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****Official PartyPoker/Bwin 2015 MTT Discussion Thread**** ****Official PartyPoker/Bwin 2015 MTT Discussion Thread****

09-29-2017 , 09:15 AM
Funny how they have excuses for any change requested or it takes 1 year + to make a requested change, but they have no problem ****ing about with stuff that no one asked for.

The team dealing with the schedule seem like total guessers and are stealing a living.
09-29-2017 , 09:38 AM
Who came up with those dumb changes wtf
09-29-2017 , 12:29 PM
Well, I'll spend some more time to bring up an improved new 109 / 215 schedule. It really doesn't have any revolutionary changes, but it would make more sense by making schedule structures more uniform. High Rollers are fine as they are, except I would make Friday PKO (as well as Uppercut) a regular tournament. Maybe some of those could support larger guaranteeds.

I would hope people responsible making tournament schedule (pads, bryan and rest of the team) would look at it and stop changing tournament structures every day. It is okay to test new structures to see if they work better, but having 4-5 different structures at place is just a mess. I don't expect that you would copy this suggestions altogether, but I hope you'll make tournaments to use same structures with just altering blind levels.

Each tournament would use same blind structure and has 16 levels of late reg (last level for late reg being 1250/2500/250 or without antes for PLO / PLO8). For sake of clarity it's better to use same structure and just change blind levels, and I think it is rather good although very slow structure).

Guaranteed changes are just suggestions and reflect tournaments which I think have potential to grow.

All times CET, changes outside of blind levels bolded. All buy-ins 109$ except Eliminators.

12.00 Apollo freezeout $5k guaranteed 10 / 12 / 14 min blinds (lvl 11-20 12, lvl 21 -> 14)
13.00 PKO freezeout $5k guaranteed 10 / 12 / 14 min blinds
14:00 Rocky $5k guaranteed 10 / 12 / 14 min blinds
15.00 PKO freezeout $5k guaranteed 10 / 12 / 14 min blinds
16:00 Drago $10k guaranteed 10 / 12 / 14 min blinds
17:00 PKO freezeout $7,5k guaranteed 10 / 12 / 14 min blinds
18:00 Weigh-in deepstack re-entry (2) $25k guaranteed 15 min blinds
18:00 PLO re-entry (2) $5k guaranteed 10 / 12 / 14 min blinds
19:00 PKO freezeout -> rename this one like "Sparring Match" $15k guaranteed 10 / 12 / 14 min blinds
20:00 Uppercut re-entry (2) $50k guaranteed 12 min blinds
20:00 PLO re-entry (2) $7,5k guaranteed 10 / 12 / 14 min blinds
20:00 PLO8 re-entry (2) $5k guaranteed 10 / 12 / 14 min blinds

21:00 The Eliminator PKO $20k guaranteed 10 / 12 / 14 min blinds
22:00 Clubber turbo re-entry (2) $20k guaranteed 6 / 8 min blinds (6 min for first 15 lvls)
23:00 Balboa turbo PKO $10k guaranteed 6 / 8 min blinds
0:00 Eliminator 2 PKO $15k guaranteed 10 / 12 / 14 min blinds
0:00 Uppercut 2 $20k guaranteed 10 / 12 / 14 min blinds
1:00 Balboa 2 turbo PKO $7,5k guaranteed 10 / 12 / 14 min blinds
2:00 Clubber 2 turbo $7,5k guaranteed 6 / 8 min blinds

And reasoning behind changes:

- Removed: 11.00 CET PKO overlays every single time it launches. While I am not against overlay, I would rather sleep over it when playing for leaderboard. And I think it's better to take risks and overlay in some more popular tournaments instead of keeping this one.

- Added: 01.00 CET Turbo PKO Balboa 2 - There's no tournament at this time slot, and having a turbo PKO at this slot would probably tempt those players who run deep at the Uppercut and other tournaments.

- Added: 18:00 CET additional PLO 109$ re-entry

- Added: 20:00 CET PLO8 (would really prefer NLO8, but you can't do it). Popular demand is there. Just give it a shot!

- Uppercut blind levels: No 10 min blind levels early to keep it open for late registation until 23:00 CET, but no longer blind levels aim to lower total time so that people can actually play it. This should shorten duration of tournament by 20%.

- Changed: Weigh-in from PKO to deepstack re-entry. This has been cannibalizing both 55$ and 109$ PKOs starting 1 hour earlier and after. Larger guaranteeds for remaining PKOs and good guaranteed to this deepstack re-entry, which I believe many people will late reg alongside Uppercut. Also improved guaranteeds for remaining PKOs.

