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community sheep idear community sheep idear

11-05-2008 , 09:47 AM
to lessen the burden of the game mod for large numbers of players (and questions):
a number of player sign up for sheep.
each player posts 1 (or 2 or 3 perhaps) question for the game.
everybody sends an answer to each persons question.
if we get 20 players, we can easily do 40 questions.
we can reveal in order, or all at once, whatever, then we just tally up our own scores.
very interactive imo.
community sheep idear Quote
11-05-2008 , 02:55 PM
Quote:
Originally Posted by ScottHoward v5.0
to lessen the burden of the game mod for large numbers of players (and questions):
a number of player sign up for sheep.
each player posts 1 (or 2 or 3 perhaps) question for the game.
everybody sends an answer to each persons question.
if we get 20 players, we can easily do 40 questions.
we can reveal in order, or all at once, whatever, then we just tally up our own scores.
very interactive imo.
ZOMG!

I had this same exact idea a couple of days ago and was gonna post a game op along these lines in a few days.

I hadn't thought about each player modding their own question, but my idea was for there to ba a sheep OP go up. The rules would be that people had 48 hours to be 'in'. To be in you must post a question itt.

Then after signups close, you have a further period to enter your submissions for all the different questions.

I dunno about having different people mod the questions, my idea was for the OP to mod all the answers, because I thought sending 12 pm's to play a sheep mi9ght put people off, but I dunno.

Good idea either way imo.
community sheep idear Quote
11-05-2008 , 03:02 PM
dont waste your time here yo, go finish draw beta.
community sheep idear Quote

      
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