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03-27-2015 , 07:50 PM
Did anyone else get a choppy frame rate during the first boss?
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03-27-2015 , 11:01 PM
I feel bad for this guy pounding on the door. If I get him to chase me up the stairs and around maybe he'll thank me and give me a gift?
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03-27-2015 , 11:02 PM
**** the cleric beast right in the ear.
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03-27-2015 , 11:25 PM
Well made it to old yharnam so I think it's a good spot to call it a night. Fun game so far with some difficulty but not too bad yet. I. Playing as a lone survivor pumping a few stats in vitality, endurance, and skill. I'm at level 25 now so starting to build my guy I think how I want it. Time will tell!
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03-28-2015 , 01:36 AM
Cane is pretty good. Alternate mode has good range for dealing with hordes and hitting dudes after you backstep out of their strike range. It's pretty slow and weak at times but still a good choice. Plus my guy is a Noble Scion and just looks like a boss carrying around a cane.
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03-28-2015 , 05:07 AM
A negative article (NOT their review) on IGN by Executive Editor Dan Stapleton: http://uk.ign.com/articles/2015/03/2...dborne-lost-me

In some ways it resonates with me, since I'm even noobier than he - coming in cold with no experience whatsoever of *Souls - it was certainly brutal for the first couple hours, before I found a gate or two to open and discovered it is not strictly necessary to engage every enemy you see. I also got one hell of a lot better at knowing how to use my battle axe, which he doesn't comment on whatsoever. On the other hand, it's tilting as hell by being factually inaccurate. Well, not exactly. But naive at the least. One of his major complaints is that it takes 15 minutes and countless enemies to re-attempt Cleric Beast. Admittedly it does, if you're doing it wrong. I need to kill one person I think maybe two. And one ogre type thing. 30 seconds at most and I'm there, from the central Yarnham lantern spawn, if I want to be.
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03-28-2015 , 05:37 AM
Man, **** that gatling gun hunter dude. So god damn quick and deals a ton of damage. There's a couple of ways to cheese it i've read but I really want to do it legit.
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03-28-2015 , 05:45 AM
yeah **** that guy
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03-28-2015 , 06:04 AM
Quote:
Originally Posted by TimmayB
Should be right by where you picked up the axe.
It was. Dear god if I can't get that right what chance do I have in the actual game. Spent my first evening with it trying to get to the first boss but got as far as
Spoiler:
the two werewolves.
.
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03-28-2015 , 06:16 AM
Quote:
Originally Posted by Bloop
It was. Dear god if I can't get that right what chance do I have in the actual game. Spent my first evening with it trying to get to the first boss but got as far as
Spoiler:
the two werewolves.
.
I consider that great progress! It's about where I am after 2 long sessions day 1 and a small session today where I just farmed some minor upgrades for 30 mins.

shortcut spoiler as alluded above:
Spoiler:

If you haven't already, get past those two werewolfs (molotov?), and go down the stairs, through the house. Kill the people, out the other side and unlock the gateway immediately to the left of the spawn lamp. Then it's trivial to get back there, don't even need engage the werewolfs.
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03-28-2015 , 07:20 AM
Quote:
Originally Posted by Bloop
It was. Dear god if I can't get that right what chance do I have in the actual game. Spent my first evening with it trying to get to the first boss but got as far as
Spoiler:
the two werewolves.
.
Spoiler:
I never beat those guys. Eff those guys.
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03-28-2015 , 07:21 AM
Quote:
Originally Posted by _dave_
A negative article (NOT their review) on IGN by Executive Editor Dan Stapleton: http://uk.ign.com/articles/2015/03/2...dborne-lost-me

In some ways it resonates with me, since I'm even noobier than he - coming in cold with no experience whatsoever of *Souls - it was certainly brutal for the first couple hours, before I found a gate or two to open and discovered it is not strictly necessary to engage every enemy you see. I also got one hell of a lot better at knowing how to use my battle axe, which he doesn't comment on whatsoever. On the other hand, it's tilting as hell by being factually inaccurate. Well, not exactly. But naive at the least. One of his major complaints is that it takes 15 minutes and countless enemies to re-attempt Cleric Beast. Admittedly it does, if you're doing it wrong. I need to kill one person I think maybe two. And one ogre type thing. 30 seconds at most and I'm there, from the central Yarnham lantern spawn, if I want to be.
The good news for Dan Stapleton is that pretty much every other game in existence is designed to suit his power fantasy needs. I suppose he wants something more like this:



The guy didn't wait 12 hours to come to this conclusion. He bitched and moaned for two days on twitter before writing this. There's a big difference between saying, "I wish it were like this" and, "This is stupid. They should do it like this." There is a reason for all of their design decisions. For almost everyone who perseveres long enough, the picture becomes clear, and most, if not all, of the things that they questioned in the beginning, they come around to understand and even like. I've seen it happen time and time again with people new to the souls series.

