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Best Video Games of all time Draft Best Video Games of all time Draft

07-26-2018 , 04:44 PM
Awesome writeup.

I've still never played it, so I couldn't do it justice.
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07-26-2018 , 05:07 PM
Quote:
Originally Posted by Zimmer4141
Awesome writeup.

I've still never played it, so I couldn't do it justice.

That write up makes me want to play it right now. Just so there’s no mistakes if we don’t add a 10th I do back to back picks correct?
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07-26-2018 , 05:17 PM
I've created a spreadsheet for us:

https://docs.google.com/spreadsheets...E_jHdzO7M-IzSE

That's correct, jiggy
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07-26-2018 , 05:35 PM
Amazing BOTW writeup. A+ use of gifs. Soundtrack is superb.

This game's version of Hyrule Castle is my personal favorite dungeon of any Zelda game. Just so much fun.
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07-26-2018 , 05:44 PM
Quote:
Originally Posted by PocketInfinities
Amazing BOTW writeup. A+ use of gifs. Soundtrack is superb.

This game's version of Hyrule Castle is my personal favorite dungeon of any Zelda game. Just so much fun.
Absolutely, it's up there for me as well. I also think having that freedom to just go there and tackle it whenever you want adds so much weightiness to the whole thing. It's just fantastically designed in a vacuum, but that extra element of it being there, ever-present and visible from just about anywhere you might be waiting for you to personally decide when you're ready to challenge it is super cool. It allows you to build it up so much in your mind and it delivers on those expectations. Such a peak video game experience
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07-26-2018 , 05:45 PM
Wow at that BOTW post. Do that 9 more times imo
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07-26-2018 , 05:53 PM
Oh ****, itll be a bit for write up, but I know what im gonna take. Was my #2, so not toooo mad.

Also BotW is a great game.
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07-26-2018 , 07:23 PM
With the Seventh overall pick in the Greatest Games of All Time draft, GGI selects:

Spoiler:








Spoiler:
But no, seriously...



Spoiler:
Half Life 2


Spoiler:



HL2 had a lot to live up to after how successful and good HL1 was. This game will forever go down as one of the best games of all time. Given the time period it came out in, it literally had the best graphics of any game to that point in history.

Spoiler:



The way the A.I in this game interacted with the player, was something that had not been done before.

Spoiler:



Whats kinda crazy about this is I made a thread in 2013 about the greatest single level in a video game, and I believe this game has it.

https://forumserver.twoplustwo.com/7...30/?highlight=

This game has one of the best weapons ever put in a game.

Spoiler:



Spoiler:



The game had everything else that one could want, great narrative design, well rounded and interesting characters that are well developed, great non-repetitive level design, incredible sound design.

And it still gets use today as a speed game.

Spoiler:


This game is a masterpiece and deserves it's spot in the top 10.






GGI:

1. Half Life 2
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07-26-2018 , 07:55 PM
Quote:
Originally Posted by Zimmer4141
The Year was 1996. Sony's PlayStation had brought the world 3-Dimensional Gaming for a full two years. Everybody was in anticipation of what Nintendo was going to do to usher in the 3-Dimensional Era.

Anticipation was high. Expectations were sky high. And they knocked it out of the ****ing park.



Sure there were things to improve upon. The camera was a bit wonky. Hit boxes weren't 100% perfect... But the controls were amazing. Inventions like cannons and the Wing Cap brought a whole new level of depth and excitement to 3D Platforming. There were secrets to find, rabbits to catch, and a wide and fun variety of levels to explore. And the music was top notch.

I think Super Mario 64 advanced gaming like no other game, on top of being incredibly fun to play. I'd argue that most of the 3D Platformers that have come since SM64 are basically just expansions to SM64. There are new physics wrinkles, there are new movements that Mario can make... But the basic controls of Mario running and jumping still feel similar 22 years later.

Zimmer's roster

1. Super Mario 64

Kafja is next.
Imo it's also worth pointing out the fact it's still one of the most popular games to speedrun, and they're still finding things (the no jump challenge, the half A press, etc.) - it's testament to how well-made the game is.

Quote:
Originally Posted by Kafja


Tetris

part of why I thought it would be interesting to do this is because I wanted to talk a little bit about how 'games as art' discussion in the mainstream is almost always centred around characters and story, because gamers and gaming publications and so on want games to be associated with more high-class art forms like film, novels and prestige TV. I have always thought this is really stupid because (a) almost all video game stories suck complete ass, and (b) the art of video games is not about storytelling, it's about design.

