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Ongame , some not professionally made ported mods Ongame , some not professionally made ported mods

05-16-2008 , 05:11 PM
Cool, thanks. You think you could also convert these?
http://shearerm4.deviantart.com/art/...Cards-82222967

it's the same KEMs only updated without the boxes around the pips. I've never tried modding ongame.

Last edited by M4TT; 05-16-2008 at 05:24 PM.
Ongame , some not professionally made ported mods Quote
05-16-2008 , 05:25 PM
Quote:
Originally Posted by M4TT
Cool, thanks. You think you could also convert these?
http://shearerm4.deviantart.com/art/...Cards-82222967

it's the same KEMs only updated without the boxes around the pips. I've never tried modding ongame.
I will get around to it.
At least sooner or later.

Anyway modding Ongame easier than FTP. At least much much less time cosuming.
Give it a try it is really really not too complicated.

Last edited by SzS; 05-16-2008 at 05:31 PM.
Ongame , some not professionally made ported mods Quote
05-19-2008 , 08:38 AM
Quote:
Originally Posted by M4TT
Cool, thanks. You think you could also convert these?
http://shearerm4.deviantart.com/art/...Cards-82222967

it's the same KEMs only updated without the boxes around the pips. I've never tried modding ongame.
Ok I made these too
Actually I remade V1 too because the first time around I didnt pay too much attention to maintain the original quality.
But these are 99% the same as you posted for FTP.
Additionally I played around with the player Icons and ripped the PT icons.

KEM V1,V2 + Player Icons



Ongame , some not professionally made ported mods Quote
05-19-2008 , 11:27 AM


Can you make them Ongame compatible for us?
Ongame , some not professionally made ported mods Quote
05-19-2008 , 12:24 PM
Quote:
Originally Posted by ubeticall


Can you make them Ongame compatible for us?
I think its one of Fozzy's(?)
if he comes around here and gives his blessings then sure
Ongame , some not professionally made ported mods Quote
05-19-2008 , 01:29 PM
I PM him
Ongame , some not professionally made ported mods Quote
05-19-2008 , 01:32 PM
Quote:
Originally Posted by ubeticall
I PM him
Not necessary
We already dicussed it

You will get your cards, sooner or later.
Ongame , some not professionally made ported mods Quote
05-19-2008 , 01:35 PM
Thanks!
Ongame , some not professionally made ported mods Quote
05-22-2008 , 09:03 AM
Here it is , 5 cardbacks are included too.
Credit and thx should go to Fozzy

FOZZY SIMPLE

Ongame , some not professionally made ported mods Quote
05-25-2008 , 08:54 PM
Quote:
Originally Posted by SzS




Could you make this table for mini tables as well?

Thanks
Ongame , some not professionally made ported mods Quote
05-25-2008 , 09:16 PM
i like to thanks everybody for the mod work
you have no idea how easy it has become to play at ongame
thanks so much
Ongame , some not professionally made ported mods Quote
05-26-2008 , 03:36 AM
I made this one like 1,5 years ago:

GameOn


Ongame , some not professionally made ported mods Quote
05-27-2008 , 05:03 AM
I tried to make my own table mod and created the cards-file in Photoshop.

I saved them in the correct order and image size as a .tag file.

When I load them to the poker client, the card aren´t visible.

Can someone tell me, how these card files are created?

Thanks in advance!
Ongame , some not professionally made ported mods Quote
05-27-2008 , 09:38 AM
Quote:
Originally Posted by bigsur1
I tried to make my own table mod and created the cards-file in Photoshop.

I saved them in the correct order and image size as a .tag file.

When I load them to the poker client, the card aren´t visible.

Can someone tell me, how these card files are created?

Thanks in advance!
That should be saved as TGA and 32bit color depth.
You can easily check if you saved correctly because the filesize should be the same as the original
Ongame , some not professionally made ported mods Quote
05-27-2008 , 09:39 AM
Quote:
Originally Posted by GoBroke2
Could you make this table for mini tables as well?

Thanks
Huhh I created minis long ago
I will try to look at this tomorrow
Ongame , some not professionally made ported mods Quote
05-28-2008 , 09:49 AM
Quote:
Originally Posted by GoBroke2
Could you make this table for mini tables as well?

Thanks
Look if this is what you thought
I quickly made two other mintables too, and during the week discovered that the chips can be made alittle bigger.
So these are included too.

MINI PLUS CHIPS

Ongame , some not professionally made ported mods Quote
05-28-2008 , 10:49 AM
Sweet! Thank you very much!
Ongame , some not professionally made ported mods Quote
06-12-2008 , 09:25 AM
Some new decks
DECKS

Ongame , some not professionally made ported mods Quote
06-27-2008 , 09:32 AM
I have just moded my Chan Poker client and I LOVE IT!
Thank you sooo much for everyone who put work into this, especially SzS!
I was pretty much disgusted by the client before but now I love it.

