Originally Posted by VoraciousReader
So....I finally have something resembling a roleset. With EIGHTEEN village power roles.
So this game is getting hosted on MU, because...software superiority.
proposed good roles:
Chuck Bartowski: hosts the interset: joat: peek/track/vig/watch/cohort peek: must use all five actions before repeating any, may use 2/4 actions on the same night with only 50/50 odds of success, or may use 1/4 with 100% success; if is still alive when “season 2” starts gets kungfu: one time additional vigilante kill
Sarah Walker: cia agent assigned to Chuck: angel/bodyguard: may choose one player to protect from death or damage every night; in the event Chuck is targeted for death, Sarah will abandon that player and protect Chuck; in the event the wolf team successfully identifies Chuck to the mod’s satisfaction, Sarah will lose her auto-angel of Chuck and instead must actively protect him or she will bodyguard instead of angel; can not active-protect the same player two nights in a row
Ellie Woodcomb: Chuck’s sister: sibling love: mason with Devon Woodcomb: boosts Chuck: may submit the name of a player every day phase; if that player is Chuck Bartowski, they will receive double actions that night
Devon Woodcomb: Chuck’s bro-in-law: decoy/mason with Ellie Woodcomb: peeks as Chuck
Morgan Grimes: Chuck’s best friend: may submit a list of players every night and be told if Chuck is on that list. In the event he narrows the list to one correct name, they will become masons
Bryce Larkin: Chuck’s rival, Bryce’s death triggers Chuck’s kung fu kill; in the event Bryce outlives Chuck, receives any information that Chuck got, and downloads Intersect 2.0
John Casey: cia agent assigned to Chuck: roleblocker/vigilante: may choose one player to role block, jailkeep, or kill every night, may not repeat an action until all actions have been used
Shawn Spencer: fake psychic: reverse seer
Burton “Gus” Guster: Shawn’s best friend and partner: peeks as Shawn
Carlton Lassiter: detective, antagonist of Shawn Spencer: “stakeout”: watcher/tracker:must use both actions before repeating any, in the event of Shawn’s death, may send a one time message to both Gus and Juliet
Juliet O’Hara: knows Shawn’s secret: is given Shawn’s identity at the start of “season 7”
Henry Spencer: Shawn’s dad, fisherman: may submit the name of a player every night to “take fishing” that player will be jailkept
Angel: vampire and head of Angel Investigations: will survive one night kill, may send a prize to a different player every end of day: if that player is ALSO a member of Angel Investigations, they will receive a seer peek that night; if that player is from the Angel TV show, but does not work for AI, they will receive a vig kill, if that player is from Chuck, they will receive a free track; if that player is from Psych, they will receive a free watch
Spike: vampire, antagonist of Angel, NOT a member of Angel Investigations; veteran: will kill anyone who targets him with an action, unless they are angeled or unless they are a member of Angel Investigations
Lorne: demon, NOT a member of Angel Investigations; “hiding in plain sight” will be revealed as a villager day 1 and will not be capable of receiving or performing any night actions unless they are game prizes
Winifred Burkle: genius, human, physicist, member of Angel Investigations, interdimensional traveler: once per game may use her knowledge of the multiverse to “reset” the day phase: players lynched or killed during that day phase will be revived the following day. Power must be used BEFORE the lynch reveal, and the lynch will not reveal the alignment of the lynched player. Prizes won will be forfeited.
Wesley Wyndham-Price: former Watcher, human, member of Angel Investigations, kidnapper of Connor; exec at Wolfram and Hart: “power of the purse”: may buy a vote off of one player and onto another every day before the lynch; as Connor’s kidnapper, he knows where Connor is hidden and will not allow any harm to come to him. Will die in place of Connor in the event Connor is targeted for death in any way, including the village lynch.
Connor: Angel’s son, NOT a member of Angel Investigations; rejects his father’s love and presents and prizes. In the event Angel attempts to send him a prize, Connor will be informed that his dad attempted to send him something, Angel will be informed that his prize was rejected, and the prize will be unusable by either player.