Quote:
Originally Posted by Creature
I'm not suggesting 'strategical' mislynch though
It really isn't a difficult concept and I will chalk up the people who are deliberately misrepresenting what I am saying to willful ignorance.
Everyone starts at the game ~rand to be a wolf (to a village this would be a 3/12 or 25% chance). The longer the game goes the more solid reads get along with other information like peeks etc as. But by the end of d1 with no lunches, vote information, or outted peeks or night actions, people's reads aren't that solid--probably only slightly better than rand.
So let's say by the end of the day villager A's change of being a wolf is 27% and villager B's chance of being a wolf is 29%. If we knew nothing else about these players of course we lunch villager B.
But if we know that villager B is very valuable as a villager later in the game and villager A isn't then we have to factor this into the outcome of lunching these players.
It is not as simple as "who is more likely to be a wolf". We have to understand how mislunching these players (given there is still a 73% and 71% chance of it being a mislunch, respectively) affects the win probability for the village.
I am not saying "I think Creature is a villager and I want to mislunch him". I am saying you have a chance to be either a wolf or a villager and that if you are a villager your mislunch is not as bad for the villager win % than if fanmail is a villager and we mislunch him. So the chance than fanmail was a wolf compared to the just you are a wolf would have to be quite disparate for me to support a fanmail lunch.