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Yeah, my understanding is pirates work around the DRM in a matter of days? So only the paying customer gets dicked.
Yep, this game will be cracked in some workable version in a few months at most. Then all the
suckers customers that paid for it will be the ones who hurt.
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Originally Posted by ClarkNasty
The irony is that they likely spend more money to stop piracy than it costs them.
I would think this is probably hugely true, especially because there is an idiotic notion that every dollar "lost" to piracy is truly lost. It's not even close. I haven't bought SimCity! and have no plans to. If I download a cracked version, they've probably lost $6 Sklansky dollars (the 1/10 chance I'd have bought this on a whim at some point) but certainly not $60
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Originally Posted by SirOsis
I hardly ever play video games so I'm definitely out of touch with them, but goddamn the way that SimCity is set up would infuriate me. You literally cannot play the game in single-player mode unless you are online?
You got it.
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Originally Posted by D104
The trend toward online-only games gets my jimmies rustled as well. The thing that sets my rustle status to max is the freemium model of games. FFS, just let me buy the game at a set price and be done with it.
DLC has just been horribly mismanaged from the viewpoint of the consumer. Instead of releasing games that are well-made and charging for updates/add-ons as they are developed, they release poorly made, heavily bugged and/or limited games and then charge for things that clearly are part of the "whole concept" of the game and could've been released as one unit.
Maximum over-rustle indeed.