Tetris is the best example of what a video game is and why they are fun. It's literally perfect – there have been about 40 different official Tetris games since the original Tetris, and none of them are as good because it's unimprovable. It has no enemies, no bosses, no characters, basically no graphics, and no goal, except to keep playing the game. It has a perfect balance of strategy, speed, luck and skill to burrow into your brain and smash your dopamine receptors so hard you can't quit and see tetris blocks in your dreams, while somehow making that experience still enjoyable. It can make you smarter, and helps with quitting drugs and managing PTSD flashbacks – presumably because now all your flashbacks are about Tetris and you can't stop playing for long enough to shoot up. Moms can play it, kids can play it, amazon tribespeople untouched by modernity could pick up and play it and they'd love it. Aliens could play it. It works on a fundamental level. Nothing is as simple as Tetris while also being as deep. It's exactly as great now as it was when it was released 34 years ago – which isn't going to be true of some of the nostalgia-fuelled picks I assume people (including me) will be making in this draft. Folks, Tetris is good as hell.

Certain types of games are always considered for these types of 'best games ever' discussions – single player shooters, platformers, RPGs – but many never get a look in or are undervalued – simulation games, sports games, competitive online FPS's, strategy games, and puzzle games like tetris. But if you're a long time game player, think about the games you've sunk the most hours into in your life – it's more likely to be these latter type of games than something like [example], that has a 95 on metacritic, gorgeous graphics and contains 5 hours of generic shooting and 5 hours of daytime TV level ****ty cut scenes. A game you play once and then forget about because once you've seen the 'content' there's very little actual game worth going back to. That is not a good game.

Tetris is a good game. It's a perfect game. So it's my #1 pick

Really interesting write-up. I'm not sure I completely agree with the premise re: video games are about design over storytelling - my thinking is more that it's about storytelling through design, and the avenues that gaming as a medium opens up compared to books/film/tv/etc. While I've definitely spent more time on some games that have no real story to them, I may have still overall spent more time thinking and processing "artistic" games.

That said I think there are a lot of ways to define art, and something like Tetris definitely fits that definition - as an experience, as the ultimate game for accessibility, the modern day achievement of nirvana, however you want to define it. And in that sense, Tetris seems pretty hard to beat for impact and staying power. I'm not sure I personally would take it this early, but I think you make a really interesting argument for it - and it's not something I would have thought about much.
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07-26-2018 , 08:29 PM
Good HL2 pick I think. I'll be honest, the series has always been a bit of a blind spot for me. I've tried to jump into it a few times and always stopped after a couple of hours, but it might be more of a me problem/me just coming to the game too late. It's hard not to appreciate what it did for the genre and the utter fervor it created that persists even today seems pretty relevant.
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07-26-2018 , 09:03 PM
My #1 pick that I wanted to pick last but figured someone would take it, and since I know for a fact that they wouldn't be nearly as big a fan as me, I had to get it while the getting was good!!

Spoiler:
The Last Of Us


Spoiler:
It could be, and has been, said that this game took story telling to a whole new level in gaming. And while I believe that to be true from an emotionally impactful perspective, (its the only game I've seen that made grown ass men cry like babies) its debatable as a whole. Liking the story or not, you can't deny that they when they hit their beats, they hit them HARD!!

It has all of the ingredients of a great game. Smooth gameplay, good level design and aesthetic, great character development, engaging encounters. Its a game that can be enjoyed by all types of gamers, but its at its best for the types of players who dive in head first and play it with blinders on. The mood, music and atmosphere I believe is unmatched as of yet! That sense of dread throughout and the complete release when some thing good finally happened... Beautiful!!

The Last Of Us belongs on every list of GOAT games for a reason(s), and that is not debatable. It earned its place on those lists and I'm betting Part 2 will be right up there as well.

But none of those reasons are why I love the game.


Spoiler:
I love it the most because of the Factions Multiplayer.


Spoiler:
What was a last-minute throw-together of an idea, Factions was supposed to be a hoard mode that they just couldn't get right. So much went into the story mode that they had nothing left for their original idea. Rather then scrap it, they fiddled with it and tossed it in about 2 weeks before launch. It was a stripped down, bare bones version of a multiplayer. Very few guns, very few perks, very few maps, and very few people even knowing it existed. To this day, if you watch a TLOU: Factions stream, people will come in and say "There is a multiplayer in this?" In fact, every time I see an interview or article praising the game, the MP is never mentioned. Those guys don’t know even know the half of it.

You start out with 3 other teammates against a team of 4 with 20 spawns. You have a primary weapon, a sidearm, (all semi-auto) and about 8-10 bullets to start out with. Thats it!! No wall-jumps, no building, no jetpacks, no drones, no bull****. You have to rely on pure gun skill, teamwork and positioning. And with such a small amount of ammo, you have to make damn sure your shots count!!

