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Werewolf LC Thread Werewolf LC Thread

11-10-2013 , 11:56 AM
While I enjoyed LOTR, I'm with LKJ here. The focus in a lot of mishmashes has drifted too far from playing ww. Like I said, I enjoyed LOTR, but while I don't really understand all the mechanics that went into it, I'm not sure they added to the experience as it went and I feel like things could easily have gone badly wrong.
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11-10-2013 , 12:06 PM
Quote:
Originally Posted by confirmedtroll
If you need some help...
I owe you 1% of help.


Spoiler:
My 1% of help in The Hobbit consisted of trying unsuccessfully to talk CT out of having the wolves start the game out in separate groups.
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11-10-2013 , 12:14 PM
We do not have any thread for a sheep business?
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11-10-2013 , 12:15 PM
still dont understand your modesty about your help.

I'm gonna show you what 1% feels like.
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11-10-2013 , 12:16 PM
Fwiw I think multifaction games are so removed from ww that it should be disclosed up front.
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11-10-2013 , 12:20 PM
What multifactions game have there been except GOT?
I would like to read some.
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11-10-2013 , 12:29 PM
Quote:
Originally Posted by confirmedtroll
What multifactions game have there been except GOT?
I would like to read some.
I was in at least one other. Don't remember exactly.
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11-10-2013 , 01:17 PM
Quote:
Originally Posted by diskoteque
Fwiw I think multifaction games are so removed from ww that it should be disclosed up front.
Agree
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11-10-2013 , 01:18 PM
alice in wonderland is the only one i can think of off the top of my head. I feel like there have been a bunch though
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11-10-2013 , 01:54 PM
Those games are inherently not werewolf anymore.
That does not make them necessarily bad, see GOT2 which received a ton of positive opinions.
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11-10-2013 , 01:58 PM
Yeah, I don't think it makes them bad either - just different. And different enough that I think it should be a requirement to give some sort of warning about it before people sign up for something that they think is werewolf :P
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11-10-2013 , 03:05 PM
Quote:
Originally Posted by Thingyman
confirmedtroll, you're Dutch?
never have I been so insulted

Also @ the map based stuff - if this happens for HP6, it will all be public info.

And who cares if a game does not resemble ww. The point of a game is that it is fun and challenging, not that it is ww
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11-10-2013 , 03:12 PM
Quote:
Originally Posted by Gabethebabe
never have I been so insulted

Also @ the map based stuff - if this happens for HP6, it will all be public info.

And who cares if a game does not resemble ww. The point of a game is that it is fun and challenging, not that it is ww
!
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11-10-2013 , 03:21 PM
Quote:
Originally Posted by Gabethebabe
never have I been so insulted

Also @ the map based stuff - if this happens for HP6, it will all be public info.

And who cares if a game does not resemble ww. The point of a game is that it is fun and challenging, not that it is ww
rofl

yeah, I was just curious because of the "we can talk offline" comment
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11-10-2013 , 05:09 PM
If the words "mishmash" don't tip you off that it's not vanilla werewolf, don't know what to tell you, Thingy.
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11-10-2013 , 05:23 PM
Quote:
Originally Posted by Monkey Banana
If the words "mishmash" don't tip you off that it's not vanilla werewolf, don't know what to tell you, Thingy.
Well, I didn't say "not vanilla werewolf" :P

Again, not saying that these games can't be fun or necessarily that they aren't werewolf AT ALL (naturally, they are, to some degree), but they're different enough from both vanilla games and "regular" Mish-Mash games without multiple factions that at least I would appreciate being warned about it. If this isn't a sentiment shared by the majority, because people like the surprise element or because of some other reason, that's completely fine - I certainly wouldn't want to force it upon the community that such games should be labelled as multi-faction games in that case.

In other words: I would personally enjoy most Mish-Mashes, but I would be a bit annoyed if I had unknowingly signed up for a multi-faction Mish-Mash, since the aspects added to the game play in such a game don't appeal to me and so I would be wasting my time playing that game and that would also show in my effort which I imagine would also annoy the mod. But if I am one of very few people who feel like this, then who cares obv :P.
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11-10-2013 , 05:38 PM
Quote:
Originally Posted by Thingyman
In other words: I would personally enjoy most Mish-Mashes, but I would be a bit annoyed if I had unknowingly signed up for a multi-faction Mish-Mash, since the aspects added to the game play in such a game don't appeal to me and so I would be wasting my time playing that game and that would also show in my effort which I imagine would also annoy the mod. But if I am one of very few people who feel like this, then who cares obv :P.
MtG III will have two evil teams



