Quote:
Originally Posted by Sohee
I have been trying to learn HU recently, and I have been trying to create a GTO library with scripts and whatnot. For context I am running typical heads up preflop ranges for srp with 200bb stacks with 4 sizes for flop, 3 sizes for turn, and 3 sizes for river, and the exact flop that is getting stuck is 333 (has currently been running for 10+ hours with no end in sight). I have the accuracy set to 0.2% of the pot, but it seems that some boards are just not able to get to that level of accuracy, and looking at the log of the cmd that is running, it seems like its not even getting close to 0.5% of the pot. Could I have a setting incorrect, or could it just be a hardware cap? Any suggestions on how to build a gto library for HU as well would be appreciated.
Running BvBB 100bb with 3 sizes for flop, turn, and river with a custom built PC with 64gb RAM and a 12core/24thread 4.8GHz I was probably averaging ~20min per flop for an agg report.
Not sure what kind of machine you’re using, but if it’s not very very powerful, the settings you’re using are likely beyond its practical capcity