Quote:
Originally Posted by RedOak
Plog, perhaps you could modify your rating system to put weights on field size remaining at each level. So Level 1 might have a 99% weight but level 18 might only have 7% weight since 93% of field likely gone by level 18. I think there are some calculators around online that will show how many left based on field size and structure.
+1 this.
While I understand why the overall structure is faster this year (hence the 20%drop in rating according to plog's formula), it is only faster because of a change to one level when some 90% of the field will be eliminated. Frankly I wish it were a tad faster early on, but that is a debate for another time.
Anyhow, plog's methodology assumes the very early levels don't matter. One can agree or disagree, but at least he has a fairly logical reason for why he makes this assumption. By the same token, levels that occur when the vast majority of players have been eliminated don't matter as much either. There needs to be some way of taking this into account, otherwise the rating system has a flaw which makes it less useful.