Quote:
Originally Posted by afortiori
What are the reasons for flop check?
It's really complicated, and I don't fully understand why solvers do it, but it's something to do with villain floating these kind of dynamic boards at a very high frequency, so you can't c-bet very much anyway, and you need to check-call with some strong hands (overpairs) to 'protect' the overcards you're also checking. (Otherwise, every time you check, villain can bet with air and take it down, because your checking range is so weak).
If you c-bet every combo of 99+ on this flop (along with various overcards) and villain floats, the turn and river are really hard to navigate, as the turn will put loads of combos of nutted hands into villain's range, and you don't want to bloat the pot OOP on boards where you're really not sure if you're winning. If possible, I like to take a street off OOP with overpairs on low boards, because it's so hard to triple-barrel for value and get called by worse. Check-calling down stops you ever getting stacked when you're beat, but still gives villain the opportunity to bluff or v-bet with worse.
I kind of have a general rule for spots like this. "If villain will float in position a lot and the turn will more likely connect with his range than mine, be more inclined to check than c-bet". I'm not averse to checking my entire range on this flop, tbh.
Quote:
Originally Posted by DooDooPoker
so this is the best hand i bet/fold? I probably should of x/c in retrospect but i figured FDs bet the flop most of the time and he only has 7 combos of full houses.
I'm not really sure. I think you need to go smaller with your one pairs if you're betting the river. Bluffs can probably work at a lower price too. With the size you chose, it seems very unlikely that villain bluff-raises, and although he doesn't have many value hands, they all beat aces (apart from KJ, which should just be a call, but villain might be overplaying it).
Last edited by ArtyMcFly; 09-20-2018 at 06:26 PM.