- Changed: Clubber to re-entry, to support far larger guaranteed.

- Changed: Clubber 2 to lower guaranteed. I just don't think you can support 10k at that time slot, sorry.

- Overall for blind levels: 15 min levels will make small tournaments to last 8-10 hours and large like Uppercut last up to 12 hours (Sunday tournaments could break like 16 hours). This is just too much for regular one day tournament.

- You could change 10 / 12 / 14 min blind levels -> 12 min if you wish. I personally think that shorter blind levels at the beginning and longer in the end is best way to go.

Although I think Eliminator 2 is a stretch and cannibalize Uppercut 2, at least it'll give Canadians some slow/regular speed PKO to play. Also it is rather ambitious to have $20k guaranteed in Uppercut 2, but I guess that with new Canadian-only leaderboards you really are trying to get Canadians to play in Party. I would actually lower it to 15k.

I would ask for people who agree even on some points to show their support. No need to love all aspects of the schedule proposition and it's not perfect by any means. If there's something that you don't agree at all feel free to say so.

I would also love to see proposals for low-midstakes tournaments and satellites, but I am far more focused on high buy-in tournaments as I play them. But it's important to have good selection of tournaments at all buy-in levels.
09-30-2017 , 10:17 AM
Quote:
Originally Posted by FarseerFinland
[...] but I guess that with new Canadian-only leaderboards you really are trying to get Canadians to play in Party.
Just because of interest, do you have a link for that? Just wondering, that I never heard of it and cant find it anywhere.
09-30-2017 , 10:43 AM
Quote:
Originally Posted by mico93
Just because of interest, do you have a link for that? Just wondering, that I never heard of it and cant find it anywhere.
I just happened to notice it in CPP twitter:



Also asked if anything like that for Nordic players, but I guess they've got enough Nordic players
09-30-2017 , 02:01 PM
Can you add "late reg time remaining" in the tournament lobbies?
09-30-2017 , 06:35 PM
This is getting beyond ridiculous. 375/750 blind level between 350/700 and 400/800 and 750/1500 between 700/1400 and 800/1600. Throw the dog out of window.

09-30-2017 , 07:11 PM
Quote:
Originally Posted by FarseerFinland
This is getting beyond ridiculous. 375/750 blind level between 350/700 and 400/800 and 750/1500 between 700/1400 and 800/1600. Throw the dog out of window.

Use this structure for powerfest and make everything 2-day if you want it, don't make ridiculously slow structures for tournies with 7 buyins up top.
09-30-2017 , 07:12 PM
how come party cant do ^^^ w/ tourneys that start around 2-4pm CET and give them some nice guarantees , not exactly excited to play some $22 1.5k gtd lol
09-30-2017 , 07:19 PM
A move to make sure they hit gtds?
09-30-2017 , 07:23 PM
I actually considered playing some tournaments for mid leaderboard alongside high leaderboard, but dropped the idea when I noticed that they had shortened late reg from 15 levels to 12 levels.

People generally don't like re-entries, but 1 optional re-entry with 3 levels longer late regs would support larger guaranteeds. No need to make everything re-entry, just some with intention of aiming higher prize pools.

Quote:
Originally Posted by Soepgroente
Use this structure for powerfest and make everything 2-day if you want it, don't make ridiculously slow structures for tournies with 7 buyins up top.
Decent thought, but for larger field powerfests it would mean 3- or even 4-days of running time. Maybe some special online version of DeepStack Extravaganza?

Last edited by FarseerFinland; 09-30-2017 at 07:28 PM.
09-30-2017 , 07:42 PM
As someone who was actively involved in discussing these changes, I will try to explain the reasoning behind the recent changes step by step.

So firstly the new structures got introduced after a lot of player feedback (mostly from recreational players) that they wanted to start shallower and have more play throughout. So as a result of this these new structures were introduced where you start with 100bbs. Problem was though these tournaments were taking too long as was evidenced by multiple complaints. The response to the structure was actually great however, as the numbers showed that much more people jumped in from the start/earlier and were keen to re-enter as well. Also I almost forgot to mention this pulls in quite a bit of canadian players (which is a significantly high % of the total playerbase on party right now) who can jump in now. So essentially both of those worlds are able to meet each other, which automatically creates bigger numbers.

