Quote:
Originally Posted by CarlosChadha
The fewer players there are, the fewer percentage of starting hands you can fold pre flop. The fewer hands you fold pre flop, the more strategic decisions you must make on all streets. The more strategic decisions that you make per hand you are dealt, the more skill matters. Thus, the fewer players at the table the MORE of a skill game it is, on a per hand bases.
However, varience does go up because pots are bigger, since there is less folding. Since variance is bigger, you get to play fewer hands before you bust out. Fewer hands mean fewer opportunities to make strategic decisions, which reduces the amount of skill when playing short handed in a freeze out tournament.
I think that increased skill from seeing more flops far outweighs the decreased skill from being dealt fewer hands before busting. This is because the extra hands you are dealt at a full table, due to lower variance, mostly involve folding pre flop and therefore don't involve much strategic decision making (skill).
This confused me for a bit, but I think your logic is flawed. One way to "prove" it is, is to replace "going to six handed" with "doubling the blinds", in your argument.
If you double the blinds, then you can fold fewer starting hands pre-flop. Then, by your logic : "The fewer hands you fold pre flop, the more strategic decisions you must make on all streets. The more strategic decisions that you make per hand you are dealt, the more skill matters. Thus, the higher the blinds, the MORE of a skill game it is, on a per hand bases."
I think anyone who has reached a point in a tournament where the average is ten BB or less would agree that the higher the blinds, the more luck becomes the determining factor in success. Raising the blinds, and going short-handed, both increase the pressure to play, but they also increase the pressure to get chips in pre-flop, so fewer hands are played on multiple streets.
Although I stand by my view that full-ring play leaves a little more room for skill, the main point is that I don't see the need to change the game part way through the tournament. If people run nine-handed and six-handed tournaments we can each choose our own poison.