Quote:
Originally Posted by Bryan - Party
I saw multiple events in Vegas over the summer which allowed direct buy-in to Day 2, even in tournaments which had multiple Day 1s.
There are a lot of live mtts that have multiple starting days ( 1a/1b/1c etc) and are ALLOWING LATE REGISTRATION into first 1-2 lvl of day2, plus option to reenter, and that is perfectly ok and fine imo
The catch here is that when you late reg into day 2 you are getting the same starting stack as players who register on lvl 1 on day 1 and that starting stack is not more the 20-50bb depending on how fast structure is
The problem imo with phase mtts @party the way they are is that you can buy in (with options to renter) directly into phase 2 with 100bb stack (that is 10x phase 1 starting stacks) which is kinda absurd imo when i imagine (i am not sure about this %) max 10-15% of players that play phase 1 and qualified for final phase have 100bb+ stacks
It is just waste of time for some one that can afford to directly buy in into final phase
And also roling back lvl in final phase is stupid for obv reasons
-phase 1 5bb stack in last lvls is like 20bb final phase stack => so from strategic point of view if u have 10- 30bb stack in last lvl from phase one you should play super tight and stall in oredr to make into final phase where your stack will automaticly 2x-4x in bb when you qualify into final phase and lvls are roled back, and on the other side if you are one having big stackIn those final lvls of phase 1 you can/should relentlessly abuse all those stacks,
so i dont see any fun or motivation for someone (except money) to play phase1 in those circumstances where corect strategy for 90% of field left in last lvl is to stall and play as liitle hands as possible and corect strategy for other 10% is to play super agro, when u can directly buy in with 100bb into final phase
My suggestion are
- make phase 1 to be played to the same lvl from what final phase start (dont roll back lvl)
- dont allow direct buy ins into final phase ( if u do that it will be nice if everyone that qualified for final phase will be ITM, 2x - 3x phase 1 buy in min cash)
- if you must allow direct buy ins into final phase make direct buy in starting stack to be max 30bb-50bb and only allow 1 hour late reg/rentry period in final phase
Last edited by Re8uZ; 09-25-2017 at 06:55 PM.
Reason: For reasons above i never play phase 1 and directly buy in into final phase, or skip all