As a compromise for shortening the levels (which will be based on buy in level, ranging from 7 mins to 12 mostly for regspeeds) it was agreed that we would add a few more levels in between at the start for the time being. It is the plan however to cut down the late reg in the future (and thus cut a few of those levels again) when the playerbase can actually support it. For the time being I don't think any party - pun intended - really is hurt by these changes, to the contrary actually:

1) Players (esp the recreationals) seem to enjoy those structures a lot more
2) Tournaments will be shortened significantly again, and will almost go back to the level it was before (we estimated uppercut will take almost 2 hrs less for example)
3) Bigger pricepools is great, both for the players as for partypoker ofcourse

We are aware this is not an optimal solution, but I do think it's a very reasonable one for the time being. The changes are planned to roll out in the next week I believe for all the tournaments.

Last edited by LittleGoliath; 09-30-2017 at 07:49 PM.
09-30-2017 , 07:59 PM
Well, if you shorten lateregs without shortening tournament duration then I will surely be gone. That's actually roughly _only_ thing that keeps Party even remotely playable nowadays, since if you play for instance Uppercut from the start it'll mean you have to be prepared for 12+ hours of playtime.

And yeah, I am not actually against smoother blind levels. It's quite okay if you decide to make blind levels shorter, blind jumps smaller and in the end tournament length remains the same. Although I really think altering blind levels are better solution here. The main problem here is and has been tournament length. Surely you have to understand that very few recs who's working / studying is able to play tournaments which last 10+ hours during weekdays. 2-day events for larger events might be a part of a solution, but not really effective one.

There's also currently nothing to play for highstakes players who enjoy shorter sessions, as PartyPoker turbos are effectively slower than regular speed tournaments on many other sites.
09-30-2017 , 08:05 PM
Quote:
Originally Posted by FarseerFinland
Well, if you shorten lateregs without shortening tournament duration then I will surely be gone. That's actually roughly _only_ thing that keeps Party even remotely playable nowadays, since if you play for instance Uppercut from the start it'll mean you have to be prepared for 12+ hours of playtime.

And yeah, I am not actually against smoother blind levels. It's quite okay if you decide to make blind levels shorter, blind jumps smaller and in the end tournament length remains the same. Although I really think altering blind levels are better solution here. The main problem here is and has been tournament length. Surely you have to understand that very few recs who's working / studying is able to play tournaments which last 10+ hours during weekdays. 2-day events for larger events might be a part of a solution, but not really effective one.

There's also currently nothing to play for highstakes players who enjoy shorter sessions, as PartyPoker turbos are effectively slower than regular speed tournaments on many other sites.
Apparently you haven't read my post completely. You see a few new levels and automatically assume uppercut will now take 12 hrs, as we actually calculated it will take almost 2 hours less than it was doing this week, which is pretty close to what we had before (9-10hrs). Still not optimal I agree with that, but nowhere near the 12 hrs you are predicting.

Don't shoot me if I get something wrong, but I believe the clocks will become:

0-99 turbo's 5 mins
100+ turbo's 6 mins
0-11 7 mins
22s 8 mins
55s 9 mins
109s 10 mins
215s/530s 12 mins

Plus move up one rank for the special tournaments. So jab gets 8mins, contender 9 mins etc you get it.

Last edited by LittleGoliath; 09-30-2017 at 08:11 PM.
09-30-2017 , 08:20 PM
Uppercut is still using old blind levels with 15 mins today so didn't notice it. Was mainly speaking about those tournaments which were changed already, starting from Eliminator 2.

With one week we have seen probably like 10 different structures in 109 / 215s. It's great you're being creative, but maybe taking a breath, simply cut tournament blinds a little bit to make them bearable would have been better solution and check how thing will run.

109s tomorrow seems to use 10 min with 15 lvl late regs (early PKOs at least) or 12 min levels with 20 lvl late regs and different structures. How about making them all using this new blind levels to avoid confusions, although I think that it is currently far too slow. There's also one 15:00 CET PKO and 17:00 CET PKO which uses 10 min blind levels with 12 min blind levels after level 10 but still has 12 levels of late reg.

Could you at least use one structure for all tournaments with just differing blind levels. It has been asked for so many times.
09-30-2017 , 08:24 PM
I definitely agree there needs to be some uniformity but as I already mentioned

Quote:
Originally Posted by LittleGoliath
The changes are planned to roll out in the next week I believe for all the tournaments.
Since all the structure have to be put in manually, they are doing it step by step now. The canadian timezone tournaments were first in this case. So when all the changes are done, every regular tournament will have 20 levels of late registration and the same structure but just a different clock according to their buy in.

Quote:
Originally Posted by FarseerFinland
And it seems there's a bug. Right now there should be 900/1800/180 level going on in eliminator 2, but for some reason blind level is 900/2000/180.
That's correct, in some tournaments this was indeed the case. Ofcourse this was not intentional and is currently being rectified. Just a result of having to put in the structures manually I assume.

