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Old 06-15-2017, 08:09 AM   #1
StuckinARutt
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Spade Thursday 4-hour Werewolf Game Thread

Game Rules

  • The entire game is one game day only. There is only 1 voting/lynch phase, but more than 1 player may die. (See Deaths and Win Conditions below)
  • For the purpose of some game mechanics, players are sitting in a "circle". The player list posted at the beginning of the game will represent the order in which they're sitting. Some roles are dependent on relative positions within the circle.
  • Voting is done privately. Voting can be announced ITT but the only votes that will count at the end of the game is whatever you PM me.
  • Wolves do NOT have Wolfchat
  • Any two adjacent players can 'Whisper' together. Both parties must agree, and must PM the mod with their intentions to whisper. Once confirmed by the Mod ITT, parties are free to use "outside communication" for the duration of the game. The Mod will confirm by announcing the two players that have engaged in Whispering in the game thread.
Complete Role list. Be sure to read your role carefully:

Team Townsfolk Roles:

Villager
: Can appoint a ringleader. Ringleader gets an extra vote. All Villagers must agree on a Ringleader or none will be appointed. (Activate)
Gossip: Learns a possible role for two random players. At least one of which must be true. (Passive)
Watcher: Can learn two possible roles for a single player, one true and one false. (Activate)
Tracker: Can listen for Wolves on one half of the table. Tracker "leans" to one side and will hear if there is a "growl" (read: at least 1 wolf) to his/her left or right. The range reaches 3 players in a 6/7 player game, and 4 in an 8 player game. (Activate)
Saint: The Saint learns the identity of a Wolf at the start of the game. However, if all of the Wolves vote for the Saint at the end of the game, the Townsfolk lose. (Passive)
Houndsman: The Houndsman can sniff adjacent players and learn their roles. (Passive). Both parties must be engaged in whispering beforehand.
Astrologer: The Astrologer looks to the stars and learns of a Role that is definitely in play. (Passive)
Drifter: The Drifter knows of two roles that are not in the game. (Passive)

Team Werewolf Roles:

Wolf: Knows who then other Wolves are (not the Turncloak). Can sniff adjacent players and learn their roles. (Passive). Both parties must be engaged in whispering beforehand.
Turncloak: Knows who the Wolves are, but counts as a Townsfolk. Wins with the Wolves.

Team Neutral Roles:

Deviant: The Deviant wins only when he is killed


Definitions:
(Activate): Your role must be activated and your target sent to the Mod sometime before the end of the day (if you wish to use it).
(Passive): Information gained by your role will be sent automatically to you by the Mod

Deaths:
The player with the most votes after the voting phase is killed. There may be additional deaths after the voting phase, if any of the following are true:
  • Any player who ties with the most votes received also diesyer who ties with the most votes received also dies"
  • All Villagers (read: Villager role, not everyone on Team Townsfolk) vote for someone else who isn't the most voted.

Win Conditions:
Townsfolk:
Win only when a Wolf is killed
Wolves: Win when a Townsfolk is killed. Also win if all Wolves vote for the Saint, even if a Wolf is killed.
Deviant: Wins only if he is killed. Trumps all of the Wolves' win cons.
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Old 06-15-2017, 08:10 AM   #2
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Re: Thursday 4-hour Werewolf Game Thread

Today's Seat Order

Gadarene
ihcjay
housenuts
iraisetoomuch
Donat3llo
hardcoreUFO

List of possible roles in today's game:

Gossip
Saint
Tracker
Turncloak
Villager
Villager
Villager
Wolf
Wolf
Wolf


Game will be open at :00. Voting phase will begin at 12:50pm and game will finish at 1:00pm ET.

If all players are ready to vote prior to, they can ready up via PM and we will jump directly to the voting phase.
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Old 06-15-2017, 09:00 AM   #3
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Re: Thursday 4-hour Werewolf Game Thread

k g'ahead
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Old 06-15-2017, 09:01 AM   #4
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Re: Thursday 4-hour Werewolf Game Thread

here
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Old 06-15-2017, 09:01 AM   #5
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Re: Thursday 4-hour Werewolf Game Thread

Oh haaaiiiii
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Old 06-15-2017, 09:02 AM   #6
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Re: Thursday 4-hour Werewolf Game Thread

Randed bad team again eh donnie?
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Old 06-15-2017, 09:02 AM   #7
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Re: Thursday 4-hour Werewolf Game Thread

sup hommies
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Old 06-15-2017, 09:03 AM   #8
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Re: Thursday 4-hour Werewolf Game Thread

a few thoughts:

in game 2, when the wolves were openly lolcatting, the villagers could have won by just all voting for one of the two wolves (ianaww and someone else I think) that was a pretty big blunder imo

we probably shouldn't be whispering this game, since there is no houndsman
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Old 06-15-2017, 09:07 AM   #9
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Re: Thursday 4-hour Werewolf Game Thread

Villagers did win game 2 tho
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Old 06-15-2017, 09:08 AM   #10
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Re: Thursday 4-hour Werewolf Game Thread

hmmm, I thought that was the game they lost.
N/m.

