Quote:
Originally Posted by Zuko
X % of your range is "air" . you want to be able to bet as often as possible with the "air" part of your range , while balancing it with value and making villain indifferent between calling and folding. when you bet polarized you basically bet the "nuts" for value and add some bluffs. Since villain is always only bluffcatching and pretty much never beating a valuebet, the pot odds he gets and the construction of your betting range decide if he is indifferent or not. if you bet 25% pot with a polarized range that means you get to bluff only 20% of the time you bet. if you bluff more often villain has a +ev call. but if you bet pot you get to bluff 33% of the time... the more often you get to make a blanced bet, the more money you eventually make. that is why you want to bet big when using a polarized range. Obviously you need the "value" hands to make these big bets. because if your valuebets lose at showdown too often that doesnt work because your bluffs always lose when they get called. so stronger your hands are the bigger you can bet. the bigger you bet the more often you get to use bluffs because villains odds are worse.
Thanks for the basic lesson, but I feel you've missed the point somewhat.
All of the above applies is in situations where Villain has a condensed/capped range, that's why "villain is always only bluffcatching", all the logic follows from there. Villain having a condensed range is an additional assumption we are making, which wasn't stated in the exercise (we were just told they check sometimes in this situation that's a range bet).
If Villain was checking 100% of the time here, they are making a mistake by not betting in a situation where they have range advantage (so they aren't realising as much value as they could), but they are not capped when they check and therefore still have the same range advantage they had as the preflop 3 better.