Last edited by heater; 03-28-2015 at 07:29 AM.
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03-28-2015 , 07:25 AM
lol'd and learned something

Hunter's Dream inventory? When i'm full on stuff it does somewhere in the hunter's dream?
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03-28-2015 , 07:27 AM
That mockup is amazing
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03-28-2015 , 08:23 AM
Quote:
Originally Posted by JayTeeMe
lol'd and learned something

Hunter's Dream inventory? When i'm full on stuff it does somewhere in the hunter's dream?
Spoiler:
In the hunters dream in the house against the wall is your storage container (along with work bench as well for weapon repair/upgrade). If you have anything maxed out in your inventory and pick another one up it pops up a message and puts it automatically in your bin.


As for that guy's review lol...once you find the shortcut it takes less than a minute to get back to the cleric beast. Also you actually don't need to fight him from the looks of it. I found the 2nd boss before him but after getting owend at level 14 I upgraded a bit, beat the beast and then the 2nd boss at around level 19.
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03-28-2015 , 09:08 AM
Quote:
Originally Posted by kerowo
**** the cleric beast right in the ear.
lol so much this
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03-28-2015 , 10:29 AM
Yesterday I was contemplating about selling this game, glad I didn't.
Beat 2 bosses today, just found my first chest

Spoiler:
Just before the Cathedral checkpoint


I think I must have missed some, anything worth picking up? I got my armor from the sewer, and still using my starting Axe since I haven't found any new weapons.
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03-28-2015 , 10:42 AM
If the chest contained a badge, you'll find new weapons for sale in Hunter's Dream.
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03-28-2015 , 01:13 PM
Loooooool after dying at that boss I've been bitching about like a little kid since yesterday 20ish times something just clicks and I get through him getting hit a total of three or four times.

F this game so hard. Actually have to get something done today so won't be playing again until late tonight early tomorrow.
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03-28-2015 , 01:27 PM
That's exactly how it happened for me, too.
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03-28-2015 , 03:15 PM
I think I developed ADD from too much internet browsing. 20 year old me would be able to play this game all day, now I have to tackle it in 20-30 minute bursts. It's so good though.
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03-28-2015 , 05:37 PM
Haha, I'm the opposite, I won't play this game unles I have like 2+ hours I can devote to it.

Re: Gatling guy:

Spoiler:
I cheesed him popped him with a pistol when he was standing on the edge.

The reveal when he first appears is so ****ing cool though. "And that...is why I must stop you." PEWPEWPEWPEWPEWPEW AAAAAAHHHH WHAT IS HAPPENING
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03-28-2015 , 05:53 PM
old yharnam boss doesn't seem too bad...until you get him 2/3 and he gets pissed and beats the sht out of you lol

Edit...didnt know you can fight/kill the gatling guy must have missed that lol. I died a few times at the end boss of this area so I guess I can go search him out.

Last edited by spimp13; 03-28-2015 at 06:19 PM.
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03-28-2015 , 10:11 PM
Alright, I'm settling in for a long session. Question about early-game weapons: anyone tried all of them out a lot and have a strong preference for one over the other? I've only really tried the hunter axe and kirkhammer, I kinda like the axe for its long range in two-hand mode w/ swiping attacks. I don't find myself using the pistol much (it's useless unless you're trying to parry, and I prefer staying at range to rolling the dice on whether I parry correctly or just get wrecked and die instead) and I wonder if the blunderbuss might be a lot better?

I've upgraded the axe to +3 and only just come across the first materials I'd use to upgrade it more, not sure if I want to continue with the axe or find something better. Particularly in boss fights its slowness feels like a liability because if I don't time my attacks well I can't roll away fast enough to avoid getting hit for tons of damage. But it's really useful vs typical mobs.



Also, I had no idea that icon meant stuff went to your storage, I assumed you just couldn't carry it so it disappeared. I must have a billion blood vials and bullets there.

eta: ok, so I do have a million bullets but no excess vials. One thing that occurred to me is that sometimes when I respawn I have more vials than I did when I died - does that mean it pulls from your storage if you have extra vials/bullets there? That's a nice feature.

Last edited by goofyballer; 03-28-2015 at 10:25 PM.
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03-28-2015 , 10:30 PM
Quote:
Originally Posted by goofyballer
eta: ok, so I do have a million bullets but no excess vials. One thing that occurred to me is that sometimes when I respawn I have more vials than I did when I died - does that mean it pulls from your storage if you have extra vials/bullets there? That's a nice feature.
Yes, I am not totally sure on the numbers but I think you can have 100 of vials and bullets in storage, and only 20 vials on you when you spawn. If you died with less than 20 vials, it tops them up from storage if there are any.
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