Quote:
Originally Posted by bright_sensor
hi guys, I'd like to run a mishmash, and my mind is going full steam on writing one right now. it'll be interesting, unique, challenging and hopefully a great game.
so if there's a time available to run one, that would be awesome. also, would need a co-mod, and be interested in co-modding with someone else if you need some help.
any advice appreciated
Quote:
Originally Posted by bright_sensor
theme I'm working on is along the lines of "fate vs freewill", battle for the universe. it would be pretty unique.
player count could be like 25-50 or something... could prob do more or less
That's a pretty large interval.
Since you asked for advice:
A lot of people play most of the mish-mashes available because they love the game, but another lot signs up for themes they like. "Fate vs freewill" is a pretty vague theme, so prepare for heavy recruiting.
If you plan to use uncommon roles, be cautious. Make sure your role(s) do not break your game, either by themselves or by interaction with one another.
-Try to have a rough idea on how much you want your game to last. After you do, try to run a few simulations.
-If you plan to allow character claiming, either provide some cover characters or an anticlaiming mechanism for the wolves.
-If you plan to have a lot of village Power Roles, same deal: cover roles or anticlaiming mechanisms.
-Try to not include troll roles. If you plan to include negative utility roles, ask yourself if you think that their recipients will enjoy them. People play games to have fun.
-Ideally, your co-mod can fill in when you are absent; if you are american and have difficulty processing Night Actions or opening the thread in the American morning, try to find and Euro co-mod (or someone that will manage to do the aforementioned things).
I am sure other folks will chime in as well. Good luck!