It will not be a waste of your time
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11-10-2013 , 05:39 PM
People always find something to whine about so separating out genuine concerns from just the general bitching is hard for a mod. People tended to be saying "multifaction games aren't werewolf but I really enjoyed GOT3" so yeah.
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11-10-2013 , 05:46 PM
Quote:
Originally Posted by Monkey Banana
People always find something to whine about so separating out genuine concerns from just the general bitching is hard for a mod. People tended to be saying "multifaction games aren't werewolf but I really enjoyed GOT3" so yeah.
I mean, I'm not whining. And it's not a concern about whether the game "works" obviously. And I mean, enough Mish-Mashes run that I'm sure some of these will be able to promise no multi-faction mechanics and so I could just play these, so it's not a big personal problem for me. I was just... Discussing and expressing my stance. If my stance isn't shared by the majority, that's cool. It certainly isn't whining though.

For me, it is very simple: I enjoy the trying to read other people / trying to trick other people aspect of the game. And then it's often made more fun for me if a bunch of roles and mechanics are added, but with this key aspect of the game still remaining intact. With multi-faction games I personally believe that you cannot get solid reads on people, since they could actually be genuinely hunting for bad guys without this excluding them from being bad guys themselves. Plus, you could be owning as a wolf and be on everyone's villager lists, and then you're taken out by a secondary wolf faction or something like that - which I personally think is lame. But this is all just me.
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11-10-2013 , 06:15 PM
GOT was fun but if I knew there were 90% wolves I would've just hero stabbed blindly with my fork or whatever I was given rather than listening to people. Don't know how I still ended up with 75% Lannisters on my wolf lists but I blame that on the design as well
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11-10-2013 , 06:54 PM
Quote:
Originally Posted by Nick Royale
GOT was fun but if I knew there were 90% wolves I would've just hero stabbed blindly with my fork or whatever I was given rather than listening to people. Don't know how I still ended up with 75% Lannisters on my wolf lists but I blame that on the design as well
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11-10-2013 , 08:03 PM
Quote:
Originally Posted by Thingyman
Well, I didn't say "not vanilla werewolf" :P

Again, not saying that these games can't be fun or necessarily that they aren't werewolf AT ALL (naturally, they are, to some degree), but they're different enough from both vanilla games and "regular" Mish-Mash games without multiple factions that at least I would appreciate being warned about it. If this isn't a sentiment shared by the majority, because people like the surprise element or because of some other reason, that's completely fine - I certainly wouldn't want to force it upon the community that such games should be labelled as multi-faction games in that case.

In other words: I would personally enjoy most Mish-Mashes, but I would be a bit annoyed if I had unknowingly signed up for a multi-faction Mish-Mash, since the aspects added to the game play in such a game don't appeal to me and so I would be wasting my time playing that game and that would also show in my effort which I imagine would also annoy the mod. But if I am one of very few people who feel like this, then who cares obv :P.
This is a very well-stated opinion.

Counterpoint: LOL FREIGHTERS
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11-10-2013 , 08:56 PM
Quote:
Originally Posted by Gabethebabe
MtG III will have two evil teams



It will not be a waste of your time
That's why I like Gabe, always pushing the envelope. I'm glad to see that Gabe keep it up and rand me werewolf cuz vampires have glitter and pale and gay. No thanks
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11-11-2013 , 07:36 AM
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Originally Posted by TheBrokenATM!
Hell not even dragon ball aids mash open late ever... Just saying
blatant lies itt

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11-11-2013 , 07:38 AM
Quote:
Originally Posted by TimeLady
Well, it just adds in a whole heap of variance, and it's incredibly frustrating to try to kill someone and fail because you're in a different location. You don't know if it's a different location or not, so really you have to try again (because you might have been roleblocked, or target angeled, or 12000 different mish mash mechanics), so then you try again, and it fails, so you've wasted two actions and it still doesn't work, which is exceptionally irritating, especially if your long strategy to win as a low win% neutral involves killing a certain wolf (****ing Noah).

In addition to that, whilst I wasn't part of the main wolf pack, as a wolf I would not enjoy having the pack split. If you don't know who everyone else is, w/w violence is more likely (which then would irritate villagers because it taints the information). Plus some of the fun is being in wolf chat, and if you get randed chat with one or two other people, irl schedules could mean that you chat rarely, if at all, which is less fun.

And as a villager, it completely poisons the information well. I know some people disagree with the idea that mish mashes should have some element of mechanical information in them, so I guess for them this would be great (because all mechanical information is heavily tainted, so you really have to go off how wolfy people are), but it hurts w/w interactions itt, and taking shots at wolves automatically may not give villager points depending.

Idk, all of this is just my opinion ldo, but I just don't like it. I'm not really sure what it adds that counterbalances the negatives.
to all of this, btw.
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