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Artifact ! (GabeN-blessed card game Dota-themed) Artifact ! (GabeN-blessed card game Dota-themed)

12-07-2018 , 12:26 AM
Yeah, diversify your portfolio wrt heroes, get more wins and more fun.

With colors I'm not sure. I've done better with two-color decks, then again, if I can roll out 24 cards of a single faction then that has so far meant that I got like 5xBronze Legionnaire's. If you end up putting Trebuchet tier stuff in your deck then you almost certainly should be moving to three colors. My problem has been that if you have a single hero of blue or black then that's too unreliable as they're so darn squishy. It could work better with green but most drafts you get offered enough high tier green cards for two heroes so it's kinda moot.

During drafting I literally keep track on pen and paper like an old how many playable cards I have for each color. After seeing the first cards of the 4th pack, I come up with a plan A and a plan B for backup, meaning whether I'm going 3/2 of green/red, 2/2/1 of green/black/blue or whatever. Even went for a 3/1/1 in one draft because I live life on the edge.

Last edited by lenC; 12-07-2018 at 12:32 AM.
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12-07-2018 , 12:35 AM
i kinda dislike solo keefe more than the others just because of how bad his card is and cant even play it on other red heroes. but you make a good point that he stays alive longer therefore you can have lanes to play thier color more often. I rarely ever solo jmuy but maybe I should. Portals are so nuts. So is friendly fire and thunderstorm and they arent rare
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12-07-2018 , 03:39 AM
Quote:
Originally Posted by lenC
During drafting I literally keep track on pen and paper like an old how many playable cards I have for each color.
If you put cards on the bench while drafting they won't show up on the counter at the bottom fwiw, allowing you to keep track of your playables in client.
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12-07-2018 , 06:11 AM
Quote:
Originally Posted by Kirbynator


I usually pick farvhan over viper too.
Issue with Farvhan is that awful, awful own spell. Viper's spell, although bad, has some very good sides too, mainly killing a hero before they get to cast stuff, BUT increasing the timer by a turn before they can re-deploy it. Viper passive is also pretty nice vs heroes and plays well with green's game plan of late game.
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12-07-2018 , 07:48 AM
Quote:
Originally Posted by derwipok
If you put cards on the bench while drafting they won't show up on the counter at the bottom fwiw, allowing you to keep track of your playables in client.
Didn't know this, that's cool.


I've seen a lot of weird decks but this is a new. Guy has 4 cards in his deck that he doesn't have a matching hero with, kinda even surprised the game lets you do that. Or lmk if I'm missing some mechanic regarding some rare card, people with 40 cards and 9 items usually tend to be at least half-decent.

In before 10 mana black "Mind Control": "Steal an opponent hero", next level would be including stuff in your deck for that stolen hero.

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12-07-2018 , 10:05 AM
Game was fun for about a week but now haven't touched it in a few days, went back to MTGA. Lack of progression is a huge issue imo
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12-07-2018 , 11:12 AM
https://www.playartifact.com/d/ADCJf...EBNAEzARthAlY_

What's your hero order here? I kinda want to play all of them on the flop. (also sick brag double Time of Triumph)
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12-07-2018 , 12:08 PM
I posted this other day but if anyone wants to do some draft runs hit me up. This game is so hard and I'm so bad.

kags#7232 on discord.
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12-08-2018 , 06:44 AM
TIL negative armor amplifies pierced damage while positive makes no difference.

Quote:
Originally Posted by derwipok
https://www.playartifact.com/d/ADCJf...EBNAEzARthAlY_

What's your hero order here? I kinda want to play all of them on the flop. (also sick brag double Time of Triumph)
I'd have them the way you did, that's a pretty sick deck.
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12-08-2018 , 12:37 PM
Quote:
Originally Posted by Nonfiction
Game was fun for about a week but now haven't touched it in a few days, went back to MTGA. Lack of progression is a huge issue imo
Game definitely needs some form of a ranked ladder that doesnt require real money lol. Love the game design but progression is a huge problem rn. I'll play a few casual matches here and there but definitely not a "sit and play for hours on end" type of game for me
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12-08-2018 , 06:40 PM
I've been playing a ton, the game is great and has a potential to go really far. The initiative mechanic, pace of play / frequency of back-and-forths (especially the item subgame in early turns), and skill intensive randomness (arrows + basic creep deploys) set a great foundation. I expect to get bored with the base set from playing so much, but I have a lot of faith in the long-term prospects of this game.

I copied a spreadsheet off of reddit and have been tracking my drafts. 71% match win so far after 28 drafts. My 2 color decks are doing way better than 3 color, and despite the memes about Blue being terrible, my worst performing 3color combination is Red/Green/Black. I haven't done a single 4 color deck.