If you played any CoD, Factions was slower then molasses, but it had to be that way and was better for it. You had to think before you did just about anything. The maps weren't that big so any movement you made could be seen and heard. Fire your gun, you show up on the map. Try to run. You show up on the map. Plant a bomb, show up on the map. You were never truly safe, even near teammates. Its that same level of tension and release that the single player had.

There were so many small things that made Factions great, and a lot of it was what wasn't in the game. And since there wasn't much, the community made up their own new ways to play. Shivs only, Hulkamania, Protect The President, and the list goes on. You could be a n00b and contribute or be an advanced player and still find a challenge.

The game evolved and became what it is now, for better or worse. With TLOU2 coming up, my only worry is that Naughty Dog never knew what they had. Now they know, and I don't know if they can repeat that.

Last edited by DC11GTR; 07-26-2018 at 09:15 PM.
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07-26-2018 , 09:04 PM
Go Get It, Half-Life 2 was on my list!! Nice one!!
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07-26-2018 , 09:06 PM
Back in high school, my friends and I used to play a particular multiplayer game (I won’t mention it by name because it will likely go in the next couple of rounds and if not I might take it next time). I was the only one who owned the game so I had a massive advantage over everyone else and sure enough, I won nearly every time we played. When I moved to college, the guys across the hall invited me to play said game, and I took their challenge, confident that they would be helpless against me. Instead I was unceremoniously destroyed, with techniques I hadn’t even considered in my wildest fantasies. The point of this first meander is, I may be up for a similar experience in this thread despite having been a gamer for 30 years.



I'll keep the second meander brief. I still remember the first time I saw a console video game: I was five or six years old, at the house of a friend who had recently gotten an NES. I was immediately smitten and knew that I had to have one for myself; other than meeting my wife, this may have been the seminal experience of my life. While I considered some of the games that I saw that day for this pick, I decided to go with what I consider the pinnacle of that early gaming experience, which would have a massive influence on games that came after it:



Spoiler:
Super Mario Bros. 3




Spoiler:
SMB 3 took what earlier games (mostly the first of the series) did and turned it up to a notch that no one knew existed. Mario didn't just have one power up, he had several, and now he could fly!...well, sorta. There was an overworld map with branching, optional paths, numerous secrets (everyone likely still remembers the shortcut in the first stage), and distinctive levels with archetypes that are still used to this day. The controls, with Mario's distinct slipperiness, were perfect. If you picked just one NES game to play, this would certainly be one of the top choices, and it's innovativeness and impact on the gaming world make it my pick to close out round 1.

Last edited by Jiggymike; 07-26-2018 at 09:18 PM.
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07-26-2018 , 09:19 PM
Gonna need a bit for my next pick but should have it done before tonight, feel free to discuss round 1!
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07-26-2018 , 09:39 PM
There isn’t a Mario game in existence that’s not completely awesome!!

And Half-Life 3, or HL2ep3, not coming out is about as close to what it would’ve felt like had Breaking Bad got cancelled before season 5b
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07-26-2018 , 09:45 PM
If I’m being honest I personally think both picks 7 and 8 are overrated, 8 especially, though I understand why they are beloved in video game circles and why people would pick them highly. Tetris was a nifty pick. Sputnik’s pick was not surprising but I’m curious to see what he does on the turnaround.

Not to worry, I’m sure some people will think my next selection is out of left field!
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07-26-2018 , 09:50 PM
What are picks 7 and 8?
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07-26-2018 , 10:30 PM
Quote:
Originally Posted by DC11GTR
What are picks 7 and 8?

Yours and the one above you Best Video Games of all time Draft To be fair I never played the multiplayer in TLOU but have been told it’s fantastic.

Anyway I guess I’ll move on to my next pick since I have the time. There were several games I considered for this spot, and a few which I may regret passing when this thing is all over because they surely won’t last until my next picks. However I couldn’t resist a little synergy between my back-to-back selections; if my previous pick was the platformer that set the bar for the earlier generation of games, it seemed appropriate to make my next pick the platformer that modern gaming should aspire to:

Spoiler:
Spelunky! Specifically, the pixel perfect freeware version, not the more ubiquitous but less precise HD version


[SPOIL] The first time you play Spelunky, you probably die pretty quickly after a spider falls on your head but think “Oh, that was pretty neat, let’s do another run.” Now you know that spiders fall on you but that doesn’t always make them easy to avoid. On your next run time you come across a woman screaming for help, stuck behind some bricks. A well placed bomb should free her...but you put it one pixel-length too close. Oh well, maybe you’ll see her again. Hey look a golden idol, that looks important...SPLAT! Every run is a chance to learn something new to help you advance further in this perfect, procedurally generated cavern. And seriously, the level of precision in the jumping and climbing are incredible; I can’t imagine being able to play another platform game on my keyboard the way I do with Spelunky.

