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Old 08-31-2007, 06:53 PM   #26
Stosh
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea

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It just seemed like some people were requesting Prima Table Mods (including myself)so I went about trying to figure out how (sorry if this is common knowledge). Here is how you do it:

You can basically use any premade mod... I like the ones from holdemreview.com

(1) download the table mod, extract, etc....
(2) open up the image, right click the image and select "edit" (use Paint)
(3) Go to the "Images" tab and select "Attributes"
(4) Under the units section choose pixels and change the width and height too 800 and 600.
(5) Save the image
(6) Rename the image to "table6.dat" for 6 max "table10.dat" for 10 max
(7) Go to the folder in Prima that has your tables... for BetHoldEm it is C:\Program Files\betholdemMPP\betholdem and look for your respective table: table 6, table 10, etc
(8) Move the old table image to another folder
(7) Put the mod into that folder and your done.

Once again I'm sorry if this is common knowledge. Now I need to figure out how to change the cards. If anyone knows please chime in.
Are these steps still applicable? I just tried, and failed. Help, I suck at modding. 'Stosh
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Old 09-02-2007, 11:15 PM   #27
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea

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Are these steps still applicable? I just tried, and failed. Help, I suck at modding. 'Stosh
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Old 10-11-2007, 05:35 PM   #28
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea

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Are these steps still applicable? I just tried, and failed. Help, I suck at modding. 'Stosh
**Bump**
Has anyone had recent success modding prima tables?
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Old 10-11-2007, 08:51 PM   #29
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea

I just checked mine and it's going fine. Your problem would be in the process of saving the image somewhere- did you first save it as .bmp and then change it to .dat as suggested? Here is the card mod link btw, there is an upload of two Fozzy decks already saved to the correct format.
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Old 10-11-2007, 09:25 PM   #30
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea

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I just checked mine and it's going fine. Your problem would be in the process of saving the image somewhere- did you first save it as .bmp and then change it to .dat as suggested? Here is the card mod link btw, there is an upload of two Fozzy decks already saved to the correct format.
web page
I have created a table in my paint program which is 800x600 and saved as table6.bmp. Here it is a shot of it:



I then reopen it in the paint program, and save as table6.dat.

I then go to C:\Microgaming\Poker\EurolinxPokerMPP\theme\Euroli nxPoker\global\Table6

In that Table6 folder is the original table6.dat. I replace that one with the one i created, however, when i start Eurolinx and load a 6 max table, it crashes.

Any ideas?
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Old 10-12-2007, 12:19 AM   #31
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea

[quote]
Quote:


............

I then reopen it in the paint program, and save as table6.dat.

I then go to C:\Microgaming\Poker\EurolinxPokerMPP\theme\Euroli nxPoker\global\Table6

In that Table6 folder is the original table6.dat. I replace that one with the one i created, however, when i start Eurolinx and load a 6 max table, it crashes.

Any ideas?
Paint doesnt support .DAT files.

You need to rename the .bmp to .dat, using Windows Explorer (aka My Computer). You want to make sure that all file extensions are visible, through the Tools > Folder Options of Windows Explorer.

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Old 10-12-2007, 12:44 AM   #32
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea

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............

I then reopen it in the paint program, and save as table6.dat.

I then go to C:\Microgaming\Poker\EurolinxPokerMPP\theme\Euroli nxPoker\global\Table6

In that Table6 folder is the original table6.dat. I replace that one with the one i created, however, when i start Eurolinx and load a 6 max table, it crashes.

Any ideas?
Paint doesnt support .DAT files.

You need to rename the .bmp to .dat, using Windows Explorer (aka My Computer). You want to make sure that all file extensions are visible, through the Tools > Folder Options of Windows Explorer.



[/quote]

OK, so I created the 800x600 image using paint program (PAINT.net) and saved it to my desktop as table6.bmp.

Then, I went into the tools -> folder options -> and unchecked the box for "hide extensions for known file types".

I then right clicked the table6.bmp on the desktop and renamed as table6.dat. and the icon changed from a bmp icon to a dat icon.

I then replace replace the table6.dat into the following folder:

C:\Microgaming\Poker\EurolinxPokerMPP\theme\Euroli nxPoker\global\Table6

But I am still getting the same problem, once I try to open a 6 max table in Eurolinx it crashes. Is it possible that there is another place that I need to place the new table6.dat that I created?
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Old 10-12-2007, 12:57 AM   #33
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea

I dont know anything about Laddys software. I was just pretty sure that you weren't getting the file type set properly. You will need help from someone else, for that part of your problem.
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Old 10-12-2007, 12:59 AM   #34
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea

Your table was too low down, I altered the one below, just do what you have been doing to this one and it will work.

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Old 10-12-2007, 01:20 AM   #35
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea

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Your table was too low down, I altered the one below, just do what you have been doing to this one and it will work.


Ok, thanks for helping. I did everything that you said using the new table that you created, however, whenever I try to open a 6max table in the lobby i get the "microsoft has encourted an error etc.."

I don't understand why the table outline position within the 800x600 black table would make a difference?

Does it make a difference that a Eurolinx table looks like:


However, our mod looks like:


Could a problem be coming from the diffence in the two where the chatbox and action buttons are? At the bottom part?

Does that make any sense?
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Old 10-12-2007, 01:23 AM   #36
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea

I just used the black table on Prima before I posted it and it worked so I'll have a think about it.
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Old 10-12-2007, 01:34 AM   #37
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea

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I just used the black table on Prima before I posted it and it worked so I'll have a think about it.
OK, I got it! I think it's something to do with the table6.dat that I had created was greater size (KB's) than the original.

Working now though:


Thanks a ton for the help
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Old 10-12-2007, 03:05 AM   #38
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea

The table position is the key, it just won't take it out of position (had this problem when I was setting up), for example try what you did (kb size) with your original table and see what happens, it goes crazy.
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Old 10-14-2007, 06:51 PM   #39
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea

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Old 10-14-2007, 06:54 PM   #40
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea

Good thread, makes prima playable.
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Old 10-14-2007, 09:25 PM   #41
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Re: Step by Step Instructions on how to make Prima Table Mods (very ea

btw, what are the "Table1" and "Table2" buttons for? Didn't want to create an extra thread for that -.-
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Old 08-11-2008, 07:29 PM   #42
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Re: Step by Step Instructions on how to make Prima Table Mods (very easy)

hello guys.i replaced all the old table files with the new files in this thread but there is still the original tabel showing.what am i doing wrong?
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Old 08-11-2008, 07:29 PM   #43
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Re: Step by Step Instructions on how to make Prima Table Mods (very easy)

i also tried it with the cardmods but there are still the old cards.the files were replaced by the new ones but nothing changes!
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Old 08-11-2008, 09:47 PM   #44
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Re: Step by Step Instructions on how to make Prima Table Mods (very easy)

Dude.....where have you been?

Prima has got completely new software. There is a whole new thread with mods that work on the new software. Most of them are also at randomsplat.com
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