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COTW: Understanding Polarization COTW: Understanding Polarization

06-15-2010 , 05:44 AM
Quote:
Originally Posted by Cangurino
Ok, I still don't understand a lot of this. To make things easier let's assume there are no cards to come. Polarization makes sense to me in the following situation:
  • We're in position
  • It is checked to us
  • Our possible bet won't put us all-in

In other situations it's not so clear to me.

I like to visualise my ranges graphically - strong hands on the left, weak hands on the right. So in the above situation, if for a moment we don't bluff, our range looks like

valuebet | check behind

(so we valuebet our strongest hands, and check the rest behind)

If we decide we need to bluff a certain percentage of the time we pick hands at the lower end of the checking range since we don't lose any value if we have to fold to a check-raise.

valuebet | check behind | bluff

Now let's look at a different scenario. Again we're in position on the river, this time facing a bet. The pot size is such that we have only three options: folding, calling, or shoving. Once more, if we only consider value bets our range looks like

valueshove | call | fold

Now if we want to shove as a bluff we choose hands that we would usually fold. We don't pick calling hands (need to work out why), so the bluffs come from our folding range. Since we expect to lose when called it doesn't really matter which hands we pick. However, our chances of beating a bluff catcher are of course higher the better our hands are. Thus we bluff with the top of our folding range.

valueshove | call | bluff | fold

Not sure if this makes any sense and how this ties into polarization. Also this is all probably quite trivial. However, any comments or clarifications are welcome.
zomg, this is a fantastic post. well done sir.
COTW: Understanding Polarization Quote
06-15-2010 , 01:17 PM
Quote:
Originally Posted by venice10
TBH, it all starts with the call pf. If you had raised or folded, you wouldn't be in this position. I don't think you even have a bluff catcher here, his entire betting range beats you. High variance is to shove, otherwise fold.
how is preflop anything but a call IP?
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06-15-2010 , 01:29 PM
Fantastic post. Turned on a lightbulb for me.
COTW: Understanding Polarization Quote
06-15-2010 , 02:13 PM
Quote:
Originally Posted by mpethybridge
zomg, this is a fantastic post. well done sir.
Quote:
Originally Posted by Cangurino
Ok, I still don't understand a lot of this. To make things easier let's assume there are no cards to come. Polarization makes sense to me in the following situation:
  • We're in position
  • It is checked to us
  • Our possible bet won't put us all-in

In other situations it's not so clear to me.

I like to visualise my ranges graphically - strong hands on the left, weak hands on the right. So in the above situation, if for a moment we don't bluff, our range looks like

valuebet | check behind

(so we valuebet our strongest hands, and check the rest behind)

If we decide we need to bluff a certain percentage of the time we pick hands at the lower end of the checking range since we don't lose any value if we have to fold to a check-raise.

valuebet | check behind | bluff

Now let's look at a different scenario. Again we're in position on the river, this time facing a bet. The pot size is such that we have only three options: folding, calling, or shoving. Once more, if we only consider value bets our range looks like

valueshove | call | fold

Now if we want to shove as a bluff we choose hands that we would usually fold. We don't pick calling hands (need to work out why), so the bluffs come from our folding range. Since we expect to lose when called it doesn't really matter which hands we pick. However, our chances of beating a bluff catcher are of course higher the better our hands are. Thus we bluff with the top of our folding range.

valueshove | call | bluff | fold

Not sure if this makes any sense and how this ties into polarization. Also this is all probably quite trivial. However, any comments or clarifications are welcome.
I agree Matt, this is an amazing way of explaining the situation.
COTW: Understanding Polarization Quote
06-16-2010 , 04:45 AM
Quote:
Originally Posted by Cangurino
Now if we want to shove as a bluff we choose hands that we would usually fold. We don't pick calling hands (need to work out why), so the bluffs come from our folding range. Since we expect to lose when called it doesn't really matter which hands we pick. However, our chances of beating a bluff catcher are of course higher the better our hands are. Thus we bluff with the top of our folding range.

valueshove | call | bluff | fold

Not sure if this makes any sense and how this ties into polarization. Also this is all probably quite trivial. However, any comments or clarifications are welcome.
Bolded is because we think our calling range is +EV against our opponent's betting range on the river, but shoving those calling hands would make them less EV than just calling in the sense that we are getting more FE (more +EV) but the times we get called we lose equity (way more -EV) to make it overall less profitable to shove those hands than to just call.

