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** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD ** ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

12-18-2016 , 09:44 PM
Haha wow SGI makes a single machine with 256 CPU sockets and room for 64TB of ram. What an age we live in.
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12-18-2016 , 09:48 PM
Our general joke is that those are the Oracle boxes.

It's what you use when you're stuck with something that's about to come to a screeching halt before you can make it horizontally scalable.
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12-19-2016 , 12:33 AM
Quote:
Originally Posted by RustyBrooks
Haha wow SGI makes a single machine with 256 CPU sockets and room for 64TB of ram. What an age we live in.
How much does something like that cost?
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12-19-2016 , 04:09 AM
Our work one will be based on the latest Intel E7 v4 chips. They have 8 sockets; each socket supports 3 terabytes.

This has some details: http://www.intel.co.uk/content/www/u...7-details.html
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12-19-2016 , 09:25 AM
Quote:
Originally Posted by suzzer99
How much does something like that cost?
The page I found it on says the RAM alone costs like $4 million.
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12-19-2016 , 02:01 PM
Quote:
Originally Posted by river_tilt
We're getting a box at work with 24 terabytes of RAM, obviously not for gaming!
wow, what is it for?
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12-19-2016 , 03:01 PM
Quote:
Originally Posted by gaming_mouse
wow, what is it for?
Whole office heater replacement
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12-19-2016 , 03:06 PM
Quote:
Originally Posted by gaming_mouse
wow, what is it for?
Google Chrome

Last edited by fredd-bird; 12-19-2016 at 03:07 PM. Reason: with all the extensions.
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12-19-2016 , 03:48 PM
That computer just might be able to run Rational Rose from the mid-2000s w/o grinding to a halt.
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12-19-2016 , 04:39 PM
turns out you guys are wrong.

OP PM'd and said he didn't want a public record of his wasting time at work, but that actually he needed the machine to read articles on medium.com
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12-19-2016 , 04:46 PM
My favorite thing ever is articles about how big web pages are these days that are themselves giant turds. It's so meta.
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12-19-2016 , 06:45 PM
Quote:
Originally Posted by gaming_mouse
wow, what is it for?
Emacs of course!

Spoiler:


Our software uses AVX to achieve data parallelism. Itvseems to run around 150 times quicker than traditional alternatives. However, it needs to hold its data in RAM to achieve these speeds. We suspect this box could give us another order of magnitude in speed...

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12-21-2016 , 03:20 AM
Recently got a fancy Android phone after using iOS for awhile, and since I'm a Windows guy, that also has me thinking about toying around with mobile stuff in my free time.

Since Java is THE WORST*, any opinions from people who do this stuff more regularly about what's good for mobile development these days? Primarily thinking cross-platform stuff like...
- Xamarin
- NativeScript
- React Native
- other?

*possible that this is influenced by the fact that I've had to write a lot of Java 6 code lately, dunno if 7/8 feel like modern languages yet
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12-21-2016 , 05:56 AM
All I know is that our company used to think it could get mobile apps for free by making our web apps mobile first so people could use them on android/ios. Now we have dedicated native android and ios teams.

Just do it in Java. 8 isn't that bad really if you use a good ide and learn how to autogenerate the boilerplate.
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12-21-2016 , 09:13 AM
I'm making an Android game in Java and don't dislike it. But I do have a very long and loving relationship with the language.

That said, I understand how languages like C# trump it. People like Xamarin I think now that it's free and all that jazz.
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12-21-2016 , 09:28 AM
Also have a look at Kotlin.
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12-21-2016 , 12:56 PM
Quote:
Originally Posted by goofyballer
Recently got a fancy Android phone after using iOS for awhile, and since I'm a Windows guy, that also has me thinking about toying around with mobile stuff in my free time.

Since Java is THE WORST*, any opinions from people who do this stuff more regularly about what's good for mobile development these days? Primarily thinking cross-platform stuff like...
- Xamarin
- NativeScript
- React Native
- other?

*possible that this is influenced by the fact that I've had to write a lot of Java 6 code lately, dunno if 7/8 feel like modern languages yet
Cordova is still standard.
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12-21-2016 , 02:23 PM
Quote:
Originally Posted by goofyballer
Recently got a fancy Android phone after using iOS for awhile, and since I'm a Windows guy, that also has me thinking about toying around with mobile stuff in my free time.

Since Java is THE WORST*, any opinions from people who do this stuff more regularly about what's good for mobile development these days? Primarily thinking cross-platform stuff like...
- Xamarin
- NativeScript
- React Native
- other?

*possible that this is influenced by the fact that I've had to write a lot of Java 6 code lately, dunno if 7/8 feel like modern languages yet
don't waste your time with the non-native stuff. if you want to go that route, just make a mobile-optimized web app. if you want to make actual apps, use react native.
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12-21-2016 , 02:26 PM
Quote:
Originally Posted by Wolfram
All I know is that our company used to think it could get mobile apps for free by making our web apps mobile first so people could use them on android/ios. Now we have dedicated native android and ios teams.
+1
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12-21-2016 , 02:35 PM
Quote:
Originally Posted by gaming_mouse
don't waste your time with the non-native stuff. ... if you want to make actual apps, use react native.
What does the "native" mean in this instance? Like, neither React's JS or Xamarin's C# are "native" on any platform, and I think they both claim to use native components once your app is actually running - is one "native" but not the other?
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12-21-2016 , 04:10 PM
If you have the resources, time and people, I think you should always just go native. At my company with 10 engineers, I've seen a couple of times where we've gone native for what could have easily been a web app and it takes 3 times as long and costs 6x the manpower.
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12-21-2016 , 05:49 PM
Quote:
Originally Posted by goofyballer
What does the "native" mean in this instance? Like, neither React's JS or Xamarin's C# are "native" on any platform, and I think they both claim to use native components once your app is actually running - is one "native" but not the other?
react produces a final product which is native. so when you make a react native app, even though your source is in js, the app itself is indistinguishable from native. vs the other crap that runs inside of web views or real time (ie, slow) native "bridge" of some sort. you can think of react native as compiling down to obj-C or java. i forget if that's technically what it does, but as a mental model it's more or less accurate.
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12-21-2016 , 05:51 PM
Quote:
Originally Posted by blackize5
If you have the resources, time and people, I think you should always just go native. At my company with 10 engineers, I've seen a couple of times where we've gone native for what could have easily been a web app and it takes 3 times as long and costs 6x the manpower.
this is a crucial point. you really should try to do stuff with mobile web pages first, if you can. obv for many products that just won't be a feasible way to market, and you have to bite the bullet and make apps, but you should consider it a last resort.
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12-21-2016 , 05:57 PM
Does "mobile web pages" = app with web views, or just "**** apps, use our mobile site"?
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12-21-2016 , 06:03 PM
Could be a combination where you have a mobile app shell and most of the functionality is just a mobile site loaded in a web view. Or you could just have a mobile site.

Lots of apps do the former. They get the shell in the play store/app store and then the bulk of the functionality is just web views. For some use cases it's a boon to be discoverable via the stores
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