Quote:
Originally Posted by baumer
I got my rusted proto-drake (Uld 10m hards) a while back. Our guild/group only ever got yogg+1 down once, so only 10 of us have drakes.
We went in last night to kill one light for the other scrubs, and we wiped like 10 times. Like, this achievement shouldn't even be hard in 226-232 gear, but we had an average gear level of 245 and still got owned because people are ****ing lazy and forgot the encounter or didn't bother trying too hard.
I was very disappointed in everyone who came with. It was just mindboggling seeing a feral druid die to curse of doom inside the brain room, or watching a moonkin die in a constrictor because they didn't know you could cast heals.
You still have to do your jobs on all the hard modes, and I guarantee the harder 25m fights are still a bitch even for the better guilds.
Only fight that requires focus is Yogg0 for good guilds. The rest is so easy because of gear differences now.
To the guy that wanted lock advice: Locks are probably THE worst class in the game to BG with if you don't have gear yet, because anything will 3shot you.
And to the prick that said AV is easy: it took me about 5 AV's before I had a clue what was going on in that BG, it is not logical at all if you are used to playing AB/EOTS.
What you should do in AV: first, everyone goes just past the middle to kill a small boss from the other faction. This is pretty easy and takes away 100 reinforcements. Than, take the first two horde towers and post 5-6 guys there for defense. They just sit in that tower until the tower burns. Everyone else runs to drek, caps and guards the tower/graveyard there.
I recommend not defending because if you start defending you get a looooooooong game. It is usually better to lose within 10 mins and queue again for the next try than sitting in a 1 hour battle.