Whereas with the bluff range, its -EV to call, 0EV to fold, but is +EV to shove. So since shove > fold in EV, we shove
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06-17-2010 , 11:25 AM
very interesting post. while learning to play in the micros I've definitely naturally fallen into the depolarised range. Never really thought about trying a polarised range before since so much can be gained just by playing good hands and playing for value at my limits. Will be fun trying out a polarised range against the right people however and seeing how that goes!
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06-17-2010 , 12:07 PM
no idea why polarised turned blue xD
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06-17-2010 , 12:54 PM
Quote:
Originally Posted by shaney
very interesting post. while learning to play in the micros I've definitely naturally fallen into the depolarised range. Never really thought about trying a polarised range before since so much can be gained just by playing good hands and playing for value at my limits. Will be fun trying out a polarised range against the right people however and seeing how that goes!
COTW: Understanding Polarization Quote
06-17-2010 , 01:24 PM
Quote:
Originally Posted by OoLethaLoO
heres a hand i played recently where i had some trouble gauging how much SDV i had and how polarized villain was....

villain is 18/17/2 over 75

Cbet 60% (3/5)
Turn Cbet 0% (0/1)
WTSD 33%(2/6)


Full Tilt Poker $1/$2 No Limit Hold'em - 9 players
The Official 2+2 Hand Converter Powered By DeucesCracked.com

UTG: $202.00
UTG+1: $219.25
UTG+2: $215.00
MP1: $337.25
MP2: $191.00
CO: $200.00
Hero (BTN): $224.00
SB: $271.00
BB: $227.10

Pre Flop: ($3.00) Hero is BTN with K Q
3 folds, MP1 raises to $6, 2 folds, Hero calls $6, 2 folds

Flop: ($15.00) 9 K 6 (2 players)
MP1 bets $10, Hero calls $10

Turn: ($35.00) 7 (2 players)
MP1 bets $18, Hero calls $18

River: ($71.00) 8 (2 players)
MP1 bets $44, [color=red]Hero?
Quote:
Originally Posted by OoLethaLoO
how is preflop anything but a call IP?
I don't mind either a call or 3 bet here (if you were in an earlier position than btn then i would be leaning more so to a 3 bet).

As for the hand I don't think we really have a ton of showdown value tbh (not sure how polarized he is here either). Depending on villain/history, i think it's close between folding or turning tpgk into a bluff and making villain puke onto his screen.
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06-17-2010 , 05:12 PM
Quote:
Originally Posted by Siti_11
ha yeah maybe i should stress the right people bit there i.e. the regs who should have a good idea of what my normal 3betting range is
COTW: Understanding Polarization Quote
07-04-2010 , 04:07 AM
Quote:
Originally Posted by pontylad
I don't mind either a call or 3 bet here (if you were in an earlier position than btn then i would be leaning more so to a 3 bet).

As for the hand I don't think we really have a ton of showdown value tbh (not sure how polarized he is here either). Depending on villain/history, i think it's close between folding or turning tpgk into a bluff and making villain puke onto his screen.
How about raise/fold-to-3bet the flop? Is villain ever on a draw if he calls the raise?

As for the OP:

Quote:
A big point is #5. There is a huge difference between checking A9 behind on a 973 flop and KQ behind on a Q76 board.
I am going to need some explanation here, either because I am being dumb or because I haven't read the necessary previous COTWs or whatever else.

Also, for preflop 3betting, instead of picking specific trash hands to 3bet, why not e.g. 3bet the top of the range always and ATC like 5% of the time decided randomly (or even exactly every 20th time you don't wake up with the 3-bet value range)? Obviously there's nothing magic about 5%, I mean whatever percentage balances your range the way you want it to be balanced.
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07-04-2010 , 04:13 AM
Quote:
Originally Posted by halftilt
As for the OP:



I am going to need some explanation here, either because I am being dumb or because I haven't read the necessary previous COTWs or whatever else.

