Quote:
Originally Posted by insanity31
if i'm understanding this correctly, seems like you could just do a 0 clue for both assassins and be very likely to win imo
But why zero clue assassins? The other spymaster would spend his/her time getting the neutral bonus words. The only penalty an assassin has is that it is a turn-ender, just as picking the other team's words would be a turn-ender. So really, the assassins become the only 2 neutral words.
I guess you could put in a -2 for hitting an assassin, to make them more penal.. In fact, that would probably be a good idea.