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Old 09-02-2017, 09:07 AM   #15826
sixfour
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Re: Bridge

Not as much since they started limiting the amount you can play the mass field free dailies
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Old 09-05-2017, 01:21 AM   #15827
monikrazy
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Re: Bridge

I still play a decent amount

Would be cool if we could get some pog team games going
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Old 09-07-2017, 02:56 PM   #15828
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Re: Bridge

After several false starts over the years, I'm trying to make a serious effort to learn this game. I've browsed this thread off and on for a while, and I have a few questions. Right now, I know the rules and basic bidding (SAYC) and card play principles. And in case it's relevant, I'm a decent chess player (~2000 elo) and pretty experienced with other trick-taking card games (hearts, spades, euchre, etc).

Questions:

1) As a chess player, the idea that all bidding calls/card plays must be made quickly and in tempo is very strange. How do you guys make these complicated decisions so quickly? Is it considered acceptable as declarer to think for a little while (~30 seconds) after the opening lead?

2) Related to 1, I've been playing a lot of solitaire bridge against the BBO robots because at least for now, I don't feel like I'm learning anything if I'm not taking my time with decisions. But is this counter-productive? Should I be playing with BBO randos instead?

3) Right now, the only bridge resources I have are The ABCs of Bridge, this forum, and BBO. Are there other books I should buy/articles I should read?

4) I have a general sense of how doubling and vulnerability affect scoring, but I haven't memorized the values. Should I do that? Are precise calculations necessary during gameplay? I imagine they might be for sacrifices/penalty doubles.

5) I still suck at counting cards. Any tips on this? Do you guys count from 0 as the tricks are played, or from however many cards have been revealed (e.g. 8 spades between declarer and dummy, so count the remaining 5 as opponents play them).

6) Does anybody want to play some teaching games on BBO?
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Old 09-07-2017, 03:17 PM   #15829
DWetzel
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Re: Bridge

1) In tempo is fine. Tempo doesn't HAVE to be super quick, though it should be as consistent as you can make it. What's "acceptable tempo" varies some by the situation -- if the auction goes 1S-2H-4S to you it's expected you'll take a little longer to act than after three passes. Note that thinking is never ever an offense, you sometimes get complicated decisions and need to work through them -- taking advantage of partner's thinking to infer what he has is the problem. It's actually recommended that declarer take a bit of time before playing to trick one -- you should want to do this as declarer, and it's also courteous to the defenders. I don't know that 30 seconds is necessary unless you're in a high level game, and sometimes a hand is just super obvious and you can just play. I tend to play very quickly though.

2) Some of each. Beware that some BBO randos are paragons of Dunning-Kruger and think they know what they're doing. Robots aren't very good (and for instance don't signal on defense).

3) For beginners who aren't sure about bidding and basic card play, I'd recommend http://www.kwbridge.com/ as a free, super basic resource. There are a lot of different books out there that I might recommend depending on what you're curious about.

4) There are times when it definitely does matter, notably when deciding whether to save over an opposing game or slam -- knowing about what that's worth, and what your save might cost, is vital. Down three doubled against a game might be good, or it might be very very bad, depending on vulnerability. Having a sense of that is vital, and while I don't know that 'memorizing' the table matters, being able to calculate it is a good idea. That's not too hard.

5) I personally count down from the missing cards, but both ways are acceptable. Do whatever's easier. To start, count important suits (trumps, and suits that you plan to run or score long cards in). There's a fun little "flash card" type game somewhere that I can't find online that's nice in terms of establishing hand patterns -- which is even better than counting. You've got X, dummy had Y, and as soon as someone shows out they had Z, which leaves # for the fourth player. If you play enough bridge those numbers become second nature.

6) I'm certainly willing; evenings US time are best. Post 1 of the thread contains a bunch of BBO nicknames including mine. PM me here if you want to discuss setting something up.
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Old 09-07-2017, 04:31 PM   #15830
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Re: Bridge

Quote:
Originally Posted by DWetzel View Post
There's a fun little "flash card" type game somewhere that I can't find online that's nice in terms of establishing hand patterns -- which is even better than counting.
this?
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Old 09-07-2017, 04:33 PM   #15831
DWetzel
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Re: Bridge

Yes, that's it! It's (well, to me) surprisingly helpful in getting your brain ingrained in hand patterns, which is great both for bidding inferences and for card play/card counting. If those numbers are automatic/second nature, it's almost not even counting any more, it's just assimilating.
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Old 09-07-2017, 04:51 PM   #15832
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Re: Bridge

Fred himself programmed that game. Quite useful.
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Old 09-07-2017, 05:05 PM   #15833
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Re: Bridge

There is nothing wrong with thinking about a bid or a play. The problem comes lets say it is clear I am considering bidding 6 spades or 7 spades. After thinking about it for a minute I bid 6 spades. Partner thinks because you were close to bidding 7, decides to go ahead and bid 7. THAT is illegal
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Old 09-13-2017, 09:47 PM   #15834
Chocaholic2
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Re: Bridge

Thanks everybody for the responses! (and sorry for abandoning the thread). The counting app is very useful. On thinking too long, I was more worried about card play than bidding, and more worried about my opponents getting annoyed than the ethical implications (which, unless I'm missing something, don't arise as much in card play as they do in bidding).

I've been playing a decent amount on BBO. I'm daldrich00 there if anybody wants to play.

I'm also working my way through The ABCs of Bridge by William Root. Any suggestions on a book to tackle after that? At this point I feel like it would be most useful to learn about declarer play, but I'd welcome suggestions on anything.
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Old 09-13-2017, 10:02 PM   #15835
chuckleslovakian
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Re: Bridge

They can occur in card play as well particularly on lead. A classic example would be if the auction goes 1C on your right, 1S on your left, 4S on your right. If your partner doesn't try to tempo his leads, there is a clear difference between a 1 second club lead, and a 20 second club lead.

But really when you are starting out tempos aren't something to be too concerned about. Also don't worry about annoying opponents, they will get annoyed regardless.
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