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So improve, improve & improve
Yeah, there's no magic anti-variance wand (well, besides NOT posting on 2+2 while on the bubble in a half dozen tournaments
). If you give, you gotta take from somewhere else.
To a certain extent, optimum playing style is determined by our opponents. We're only 1 player at a table of 6, 9 or 10 people. There's only a limited degree to which we can impose our will on the table. If you play a nitty 6/3/1 style at 400NL you're going to be at best, an FPP pro. OTOH, playing LAG style is going to be difficult at 2NL because you can't push anyone off a hand, ever.
Obviously there is a range of profitable styles. If you are better than your opponents then playing more hands and playing them aggressively gives you more opportunity to take their monies. This too is a balancing act - 100% VPIP is a fun exercise against donks but not conducive to long term success.
TAG is often considered a "happy medium" between long term profitability and short term variance. Trying to reduce variance from TAG may work on a case by case basis, but if you take a systematic approach then you become a nit.
Being a nit can be a viable strategy, particularly against spewtards who don't adjust against nut peddlers. However, while nits seldom have really bad days, they also never have spectacular days either. And since they basically never outplay their opponents and rely almost entirely on showdown value they're actually at the mercy of variance to a tremendous degree, particularly in the long term. If you only play your cards, then you're entirely dependent on your cards being good. Because they play so few hands, every hand they play is critical. A couple big suck-outs or coolers in a row is absolutely devastating.
Trying to limit variance any other way than improving your game usually just winds up being counter-productive and increasing your potential to run bad long term.
Last edited by Cry Me A River; 02-20-2009 at 03:53 PM.