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07-18-2019 , 08:44 AM
Wow that's a lot to get through. https://underlords.com/updates

Looks like stopping at level 8/9 and rolling for 3 stars will mostly be better than going to 10. Gonna go out on a limb and predict druid/warrior assassins will be the best comp. They were underrated through the mid game last patch and have been buffed a bit.

Higher class nerf is awesome but not sure about alliance item changes. Seems to add a ton of variance that is hard to play around.

Arcane boots will be super strong now.

I'm gonna lose to so many creeps

Last edited by abysmal01; 07-18-2019 at 09:06 AM.
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07-18-2019 , 08:56 AM
4 scrappies might be good now but their early game sucks with the tinker and clockwork changes. Obviously 6 scrappies will be ridiculous but it's going to be a lot harder to 2 star everything and find a techies if I'm right about people not going to 10 so often anymore.

2 inventors, 4 scrappies 6 assassins might be a thing now with a random alchemist or something on 9. Level 3 tinker with a mana item will be unstoppable if you can build it
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07-20-2019 , 07:46 PM
Tinker with warlock item passive regen, 50% mana from dmg taken and scrappy armor can tank and wreck everything.

More gimmicky than anything, but has lols-potential.
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07-20-2019 , 08:25 PM
warlock item passive regen?
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07-21-2019 , 04:16 AM
Quote:
Originally Posted by _dave_
warlock item passive regen?
Im referring to the global item units next to warlocks restore 25% of health from dmg they deal with abilities and items
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07-21-2019 , 06:27 PM
Finally made it to big boss. It took a while but I was b5 for like a week and must have been one good placement away from ranking up more than once.. also the ranking games make it a much slower climb for people who haven't played auto chess before.

The comp that got me there was kind of interesting.



Furion level 3 with complete the cycle is really really good. All his summons count as druids so every time one dies allies nearby are healed a bunch. 2/4 savage seems really underrated just now. Increasing your team's collective DPS by 25% is no joke and with the buffs to veno and sandking you're not hampering your line up at all by running them. Think sand king is often worth splashing without any synergy same as medusa was last patch. Also lone druid 3 is probably the best refresher carrier in the game right now. Its not that far off as good as an extra unit.

Last edited by abysmal01; 07-21-2019 at 06:36 PM.
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07-21-2019 , 06:35 PM
Also I guess I was wrong about 6 assassins being the best comp but only because primordials turned out to be the best alliance in the game and absolutely no one predicted that lol.
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07-22-2019 , 05:05 AM
I'm seeing 5+ primordials virtually every game (boss1-4ish). I did make an assassin+warrior team work and won one of them, but that was more on lucky draws than strong comp I reckon.

Veno is quite good now I feel, also with warlock, an early 2 star gives so much sustain
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07-22-2019 , 07:18 AM
No doubt the most boring meta ever imo with so many primordial every single game.

It's not that it's OP and can't be played around, it's more that it limits which builds are viable to a much higher degree than any other alliance. Other defensive builds like warrior or knight can get overpowered with more dmg and tweaks, but if you're up against primordial, melee dps straight up doesn't work. And it's way, way too easy to get x4 primordial early which totally destroys melee builds, assassin more than anything. It takes a long time to get upgraded ranged assassins which are the only thing that even remotely works.

I like to do creative and unusual builds and combos which I've always felt like I've had a fighting chance with before, but now it's really limited to warlock or mage or, God forbid, primordial myself. If my units don't rely on a backbone of casters, the game is essentially lost before it begins, and that's really tedious.
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07-22-2019 , 07:11 PM
I'm having a lot of fun picking axe first and praying for the brawny global. I agree primordial is a bit OP but I think it's mostly because of the 4s disarm. Should be, like, 2.5.
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07-24-2019 , 11:49 PM
Arc Warden cure patch today is very nice I think. Perhaps overly harsh on the primordials but idk we will see. It's not like all the other 2-unit alliances are super OP either.
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08-02-2019 , 09:02 PM
Underlords is in a weird spot right now in my opinion. The best strat i can recommend is to see what others are building, and build around your early 2's. Focus on some sort of mitigation strategy like warriors, knights or elusive. It's really hard to win with a dps focused strat and the creeping levels are almost too strong. I've had a lot of success with Elusive. If you can get 9 that 75% evasion is just stupid and practically unbeatable.

