Went to a convention this past weekend. Here's a TR with summary of all the games I played. Ones I actually signed up for are in blue.
For those that I had never played before, I'll give my first impression rating. My first impressions aren't always perfect. Some games I loved at first, but I now feel are middling to below (e.g. Ticket to Ride). Others didn't impress me at first, but now I love (e.g. Puerto Rico). But most of the time, I feel they're pretty good.
A = Would be very excited to play a second time
B = Would absolutely play again, but not as excited
C = Would play again, but would probably suggest other options
D = Would actively steer others away from playing, but would try again if people really wanted to
F = Would never play again even if it was the only game going
Friday:
Anachrony (
BGG link) - I almost dropped this one from my schedule. I watched an online video and was confused as hell. It looked a bit heavier than most of the games I like. In the end, I just decided to go through with it.
So glad I did. The GM of the game knew the designer personally, and did a fantastic job explaining everything. It's a worker placement game with a time travel element that allows you to go back to the past and supply yourself with resources. I didn't do too much of that and just supplied myself with a bunch of geniuses and buildings. Lost by a single point. Would have to play it again to really get a feel for it, but I'm truly amazed.
First impression:
A+
Blueprints (
BGG link) - Roll dice, draft them and construct buildings with them. You get an architectural blueprint that you're supposed to follow, but you can often get more points by not following it, which seems dumb thematically. It's a decent enough way to pass 20 minutes.
First impression:
C-
Compounded (
BGG link) - Credit for trying to be thematically cool, but it didn't hook me at all. You pull out random elements out of a bag and play them to score points. I saw very little strategy, as everyone can see what you have and what you're trying to do. Really disappointed, as I had high hopes for the theme.
First impression:
D
Terraforming Mars (
BGG link) - This was THE hot game of the convention. They opened up many more slots of this, plus there were pickup games of it all over the place. Everyone wanted in. It's a combination card drafting and tile placement game. It lives up to the hype. There are so many different cards that you're bound to see something you like. Really liked the element of only 3/5 of the milestones and awards being available. Was able to score a lot of points there and win even though my initial TR rating had me in last. Lots of fun. The GM of the game had bought some Broken Token trays for the cube mats. These (or something similar) seem almost essential. Would imagine it's a mess without it. This would have easily been my favorite game of the weekend if Anachrony was not a thing.
First impression:
A
Sagrada (
BGG link) - My second dice drafting game of the night. You roll dice and try to construct a stained glass window by putting dice of different colors on a grid. There are restrictions on what you could put where. Concept is far superior to Blueprints. Was probably too tired to fully appreciate it.
First impression:
B
Saturday:
Le Havre (
BGG link) - A worker placement industry game. Had a horrible strategy that I’m blaming partly on my misunderstanding that others visiting your buildings would be a much bigger deal than it actually was and partly on the fact that it was 8 in the morning. Ended up in last place with less than half the points of the 1st place player. Need to play this again and try not sucking at it.
First impression:
A-
Power Grid (
BGG link) - The only game I signed up for that I’m familiar with. For those not familiar, it’s a city networking and auction game with the best catch-up mechanism I’ve ever seen. 3 had played before and 3 hadn’t. Fastest game I’ve ever played. Only took 75 minutes. I won with the step 3 card still 7 cards away. Can’t really give a first impression, but this game has always been an A+ for me.
Visitor in Blackwood Grove (
BGG link) - A still unreleased game where two people battle to figure out the pattern of the third player. The game mechanics are that one player (the Visitor) makes up a rule like “things found in the kitchen” and shows a few cards that are either in (e.g. a saucepan or a pie) or out (a whale or a tree). One of the players “tests” cards by asking the Visitor if the object is in or out; the other tries to guess whether the things are in or out. The goal is the same: to identify the pattern and test it on 4 new objects. If you get all 4 right, you win. It’s a fun filler that I definitely enjoyed playing; my biggest concern is whether it has much replay value. I don’t know how many different flavors of rules you can make without it getting boring.
First impression:
B-
The Oregon Trail Card Game (
BGG link) - I was looking for a light ~30 minute game before I went into the pool. Some people grabbed this, and it looked cute and full of nostalgia. I joined in. Big mistake. The premise is that you play road cards on your way to Oregon. Some of these cards have calamities where you need to fix your wagon or take your medicine. If even one of your group survives, the team wins. On my very first card I played, the calamity read “You have died of snakebite”. That’s it. No way for me to avoid it or save me. The first player to die is supposed to take over the role of shopkeeper (basically the banker) so I guess I had something to do while I just waited for everyone else to die, which they did about 20 minutes later. Not that it matters, but the rulebook is terrible and full of unanswered ambiguities. Possibly the worst game I’ve ever played.
First impression:
F- (or lower if there’s any grade less than that)
Grifters (
BGG link) - My favorite of the games of the weekend that I would consider "filler". A deck builder where you use your criminals to steal money. Great if you like being mean to other players.
First impression:
B+
Ora et Labora (
BGG link) - My 2nd Uwe Rosenberg game of the day. I wish I had played this one first. I would have done much better in Le Havre. You have your own board and build various buildings that come out at certain times. There are a lot of different resources, and I was hurt by the fact that I confused two of them. This set me back a few turns. Ended up coming in 2nd of 4. Would definitely play this again, but I feel like this game isn't as good as Le Havre or Agricola.
First impression:
B+
Isle of Skye: From Chieftain to King (
BGG link) – A tile placing game that looks a lot like Carcassonne, but plays much differently. Each turn, everyone draws three tiles and puts up two of them for sale at a price set by each player. After that, each player gets a chance to buy one of the tiles from another player at that price. Any unsold tile must be bought by the seller at the price he/she tried to sell it for. I played horribly, but it’s a great game.
First impression:
A-
Sunday:
Power Grid: The First Sparks(
BGG link) – Power Grid might be my favorite game of all time, so I decided to give this spinoff a shot. It’s advertised as a more compact, faster game. It has a lot of the same feel as regular Power Grid in terms of mechanics. The auction mechanic is similar, but not the same. The first player puts out a technology (equivalent to power plants) that has a fixed cost. Then the second player says if he/she wants it or not. Then the third is asked the same question, and so on. The last player that wants it, gets it. As expected, a very interesting spin on the game. Had a lot of fun. Won by a fish (food is the tiebreaker).
First impression:
A
Cities of Splendor (
BGG link) – This is an expansion for the popular game Splendor. I’m pretty middling on Splendor (it’s probably about a C for me). The expansion improves the game a little bit. It’s really four expansions in one; we tried two of them. Would be interested to try the other two, but this doesn’t rocket Splendor up to the echelon of games that I’m really excited about. It’s still easy to learn and goes quickly.
First impression:
B-
Mottainai (
BGG link) – A game that I joined at the end while waiting for my ride. A seemingly simple little card game that is actually confusing as hell. Each player is performing tasks and collecting materials to make things. I might be so negative on this because I just wanted something simple before going home, but I didn’t have fun at all. The player who won had never played before, was just as confused as I was, and seemed to only win based on the luck of the cards.
First impression:
D-
Had a lot of fun at the event (except for that ****ing Oregon Trail game). Looking forward to next year.