Last edited by LittleGoliath; 09-30-2017 at 08:41 PM.
09-30-2017 , 08:34 PM
And it seems there's a bug. Right now there should be 900/1800/180 level going on in eliminator 2, but for some reason blind level is 900/2000/180.
09-30-2017 , 09:01 PM
a little confused, your going to roll out these new blind levels on all tournaments? then remove them? Then we will be left with previous blind structures but with no intermittent levels?
09-30-2017 , 09:22 PM
Quote:
Originally Posted by jambo227
a little confused, your going to roll out these new blind levels on all tournaments? then remove them? Then we will be left with previous blind structures but with no intermittent levels?
1) Yes
2) The structure is planned to remain mainly the same, however it would be nice if partypoker has the playerbase to support a shorter late reg in the future and then perhaps we can cut some of the early levels that we now had to introduce as a compromise so those are bb750 bb1100 & bb1500. This is a long term project though, and probably not gonna be the case for the first couple of months anyway.
3) So no, if there were to be some changes again in the future, it would most likely be cutting the newly introduced levels and perhaps the double bb300. However again, this is a longterm idea, so don't worry about that for now.

Last edited by LittleGoliath; 09-30-2017 at 09:43 PM.
10-01-2017 , 06:24 AM
Quote:
Originally Posted by FarseerFinland
And it seems there's a bug. Right now there should be 900/1800/180 level going on in eliminator 2, but for some reason blind level is 900/2000/180.
Wow how does that happen? Kind of frustrating party has done so well to upgrade the software but basic administrative tasks like this are constantly screwed up.
10-01-2017 , 06:26 AM
Also still can't understand the thought behind the weekly CPP leaderboard. MFP93, DukeofSuffolk and evianwater1 all about to win another package - some of those guys already won 8 or 9!!!
10-01-2017 , 06:42 AM
honestly some of the new blind levels just look out of place and totally unnecessary.

The first 3 levels of the tournament are bb300, bb300 and bb350, i mean who else does this. You now have way too many levels with the blind jumps being too small.

It would be nice to just register a few mtts with an old traditional structure of 3k or 5k stacks and normal blind levels, but wow you guys make some super weird decisions.

Last edited by jambo227; 10-01-2017 at 06:51 AM.
10-01-2017 , 07:56 AM
Quote:
Originally Posted by jambo227
honestly some of the new blind levels just look out of place and totally unnecessary.

The first 3 levels of the tournament are bb300, bb300 and bb350, i mean who else does this. You now have way too many levels with the blind jumps being too small.

It would be nice to just register a few mtts with an old traditional structure of 3k or 5k stacks and normal blind levels, but wow you guys make some super weird decisions.
I might be a little biased here, but I think this makes a lot of sense to be honest. Early stages where you start 200bb+ deep just aren't very appealing and now people jump in earlier and the first levels already mean something. However when you create such a structure you can't just jump the levels at a regular pace because then after 1hr your starting stack would only be worth like 15-30bb's (depending on clock) anymore, so that's why I think it makes sense to have quite a bit of those seemingly unnecessary levels at the start to make this transition not too brutal. Just give them a try, i'm pretty sure you will like it when you play. And as I mentioned, they won't take any/much longer than they used to. I know some decisions seem to be weird, but usually there actually is some thought behind every decision they make.
10-01-2017 , 08:28 AM
i agree that 200bb+ starting stacks is not very appealing and a quicker structure at the start is better, but surely there is a better way than this, i mean how can we still be taking about structures? this is basic stuff. I could be wrong but i think part of the problem could be the 30k starting stacks, its like you are having to work around the structures because of starting stacks, i'm no expert but the big chips do not seem to create such a good structure throughout the tournaments. Give me back 3k starting stacks with 10/20 blinds any day.

There was a structure that was put in place some time ago i thought was very good, but they removed it after a few days lol. I would love to try the games but there isn't much to play, which is a much bigger problem than anything else.
10-01-2017 , 08:40 AM
Quote:
Originally Posted by jambo227
i agree that 200bb+ starting stacks is not very appealing and a quicker structure at the start is better, but surely there is a better way than this, i mean how can we still be taking about structures? this is basic stuff. I could be wrong but i think part of the problem could be the 30k starting stacks, its like you are having to work around the structures because of starting stacks, i'm no expert but the big chips do not seem to create such a good structure throughout the tournaments. Give me back 3k starting stacks with 10/20 blinds any day.

There was a structure that was put in place some time ago i thought was very good, but they removed it after a few days lol. I would love to try the games but there isn't much to play, which is a much bigger problem than anything else.
+1, or smth like 5k and 15/30 blinds, but I don't think they will do this anyway

      
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