Quote:
Originally Posted by Paul D
At least three people who streamed HS said the game isn't very good for their viewers.
Personally, I've played MTGA and HS. HS is easier to grasp, and MTGA can get fairly complex in comparison, but Artifact just looks like gimmicky as **** with too much stuff going on to be able to comprehend it without playing the game yourself for a period of time. I watched Kripp play it, who is very good at explaining games to noobs, and I got nothing out of it.
If noobs cannot watch the game and have some base understanding of it and the streamers cannot convey what's going on very well, it's no bueno.
100% agree with this. I've played HS, MTGA, TESL, eternal, but artifact is just horrendous as a viewer without general knowledge of the game. If I, a relatively experienced CCG player, has no idea what is going on, that makes me less likely to think "hey this looks cool I might check this out." Combined with the fact that I need to pay $20 to even "check it out" means it will get very, very few casual players imo.
I was watching Toast (who had Scarra watching him play briefly, and played a game himself) play a bit, and Toast came to the conclusion that the game was very well made, but no one is going to play it except a certain hardcore group of players who will be amazing at the game and make it difficult for new people to even try it out, since they will get destroyed. Scarra basically laughed and was like "So wait they think people are going to play this?"
Other thing that struck me was the whole 25%/50%/25% attack direction seemed horrific in terms of RNG. Due to the snowbally nature of lanes and heroes, if you "miss" and get an unlucky RNG roll, your hero might die, losing you the lane, and losing you the game, based on something that it seems like you have very little impact on. Now this might just be me not understanding the game enough (again, horrible spectator experience), but that strikes me as pretty terrible. All CCGs/TCGs have RNG in some form just from the draw, with HS being known as having quite a lot of RNG due to card effects. However, the RNG in artifact (based on my limited understanding) is the worse of all since you can't just play a low-RNG deck or something when its a core part of the combat system. Its like if you went to make a favorable trade in HS but the game has an intrinsic system where 50% of the time you actually hit face or the wrong minion instead.