It helps a lot to know what races are strong in an alliance, so that you can keep other matches lined up. Like Primoridial for example goes very well with either troll or scaled, so early troll heroes and sladar are good picks if you get a lvl2 razor/tiny for example. The racial strategies are trickier as they tend to be largely have their classes spread out except the obvious ones.

Id also suggest staying away from the alliance buffs early as some items like arcane boots are not far off in value for mages or primoridal, but are far far more flexible and unlikely to be dead picks.
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08-02-2019 , 11:15 PM
Well they patched everything so ya. I'd def still suggest starting with a defensive alliance and going from there.
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08-10-2019 , 04:14 PM
alright, so I took a 2 weeks break from DU and came back to a completely different game this includes both massive balance changes and some funamental mechanics reworked, it is honestly amazing how much work Valve is constantly putting into this game (even if a lot of changes are basically shots in the dark)

So far Im experiencing a lot of high/low rolling, meaning that Im either finishing 7th/8th or 1st/2nd over last 8 or so games. The meta feels really open-ended, I won one game with 9 elusives + TB even though the build was apparently nerfed hard recently (I didnt play when it was op), other than that it feels like a lot of different things can work. Im really excited to put in some hours this weekend, I am currently Boss 1 (went down from B3), but with some decent run I think that Big Boss is in reach
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09-10-2019 , 06:17 PM
Just made lieutenant and am lvl 18. Warlocks are super OP and its unclear to me why they have an ace when most of the other classes do not. I can see it with Shamans since they nerfed/reworked and since there is only a 2 hero alliance bonus for Shamans anyway. Elusives were nerfed to the dirt which was totally unneeded in my opinion, when a nerf to the 9 hero bonus was all that was really needed. Avoid at all costs.

They seem to be switching things up so that 2-3 alliances are needed in most compositions. I think this is mostly good but overall some of the alliances have gotten left behind in this change. Here's my current rating of alliances, items and 1 star champs.


Alliances (some of these im rating higher due to frequency they are being picked and the rating for this underpicked alliance assumes no one else is in the alliance). Most games you need to go warriors or knights. Scrappy, Druids with summoning stone and a few others can substitute depending the specific heroes you have.

Top alliances: BloodBound (dependent on getting contracts, plural), Warlocks, Scrappy/Inventor (underpicked), Savage (underpicked)
Strong Alliances: Brawny (only early, had a 100 kill Jugg yesterday thanks to blinkdagger wtf), Deadeye, Human/Mage, Undead/Human, Knight, Primordial, Scaled, Shaman, Warrior
Meh/situational/secondary alliances: Assassin, Dragon, Druid (strong if underpicked), Ranger
Avoid: Elusives, Troll (specific troll heroes are strong within other alliances, but the troll alliance itself should be avoided)


Items. The best items by order. I am not mentioning items I think are weak. If I mention a lot of items then I think a lot are viable. Item values vary a lot by hero, for example claymore is better on bloodseeker than gloves of haste. I'm not going to bother to mention the tribal items which are obvious if you are in that tribe.

T1: Embarrassment of riches, chainmail, gloves of haste, vitality, claymore
T2: Smuggler/Aegis, Target buddy, Blink Dagger, summoning stone, blademail, force staff
T3: Bracers of Desperation, Skull basher, Mask of Madness, Vanguard
T4: Scythe, Tombstone, Refresher, Skadi, Pipe, BKB (Situationally the damage items are all good depending on your carry hero, sometimes rated above Skadi but mostly I'd rather have a Skadi)
T5: I don't have a good feel for these so I'm not going to rate them


1 star units.. always always always pretty much start with and lock if you have 3 heros of the same alliance on round 1. Round 2 you should probably switch to whatever hero if you have 2 of the same 2 star hero. Look at what the other players are picking and don't dog pile into a good hero if everyone else is picking into that alliance.

