Quote:
Originally Posted by Ballyhoo
2. Reward winning dailies and punish losing/coming last. Do not incentivize throwing dailies.
I think this is super important, but there are three mechanics against two teams that go in to elimination.
- Public/private vote
- Incentive to win the daily (power couple/double agents)
- Disincentive to lose the daily
The easy way around that is having the incentive to win the daily be cash or burger king for life and immunity plus the choice to pick order for the next daily or whatever. This allows the last place team to go automatically go to elim and still have a vote which is what creates the best drama and rivalries.
Otherwise, let's just go back to a big team format instead of pairs. Losing team goes in, winning team picks someone from the losers, then the losers need to eat one of their own. No swapping teams or voting your own in when you win the daily. No Troikas, no gold skulls. Quit ****ing around.