Quote:
Originally Posted by killer_kill
Oh cool, so instead of the difficulty increasing as you go instead it gets easier as you're able to in a sense break the difficulty mechanics of the game....sweet.
Yes, 12 hours in tells you exactly how the rest of the game will go. Easy sailing from there on out. Just bring it back to redbox already, yeesh.
I was stocked up on effigies and lifegems for a bit. Now I've just completed a stretch where I had to run from the bonfire to the boss so many times that not one of the eight or nine enemies between the bonfire and the boss spawn anymore. My deaths were probably 50/50 between fighting the boss and dying before I got there. Then I died another half dozen times fighting the boss. I believe I have three effigies left now. 20 hours in and clearly there will be no ebb and flow to the difficulty whatsoever. The game is impossible. We should all quit now.
For the losing health when hollow, there's a ring pretty early on that doesn't let your health bar drop below 80% when you die:
Last edited by heater; 03-14-2014 at 07:14 PM.