Quote:
Originally Posted by WinEvryRacex
Get randed a seer 1 time in a long game and realize what you need to do to provide seer cover properly and how to play seer in general so you're more aware of things/seery thinking/people's fakepeeks and whether they make sense.
This is actually very good advice for him, and for a few others who have posted asking for advice about their village games.
Re what good seer cover is, I will qualifiedly agree with Dustin that there is a lot more to it than leaving fake peeks. Seers act different from villagers; as a seer you should try to eliminate that tell, while as a vanillager you should try to replicate it. That means fake peeks (usually imo, even if you don't always leave them as the real seer, because few wolf packs will be aware of your individual seer meta, unless you've been seer several times); it also means avoiding saying things you would never say as seer (here, your seer meta may matter more).
You have to guess who the wolves are, too. I suspect I could get Dustin or chim to kill me without leaving any fake hints at all, but a brand new wolf pack will just look for the obvious, so providing cover means being obvious.
Quote:
Originally Posted by Nicholasp27
3) if wolves nk you before you come out, village gets no information
A big problem, but it does depend on the situation. Sometimes, a seer can tell that there is lots of cover, and that he's unlikely to die, so he can get away with not disturbing that balance. Other times, it's too big a risk.
I am a big fan of leaving hints that are so obscure that they can be found only when someone already knows I'm seer, but villages seem not always to understand how I'm leaving them so this is dangerous to rely on them.