro games with the rare times sniper is in them it is definitely very dangerous in a coordinated team fight for both yourself and the opposing team. Personally on sniper if I am farming very well I will rush a midas. After that I prefer helm of dominator over MoM because of the +20 damage and snipers ridiculously low base damage. (I also like stacking ancients).

Crystalys into Buriza is pretty bad I believe. A lot of sniper's damage comes through head shot which gives a mini stun which allows more attacking. Hence the reason you want Yasha into manta or Yasha into bfly. If you do the math for damage output you will notice that Bfly > Buriza on sniper and it will not even be close.
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01-01-2012 , 05:44 PM
Quote:
Originally Posted by printingmoney
Sniper is a glass cannon. Getting MoM makes him even more fragile. If you get ulted by Lion or Lina while MoM is on you are definitely dead.

I don't play sniper but that build is probably ok in pubs (all builds are for the most part) but in pro games with the rare times sniper is in them it is definitely very dangerous in a coordinated team fight for both yourself and the opposing team. Personally on sniper if I am farming very well I will rush a midas. After that I prefer helm of dominator over MoM because of the +20 damage and snipers ridiculously low base damage. (I also like stacking ancients).

Crystalys into Buriza is pretty bad I believe. A lot of sniper's damage comes through head shot which gives a mini stun which allows more attacking. Hence the reason you want Yasha into manta or Yasha into bfly. If you do the math for damage output you will notice that Bfly > Buriza on sniper and it will not even be close.
Yeah good points about the headshot! I also agree that MoM on Sniper for pro games would probably be too fragile, but I am a 100% pubber and it's a very fun build to play.

I obv like the crits for the lifesteal synergy but also because it makes you into more of a "Sniper"... being able to just run in and pew pew pew crit a few times and kill someone is so great (if you're lucky ofc).
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01-02-2012 , 04:17 AM
great reddit thread on how to play pugna with cool tips

http://www.reddit.com/r/DotA2/commen...it_outgive_me/

eg you can decrep his ward!
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01-02-2012 , 10:23 AM
Hi,
can someone confirm/denies if mac users are also getting invites for beta testing, couse so far i havent seen any post of mac user getting that invite. 10x
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01-02-2012 , 04:57 PM
I am not positive about Macs but I believe you need to have an installation of windows on the Mac in order to play it. If that is the case I doubt they would invite any mac users. I know they are trying to make dota2 Mac compatible (if they already didn't) so I would expect a large scale of invites for Mac users at that time.
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01-02-2012 , 05:11 PM
did stygian get buffed in dota like it did in hon?

its now core on a lot of ranged agi like sniper
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01-02-2012 , 06:22 PM
The recipe price was reduced by 300 I believe. The buff is no where near enough to make it a competitive item still. Medallion is just way too strong for the price. I am not quite sure why Icefrog didn't change it.
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01-03-2012 , 01:20 PM
Does the game still have a very noticeable amount of artificial delay attached to all actions? If so, are there any plans to remove it?
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01-03-2012 , 06:37 PM
Okay I've modded my sniper item build...

start two slippers, two branches, 6 tangoes
treads
two wraith
MoM
yasha
hyper
mjollnir

PWN. Game is usually over after hyper I've found. I feel like I haven't lost playing Sniper with MoM yet, lol. Also BKB somewhere after yasha is a good idea depending on opponent team.
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01-03-2012 , 08:18 PM
whats the deal with steam ?

im getting this when trying to play dota

"steam was unable to sync your files for Dota 2 with the steam cloud"
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01-03-2012 , 08:26 PM
^^same. and i just spent the last hour and a half in traffic desperately waiting to get home to crush with leviathon. so tilted right now that i might actually play some cards.
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01-03-2012 , 09:03 PM
Disable cloud sync under steam settings. Should work...

Also a big key for not running into dota 2 errors I've found is to always open it from the steam library interface.
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