Top 1*: Venomancer, Warlock
Strong 1*: Axe, batrider (strong almost solely on the strength of knights), enchantress, ogre, razor, tiny
Meh 1*: Bloodseeker (very strong if upgraded however), Bounty hunter, shadow shaman, tusk (this hero is almost strong but he falls off very quick un-upgraded and needs a blink dagger or something to be decent)
Avoid 1*: antimage (he is strong if you can upgrade him but doesn't really help your comp in anyway and elusives are trash), drow (shes not that bad but has similar problems to antimage since there are so few undead units early and rangers are not a good 1st alliance)
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09-19-2019 , 07:54 AM
Wow so much terrible advice in the post above it reads like something from reddit.

There are 2 top tier builds in the game. 6 Mages and Good Stuff (which is basically all the good 4 cost warriors, warlocks, and aces).

Elusives are just fine right now.
Here's the build: Tree, Nature's Prophet, Mirana, Anti-Mage, Phantom Assassin, Templar Assassin, Slark, Terrorblade

Bloodbound isn't a top alliance. Savage is the most played alliance in the early game. Knights are complete garbage.

Items. Summoning Stone is one of the best items in the game. Tombstone is completely overpowered and Scythe is one of the worst of the Tier 4 items.

Top 1* are Veno, Anti-Mage, Tusk, Tiny.
If you get 2 of these in the shop for round 1 then lock it up.

I've been floating around the Top 100 for the past month.
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09-19-2019 , 04:57 PM
Being top 100 doesn't mean someone is giving bad advice cause yours is better. That's like telling the small stakes mtt forum they shouldn't post cause they're not high stakes regs making always optimal decisions. Tho I'm sure the dota players are glad to have you here of course.
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09-19-2019 , 07:15 PM
Don't get wrong I appreciate the advice but for a scrub it seems like I got a lot of it right. What alliance is over picked changes every day and honestly I've not played more than a few games in the last week so I couldn't tell you what is over picked at the moment.

Also I doubt its as viable to eco as hard as I do normally in the bracket you play. In the lower brackets that I am in ecoing very hard is the best strat by a lot and starting with a tankier strategy like knights or warriors is best in my opinion. Hope that makes sense.
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09-19-2019 , 07:47 PM
The hard eco plan is definitely what's in right now for the good stuff build. You try and establish a win streak with savage/warriors early and push early level ups until you hit level 9. Then you start rolling for all the good units. By not rerolling ever you build up your eco fast.

Mages is a bit different as you need to stabilize before going for levels but once you do then you are pretty unstoppable except for Keeper of the Light random targeting directions.

If you are playing something like scrappies, knights, brawnies then you want to get to 50 gold and level 7/8 and then start rolling. This gives you the best odds to 3* your units. Only after a lot of your team is 3* do you level up any further.
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09-20-2019 , 01:35 AM
I only play teamfight tactics but building up a large econ by not rolling is literally **** people in Silver and Gold do. That's not an advanced technique of any kind unless I'm misunderstanding the posts.
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09-20-2019 , 03:17 AM
lol k

Last edited by SJUD; 09-20-2019 at 03:25 AM.
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09-21-2019 , 04:04 AM
You don't have to angry post and then edit it. You can be a dickhead to me.
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09-30-2019 , 06:03 AM
how about small tourney in TFT for 10 bucks?
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09-30-2019 , 11:59 AM
or just 1 on 1, who got best place is winner
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10-08-2019 , 03:46 PM
ok, tomorrow will play free TFT tournaments with observers. Ez rules :1 game, top1 get 5$ on ps
press follow channel https://www.twitch.tv/duckrng (its free)
playing on euw and na
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