Also, for preflop 3betting, instead of picking specific trash hands to 3bet, why not e.g. 3bet the top of the range always and ATC like 5% of the time decided randomly (or even exactly every 20th time you don't wake up with the 3-bet value range)? Obviously there's nothing magic about 5%, I mean whatever percentage balances your range the way you want it to be balanced.
the board textures are totally different given the number of cards on the turn can be hellish. either giving our opponent the best hand, or making life very difficult in the minimax game

thats what most people do, yes. they 3b their static QQ+/AK (or w/e they use) and fill the rest of the range with w/e they get. This creates a blind spot for the person we are 3betting against, making it very hard for them to play against us in a hand reading sense. Because we could use A4s, J7o, or 93s...it's just X% of the range is crap hands
COTW: Understanding Polarization Quote
07-04-2010 , 05:39 AM
Quote:
Originally Posted by Autist18
Did I understand this hand correctly or just got lucky?

opponent is 30/25 over 300 hands
6max btw



Full Tilt Poker $10.00 No Limit Hold'em - 5 players
The Official 2+2 Hand Converter Powered By DeucesCracked.com

UTG: $11.86
CO: $10.00
Hero (BTN): $10.00
SB: $9.90
BB: $8.98

CO posts a big blind ($0.10)

Pre Flop: ($0.25) Hero is BTN with 7 7
1 fold, CO checks, Hero raises to $0.45, SB calls $0.40, 2 folds

Flop: ($1.10) J 6 J (2 players)
SB checks, Hero bets $0.50, SB raises to $1.50, Hero calls $1

Turn: ($4.10) 6 (2 players)
SB bets $2.10, Hero calls $2.10

River: ($8.30) 9 (2 players)
SB bets $5.85, Hero calls $5.85

Final Pot: $20.00
Hero shows 7 7
SB shows 3 3
Hero wins $18.67
(Rake: $1.33)
correctly

If he flopped nuts, raising this superdry flop against your broad BTN range is a horrible move. The turn only lovers the chances that he flopped a monster. Also, he would have 3bet QQ+ preflop.
COTW: Understanding Polarization Quote
07-04-2010 , 06:59 AM
Quote:
Originally Posted by *Split*
the board textures are totally different given the number of cards on the turn can be hellish. either giving our opponent the best hand, or making life very difficult in the minimax game
When I said I needed explanation, I really meant that... please walk me through this step by step for this specific example, because to me the two cases being considered both look like TPGK/TPTK on a moderately coordinated board (you didn't even mention suits) and I'm too focused on this similarity to understand the differences or their importance.
COTW: Understanding Polarization Quote
07-04-2010 , 05:33 PM
Quote:
Originally Posted by halftilt
When I said I needed explanation, I really meant that... please walk me through this step by step for this specific example, because to me the two cases being considered both look like TPGK/TPTK on a moderately coordinated board (you didn't even mention suits) and I'm too focused on this similarity to understand the differences or their importance.
alright, lets try this again. We have:

A9 - 973
KQ - Q73

Lets talk about the A9 hand first:

On A9 we have TPTK, which is a good hand. But on the turn, any T, J, Q, K can be a tough card to play. sometimes it will hit our opponent's hand and give them a better pair. sometimes it will miss our opponents hand, but act as a scare card. Even an A, which is good for our hand, can be one of those "good/bad cards" because it makes a stronger hand for us, but scares our opponent from paying us off.

Also, this texture isn't very definitive. plenty of hands can float this flop and feel comfortable. 88, 55, even 44 can feel pretty safe here given the no broadway card texture (hell, even gutshots with a hand like 65 can continue here). So a bet here can prove to be very outright profitable given the worse hands that can happily continue

Lets talk about the KQ hand:

When we have KQ on Q73 we have TPGK, which is a good hand. But on the turn, the only hell card is an A. Again, we can make the argument that a K acts as the "good/bad card", but even still, that is only 2 cards that can hit the turn that make hell (so 4 A, 3 K, for 7 bad cards, which will come up ~14% of the time on the turn. As oppose to the 4 T, 4 J, 4 Q, 4 K, and 3 A for 19 bad cards, which will come up ~38% of the time in the A9 example).