Across two devices, I’ve probably done at least 500 runs of Spelunky, and I still haven’t found every secret or even unlocked all the special rooms. Heck I’m pretty sure I’ve only beaten it once, maybe twice if I was lucky. I started playing it in 2013 and probably did a run every day for years; I haven’t played it much lately only because there were other games to experience. Just writing about it makes me want to load it up right now though...”
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07-26-2018 , 11:05 PM
Tetris underrated ITT. I certainly have games that I like more, but my gut tells me it's the GOAT.

I won't rehash what was already written, but when I think of the impact and lasting value it has had, I think back to when I was in college 20+ years ago, sitting on a plane next to a middle-aged businessman who was playing Tetris on his Gameboy. Fastforward to today and it is my 9-year old's go-to game on the tabletop arcade machine he built at camp this summer. That's pretty telling to me.

Also, check out the book, The Tetris Effect. It's a fascinating (though a bit dry at times) account of how the game was developed and all the legal and business dealings that went into getting into the hands of millions.
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07-26-2018 , 11:40 PM
Quote:
Originally Posted by Zimmer4141
I like OoT and it was a really cool game when it came out. Ultimately I've settled on it being a very very good game (in my top 10-20 all time) but not GOAT level IMO. I think it just falls short in a few small ways. It never really had an awesome boss fight, never really had great combat. The world and level design was incredible for its time and it brought puzzle elements into a 3-D game in very polished ways.
not being involved, oot is probably always my #1 game (cs 1.6 is close, halo 1 also) each boss fight is almost entirely different from any other. without a guide or walkthrough, each one takes an understanding of how to beat. phantom ganon is harder than the end boss, the hints you need from random things to figure out what to do, the temples, age changes, etc. i will admit my console exp is low but it had everything and i used to play it at least once a year. but i digress, 10-20 seems low for sure
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07-27-2018 , 12:05 AM
Really good value with Last of Us imo. SMB 3 god like obv.
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07-27-2018 , 02:49 AM
SMB3 was my number two, thought it might have dropped a bit with SM64 already off the board, no regrets

Last edited by sixfour; 07-27-2018 at 03:08 AM. Reason: i'll write OOT up at the weekend with any other picks
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07-27-2018 , 07:20 AM
Quote:
Originally Posted by captain binkles
Imo it's also worth pointing out the fact it's still one of the most popular games to speedrun, and they're still finding things (the no jump challenge, the half A press, etc.) - it's testament to how well-made the game is.



Really interesting write-up. I'm not sure I completely agree with the premise re: video games are about design over storytelling - my thinking is more that it's about storytelling through design, and the avenues that gaming as a medium opens up compared to books/film/tv/etc. While I've definitely spent more time on some games that have no real story to them, I may have still overall spent more time thinking and processing "artistic" games.

That said I think there are a lot of ways to define art, and something like Tetris definitely fits that definition - as an experience, as the ultimate game for accessibility, the modern day achievement of nirvana, however you want to define it. And in that sense, Tetris seems pretty hard to beat for impact and staying power. I'm not sure I personally would take it this early, but I think you make a really interesting argument for it - and it's not something I would have thought about much.
thanks!

i probably overstated my opposition to narrative games a bit - there are definitely exceptions ITT that I love, like TLOU - even though the zombie shooting part of the game was only okay, the story and world building was so great that i still class it as an amazing game, which kind of undermines my own points.

i do wonder about extreme examples like Telltale games and David Cage games - are these good video games? can you have a good video game that has essentially zero gameplay? i would say no, and yet I've enjoyed several Telltale games (Cage games......not so much). but they're kind of in a different class of 'interactive story type thing'. but the more that line gets blurred the more complicated it is.

anyway...I've never played Spelunky but I'm glad to see someone go so left field
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07-27-2018 , 08:14 AM
Massive Spelunky Fan.

I'm not sure it's a top 10 game of all time, but I think it could certainly become one of the top 10 most influential games of all time, pushing the boundaries of what randomly generated dungeons can do. The melding of simple and advanced concepts makes it incredibly fun to run over and over.
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07-27-2018 , 08:26 AM
Missed the start of this, would it be possible to get added to the end of the round? thanks!
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