Early interaction seems a bit undervalued right now, I see a lot of people losing games with too many cards still in their hand. Avernus' blessing / combat training aren't cards I want to see in my deck, but think they are totally fine 39th/40th cards in decks without many 3 creeps, and can occasionally contribute to a massive snowball when they flip turn 1 or turn 2 combat math.

Winter Wyvern is probably my vote for most undervalued hero, I love mobility options within a lane. I've moved Farvan up on my list recently too. Before I think I was reluctant to plop his signature minion down in marginal situations and it just clogged up my hand, but if you draft for it, he contribute's a lot to green's plan of gumming up the board and setting up an arm the rebellion / rumusque's blessing type

my draft stats
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12-08-2018 , 07:59 PM
That's a cool spreadsheet, do you have a link to the original? I've just been keeping track of the wins/losses in a notes document but no idea of the colour/hero breakdown. Think I was 80% for the first 10 runs and about mid 60s for the next 8 or so.
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12-09-2018 , 05:44 PM
You should be able to fork it and edit your own copy via File -> Make a Copy
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12-10-2018 , 01:35 AM
That's indeed a pretty cool spreadsheet, hoping that data could be supplied by the game at one point.

I'm at 60% overall, 67% if I cherrypick my last 11 runs. Got to sell my stuff before the prices took a complete dive and don't have any intentions to ever play constructed so I've made money playing this.
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12-10-2018 , 01:48 AM
This is probably a stupid question, but can someone explain drafting to me? I just used my first ticket ever to do a draft, and then after I drafted I had to remake my deck and was able to use some cards that I didn't even draft? I don't understand that at all. It's not like Arena in HS where you pick your cards and that's that?
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12-10-2018 , 02:01 AM
You build your deck from the cards you drafted but there's also a default hero for every color that you can always use. (Debbie, Farvhan, Keefe, J'Muy)
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12-10-2018 , 02:11 AM
Quote:
Originally Posted by JohnEPark
This is probably a stupid question, but can someone explain drafting to me? I just used my first ticket ever to do a draft, and then after I drafted I had to remake my deck and was able to use some cards that I didn't even draft? I don't understand that at all. It's not like Arena in HS where you pick your cards and that's that?
I don't think it's you, it's very confusing and they don't really explain it to you.

The cards you didn't draft were "signature cards" that are unique to each hero and if you want to include the hero in your deck, you automatically have to include 3x of the signature cards. You can find out what each heroes signature card is by double clicking on it during draft.

Also note that you don't have to use each hero you draft, each color has default heroes, you can use up to three of each default hero. I highlighted the default heroes:



here you can find a draft tier list that intends to show which cards are good and which are not, there was another one posted itt recently as well.
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12-10-2018 , 02:17 AM
I think it would be cooler if the default heroes changed every week, something like Valve just randomizing between the 20th and 80th percentile of heroes with some amount of cooldown before a hero can be used again. Makes design harder but more fun to play. If something gets broken then it's just for a week.

edit: or maybe just the bottom 50% or otherwise people might not have incentive to draft heroes, you get the gist
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12-10-2018 , 06:36 AM
Quote:
Originally Posted by JohnEPark
This is probably a stupid question, but can someone explain drafting to me? I just used my first ticket ever to do a draft, and then after I drafted I had to remake my deck and was able to use some cards that I didn't even draft? I don't understand that at all. It's not like Arena in HS where you pick your cards and that's that?
This way means you can cut the bad cards from your deck, you only need to play 40 cards and should probably never play more than that.
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12-10-2018 , 11:06 AM
This seems bad

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12-10-2018 , 12:02 PM
is that world wide? cause it would be very low. hopefully its just the region

as for the trend, it will be hard to retain players without a ladder or ranked play of some sort
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12-10-2018 , 01:42 PM
Quote:
Originally Posted by lenC
I think it would be cooler if the default heroes changed every week, something like Valve just randomizing between the 20th and 80th percentile of heroes with some amount of cooldown before a hero can be used again. Makes design harder but more fun to play. If something gets broken then it's just for a week.

edit: or maybe just the bottom 50% or otherwise people might not have incentive to draft heroes, you get the gist
That would definitely be nice. I think it would be fine as long as it removed the constructed-tier heroes from the weekly rotation. Having a strong blue hero (lol) and awful black hero one week would have cool effect to the draft and keep the format fresh.
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12-10-2018 , 07:15 PM
If anything a diminishing player base might help the game in the long run cause itll force Valve to act on it, or so you'd think
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12-10-2018 , 11:08 PM
Thanks for the responses. Very helpful.
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12-11-2018 , 03:32 AM
Quote:
Originally Posted by derwipok
Yeah it's super fun playing in those. I've also made it into the AOC November final for top 8 of the month which will be played on Saturday and pays out at least $25 for all 8 people so I've actually made the money back that I spent for the game
Finished 2nd for $75 in this btw
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