Quote:
Originally Posted by Burg Grind
So, a couple things. First, what line of text is it that needs to be edited to change the holecard spacing from standard to the "wide" that has been used in TB decks? What are the original values, and what are the edited values, this would help me a lot.
ladybruin pointed you to the correct place with post 5705,
<podcardsspacing>. The original values were:
Code:
<!-- each vector specifies initial spacing for cards on the given pod and second value is used for @SHOW@ cards animation final position spacing -->
<podcardsspacing>
<!-- NOT USED Total of 0 Cards per seat -->
<values vector=" 0; 0" />
<!-- NOT USED Total of 1 Cards per seat -->
<values vector=" 0; 0" />
<!-- Total of 2 Cards per seat -->
<values vector="16;49" />
<!-- NOT USED Total of 3 Cards per seat -->
<values vector=" 0; 0" />
<!-- Total of 4 Cards per seat -->
<values vector="16;16" />
<!-- Total of 5 Cards per seat -->
<values vector="16;16" />
<!-- NOT USED Total of 6 Cards per seat -->
<values vector=" 0; 0" />
<!-- Total of 7 Cards per seat -->
<values vector="15;15" />
</podcardsspacing>
Bar Nuthin used "24;49" for Holdem, "20;24" for Omaha, and "20;20" for Stud. I use "35;35" for Omaha, but i had to make several other changes to accommodate that.
I assume that the two numbers are for Show Full Cards being off and then on.
Quote:
I dunno if that sounded confusing or not, but basically what I'm asking is: Is it possible to also adjust the HEIGHT positioning of the holecards?
Immediately above the <podcardsspacing> there's this section:
Code:
<!-- Following table defines vertical card offsets relative to the pod. The first entry in each row
is used for "show" cards animation and it is a delta from the current position.
podcardsy y attribute is y delta that is applied to all individual values from each vector
--> <podcardsy y="-11" >
<!-- GameTypeHoldem -->
<values vector="-22;-26;-26;-26;-26;-26;-26;-26" />
<!-- GameTypeDoubleHoldem -->
<values vector="-22;-26;-26;-26;-26;-26;-26;-26" />
<!-- GameTypeChowaha -->
<values vector="-22;-26;-26;-26;-26;-26;-26;-26" />
<!-- GameTypeOmahaHi -->
<values vector="-22;-26;-26;-26;-26;-26;-26;-26" />
<!-- GameTypeOmahaHiLo -->
<values vector="-22;-26;-26;-26;-26;-26;-26;-26" />
<!-- GameTypePineappleHi -->
<values vector="-22;-28;-28;-28;-28;-28;-28;-28" />
<!-- GameTypePineappleHiLo -->
<values vector="-22;-28;-28;-28;-28;-28;-28;-28" />
<!-- GameTypeCrazyPineappleHi -->
<values vector="-22;-25;-28;-28;-28;-28;-28;-28" />
<!-- GameTypeCrazyPineappleHiLo -->
<values vector="-22;-28;-28;-28;-28;-28;-28;-28" />
<!-- GameTypeFiveCardDraw -->
<values vector="-22;-28;-28;-28;-28;-28;-28;-28" />
<!-- GameTypeTripleDrawAto5 -->
<values vector="-22;-28;-28;-28;-28;-28;-28;-28" />
<!-- GameTypeTripleDraw2to7 -->
<values vector="-22;-28;-28;-28;-28;-28;-28;-28" />
<!-- GameTypeFiveCardStud -->
<values vector="11;-28;-28;-28;-28;-28;-28;-28" />
<!-- GameTypeSevenCardStud -->
<values vector="11;-27;-27;-39;-39;-39;-39;-27" />
<!-- GameTypeSevenCardStudHiLo -->
<values vector="11;-27;-27;-39;-39;-39;-39;-27" />
<!-- GameTypeRazz -->
<values vector="11;-27;-27;-39;-39;-39;-39;-27" />
<!-- GameTypePaigow NOT USED -->
<values vector="-23;-28;-28;-28;-28;-28;-28;-28" />
</podcardsy>
If you need to make a common height adjustment for all games, edit it the first
<podcardsy y="-11" > value. For individual games, as it says in the comment, 'The first entry in each row is used for "show" cards animation.' The rest of the values correspond to individual cards for a game. See the Stud games for an example, as the hole cards are lower.
For Omaha, i have my cards pretty damn high, showing over 90% of the height of the card. This exacerbates the interference with table elements (chip stacks, bet amounts) that i get with my wide cards.
Tip for Omaha, Stud, and especially Horse/7 Game players
One useful thing that you can do with
<podcardsy> is to distinguish between the different Omaha and Stud games. Since i normally play Omaha8 but have started playing with regular PLO, i made a change so that for PLO the first card is 10 pixels lower than my other three cards. That way, without looking at the window title, i can tell what game i'm playing.
I haven't made the same change for Stud, Stud8, or Razz, but something like this should work:
<!-- GameTypeSevenCardStud -->
<values vector="11;
-33;-33;-39;-39;-39;-39;-27" />
<!-- GameTypeSevenCardStudHiLo -->
<values vector="11;
-33;-27;-39;-39;-39;-39;-27" />
<!-- GameTypeRazz -->
<values vector="11;
-27;-33;-39;-39;-39;-39;-27" />
By default, those are -27. However, this makes it so that if both hole cards are high -> Stud Hi, if hole card #1 is higher than #2 -> Stud HiLo, if #1 is lower than #2 -> Razz.
Last edited by luvrhino; 01-24-2010 at 11:13 AM.