Carry on.
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Old 06-15-2017, 09:10 AM   #11
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Re: Thursday 4-hour Werewolf Game Thread

Posting from phone. Will have more in 30 mins or so.

Stuck says we're missing a fundamental mechanic thing. I think everyone should claim and then we can figure out from there. All villagers and Saint claim villa+saint. No one fake covers or posts saint peek.

Once roles are claimed, gossip and tracker can post info if no cross claim.
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Old 06-15-2017, 09:12 AM   #12
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Re: Thursday 4-hour Werewolf Game Thread

Gives lol wolves 25-33% chance likely of finding saint, if there is one, but then still need to all vote for that person. And with all that additional info for village we should be good.
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Old 06-15-2017, 09:13 AM   #13
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Re: Thursday 4-hour Werewolf Game Thread

not a fan of any of these openings
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Old 06-15-2017, 09:13 AM   #14
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Re: Thursday 4-hour Werewolf Game Thread

Quote:
Originally Posted by housenuts View Post
Posting from phone. Will have more in 30 mins or so.

Stuck says we're missing a fundamental mechanic thing. I think everyone should claim and then we can figure out from there. All villagers and Saint claim villa+saint. No one fake covers or posts saint peek.

Once roles are claimed, gossip and tracker can post info if no cross claim.
I'm fine with this, but I don't actually think this really helps us?
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Old 06-15-2017, 09:14 AM   #15
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Re: Thursday 4-hour Werewolf Game Thread

Quote:
Originally Posted by ihcjay View Post
Randed bad team again eh donnie?
Not this time thankfully, shyts too much work. Though I have been randing wolf a lot lately.
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Old 06-15-2017, 09:15 AM   #16
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Re: Thursday 4-hour Werewolf Game Thread

So do we know anything specifically about a 6 person setup? Like 1 wolf and 1 TC or something weird like that?

I'm fine with claiming, and I'm also curious about this mech strat that Stuck says we're missing. I'm too lolbad to happen upon it organically, doe
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Old 06-15-2017, 09:22 AM   #17
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Re: Thursday 4-hour Werewolf Game Thread

Quote:
Originally Posted by Donat3llo View Post
So do we know anything specifically about a 6 person setup? Like 1 wolf and 1 TC or something weird like that?

I'm fine with claiming, and I'm also curious about this mech strat that Stuck says we're missing. I'm too lolbad to happen upon it organically, doe
Aren't you like 4 and 0 in this game? lol
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Old 06-15-2017, 09:23 AM   #18
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Re: Thursday 4-hour Werewolf Game Thread

Quote:
Originally Posted by ihcjay View Post
not a fan of any of these openings
I'm never sure what people expect from openings.

For instance, yesterday I tried to make something out of jm3 making a post about a thread discussion prior to making an entrance/saying hi. Which in reality was totally a BS read, I was just looking for something to latch on to.
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Old 06-15-2017, 09:26 AM   #19
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Re: Thursday 4-hour Werewolf Game Thread

Yours was mostly the hi, and then not posting after others had posted
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Old 06-15-2017, 09:27 AM   #20
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Re: Thursday 4-hour Werewolf Game Thread

I'm ready to lock my vote in on IRTM though
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Old 06-15-2017, 09:27 AM   #21
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Re: Thursday 4-hour Werewolf Game Thread

Quote:
Originally Posted by iraisetoomuch View Post
Aren't you like 4 and 0 in this game? lol
I rise and fall on the backs of others, ldo

Figuring out mechanical advantages is not something I'm good at. Figuring out some FPS play and getting lucky is something I can do.
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Old 06-15-2017, 09:28 AM   #22
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Re: Thursday 4-hour Werewolf Game Thread

Quote:
Originally Posted by ihcjay View Post
I'm ready to lock my vote in on IRTM though
Strange, and game losing.

But I'm listening anyway.
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Old 06-15-2017, 09:30 AM   #23
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Re: Thursday 4-hour Werewolf Game Thread

As a wise tiger once told me

"vast tonal gulf"
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Old 06-15-2017, 09:31 AM   #24
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Re: Thursday 4-hour Werewolf Game Thread

Quote:
Originally Posted by ihcjay View Post
Yours was mostly the hi, and then not posting after others had posted
yeah, 9am open is when I'm walking into work. 8am open I have the subway ride in to post.

What are your thoughts on housenuts suggestion to claim?
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Old 06-15-2017, 09:32 AM   #25
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Re: Thursday 4-hour Werewolf Game Thread

Welp, I'm not a wolf.
So vote me if you wish at your own detriment.
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