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Originally Posted by Dire
Ok, maybe that's the problem. I usually tend to stay pretty far off the enemies so I never got much use out of vampiric draining, not to mention it used a fair amount of MP and only seemed to work if you were at low health.
Yeah, it only works if you're below full health and the max damage is equal to your max health - current health, which makes it a bit tricky. Depending on why you're playing Necros, you might want to give Death Knights of Yredelemnul a shot.
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And yeah, I usually get to the temple, get to the orcish mines and sometimes the elven ruins and die somewhere in there.
Don't enter the elven halls when you first find them. They're very deadly until your character is quite strong... as a ballpark I'll say XL 18 and for Elf: 7 you need to be even stronger. The Slime Pits are another area that you shouldn't enter anywhere close to when you first discover them.
In fact, you usually shouldn't enter the orc mines when you first find them either... orc mobs are not to be underestimated and you will run into orc sorcerors, high priests and warlords who will mop the floor with you if you enter the mines too soon.
Normally, you should go main dungeon->temple->lair. There are times when you'll want to dip into the mines to gather gold for a key shop item or to recruit orc followers as a Hill Orc Priest of Beogh(this is a strong and fun combo for newbies btw), but generally you want to proceed to the lair straightaway--the threats there are more manageable than those in the main dungeon or mines at the same depth.