Quote:
Originally Posted by Thingyman
well, you included the caveat that it was mostly for situations where the seer has information of low value, so I don't think it's that fps'y in that context
the "I peeked either X or Y wolf" thing is perhaps the most fps'y thing you wrote
That's the part I was referring to.
Quote:
Originally Posted by metsandfinsfan
Soah
So you think it's important to force the wolves to work hard to find the peeks?
Generally speaking, yes. Unfortunately, this can also waste an equal amount of the village's time, so it's something I've started to reconsider after the misery of having to look through 500 posts of a seer who was NKed. And it's often harder for the villagers than the wolves, since the village has to be absolutely certain of your peeks whereas the wolves can just kill you if you seem to be right about everything.
This reminds me of something else. If the seer is NKed and we can't figure out the peeks, I'm always going to act like I've figured them out, as long as there is any sort of reasonable basis for me to do so. I don't actually care if I'm right about them being the peeks. I just want to force the wolves to make kills on our agenda rather than theirs. Wolves generally go along with it as long as there appears to be consensus, and if one of those players doesn't get NKed then we can revisit the evidence and decide if their survival is incriminating or a setup. (I don't think it's a setup too often, as long as the village was doing a good job of acting convinced of the peeks.)