Also, the KQ hand is much more definitive, especially given the texture. Hands like 66 or 44 probably won't always feel comfortable floating this fllop. They may if we check, they may also bluff if we check. All we know is that the board is less mistake prone than the 973 board. Mostly because we can get crushed in the minimax game checking the 973, but will pretty much never get crushed in the minimax game checking Q73 (because we want a 2 street hand with TPGK most of the time anyway).

In the event you don't know what minimax is: Minimax is a game theory decision in which a player tries to minimize his losers and maximize his winners. Anytime we are losing more with our losers and winning less with our winners than our opponent, we are getting crushed by the minimax game.

that help? (btw, this was all written like 22 seconds after i woke up...so if it a pinch sloppy, my fault)

Last edited by *Split*; 07-31-2010 at 03:58 AM. Reason: mistype
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08-21-2010 , 01:33 AM
Small clarification: in OP u have KQ on Q76 board
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08-21-2010 , 03:28 AM
Quote:
Originally Posted by Klankster
Small clarification: in OP u have KQ on Q76 board
effectively the same board type against most villains
COTW: Understanding Polarization Quote
10-07-2010 , 05:49 PM
Is there any value to polarizing your opens or do you think this weakens your range too much from OOP?
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10-07-2010 , 05:51 PM
Quote:
Originally Posted by DDAWD
Is there any value to polarizing your opens or do you think this weakens your range too much from OOP?
i can think of 1 game I've ever played in where i would do this. so not rly imo
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10-07-2010 , 06:05 PM
Ah, ok. Thanks
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10-13-2010 , 12:57 AM
How much do you shift around your toss/bluff/call/nuts ranges based on the villain? Say against a station, might you move some of your top calling hands into your raising range while tossing your weakest bluffing hands? And perhaps doing the opposite against a nit?
COTW: Understanding Polarization Quote
10-13-2010 , 01:08 AM
Quote:
Originally Posted by DDAWD
How much do you shift around your toss/bluff/call/nuts ranges based on the villain? Say against a station, might you move some of your top calling hands into your raising range while tossing your weakest bluffing hands? And perhaps doing the opposite against a nit?
you are waaaaaaaaaay too focused on building some odd "totally balanced and un-exploitable" strategy rather than just focusing on playing solid and dynamic. imo
COTW: Understanding Polarization Quote
10-13-2010 , 01:16 AM
Well, I was asking about being dynamic with these ranges. To shift them around to take advantage of different opponent types. So that I'm not playing the same ranges against a nit that I am against a station.
COTW: Understanding Polarization Quote
10-13-2010 , 01:21 AM
Quote:
Originally Posted by DDAWD
Well, I was asking about being dynamic with these ranges. To shift them around to take advantage of different opponent types. So that I'm not playing the same ranges against a nit that I am against a station.
oooo...my bad. it looked different when i first read it.

the most important part of your range is your SDV part. that part is the most "sliding" as TP might just be SDV against one opponent, or might be closer to value versus another. So yea, against a fish a typical SDV hand might shift closer to value in a particular hand whereas, in this same hand, our hand might be pure SDV versus a tighter player. if that makes sense and gets you closer to an answer
COTW: Understanding Polarization Quote
10-13-2010 , 01:50 AM
Yeah, it's pretty obvious when you say it that way and standard advice 2+2 advice to stack off against a fish with TP, but not against a nit.

Thanks for your help. I'm trying to work on changing my game up a little so that I can play against some of the more TAGish players. I know I need to add some bluffs in, but I'm kind of trying to figure out the best way to do it, especially against opponents who can hand read a bit. Not necessarily a completely balanced game, but at least a little more so in that direction, especially in preparation for trying to crack through to small stakes.

Much obliged!
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