Does anyone know if there is some kind of table resize script for Ongame?
Ongame , some not professionally made ported mods Quote
06-27-2008 , 10:39 AM
I found this: http://tableresizer.com/home.html
This software is supposed to be able to resize Ongame windows but it seems to add an additional title bar to each window. Not the most efficient use of screen real estate.

Does the NoTitleBar AHK script work for anybody's Ongame client? I am using Chan Poker and tried to modify the PokerRoom.com plugin by just replacing Chan Poker with Poker Room everywhere but that didn't work out.
Ongame , some not professionally made ported mods Quote
06-27-2008 , 12:57 PM
I swear this will be my last consecutive post in this thread

Maybe I didn't find much about the NoTitleBar stuff because everybody knows how to do it themselfs. Because I didn't I started googling like crazy (before and after my post) and found out that telling AHK to crop the window isn't that hard. Here it goes:


~F7::WinSet, Region, 0-40 W801 H515, A
~F8::WinSet, Region,, A

Put these 2 lines into a text file and name it whateveryouwant.ahk
Here's what the lines do:

The first line says that if you hit the F7 key on your keyboard then the ACTIVE window (notice the A at the end of the line) will be cropped starting at the coordinates 0,40 (0,0 is in the upper left corner) and the cropped result will be 801 pixels wide and 515 pixels high.
You can adjust the starting coordinates and the height and width of the cropped window as you need them. I have monitor with 1680x1050 resolution and found this settings to be OK.

The second line says that if you hit the F8 key on your keyboard then the ACTIVE window will be 'uncropped'.

You can of course change the hotkeys to whatever you want. I believe that F7 and F8 aren't used in the Ongame client so I have chosen those. LOL Randomnessments.

I hope that I am not the only one who didn't know how to do this little AHK cropping trick and that it will help others too.
Ongame , some not professionally made ported mods Quote
07-11-2008 , 07:55 AM
anyone has tried modding the soundfiles of ongame? I tried replacing them but the client keeps overwriting them. Ongame sounds are way too sharp for my taste, especially the sound of raising, it's tilting me.
Ongame , some not professionally made ported mods Quote
07-11-2008 , 09:32 AM
Quote:
Originally Posted by SzS
I don't know if you figured it out or not.

In the pack where there are Cardmods for minitables there are all the files to mod your table layout and can get rid of nearly every annoying things at the minitable.
These files are in the Minitable folder as I remember , and they(you choose which ones) should be copied to the mod folder.

Anyway if you want other cardmod than that are in the minitable pack,you may simply try to resize one of the cardmod it should work but possibly it wont be perfect for sure.

I may post a mega pack which includes everything if there is an interest.
Since then I did some new cardmodes eg. the Pahtty variants I did for Fulltilt I did them for Ongame too ..etc.
There are not any Cardmods for minitables there. They are all Game-Cards-BigSymbol. If you made anything for mini tables please upload. What resolution must be Mini-Cards-BigSymbol?
Ongame , some not professionally made ported mods Quote
07-11-2008 , 10:59 AM
Quote:
Originally Posted by gp18089
There are not any Cardmods for minitables there. They are all Game-Cards-BigSymbol. If you made anything for mini tables please upload. What resolution must be Mini-Cards-BigSymbol?
I dont't know which pack you talking about. I definetly posted some minicards.
So try download all packs and look around.
Ongame , some not professionally made ported mods Quote
07-11-2008 , 11:03 AM
Quote:
Originally Posted by daiquiri
anyone has tried modding the soundfiles of ongame? I tried replacing them but the client keeps overwriting them. Ongame sounds are way too sharp for my taste, especially the sound of raising, it's tilting me.
I made sound pack for myself too and I have not much clue about AHK but for some time now I use this modstarter-script :
Keep in mind that this is for Hollywood! Modify accordingly!

; OngameMod Starter v0.50
; Autor: Chris
; contributions by Roland ('s Functions)
; Contact: Chris228 @ 2+2 forum

#NoEnv
#SingleInstance force
SendMode Input

;------------- Settings -----------------------------------------------------------------------------

; Set the path to your OngameClient.exe
path=C:\Program Files\HollywoodPoker\StartHollywoodPoker.exe


; If the table mod is copied you will get a message ( 1 = enabled, 0 = disabled )
CopyMsg=0

; Automatic closing of the Welcome/News window from the Ongame client ( 1 = enabled, 0 = disabled )
CloseWelcomeMsg=0

; Using the login window for detection if the client has started ( 1 = enabled, 0 = disabled )
UseLogin=0


;------------- Program ------------------------------------------------------------------------------

wdir:=""
StringGetPos, pos, path, \, r1
if (pos > 0)
StringLeft, wdir, path, pos+1

FileCopy, %wdir%\resources\graphics\originals\*.*, %wdir%\resources\graphics\, 1
FileCopy, %wdir%\resources\sounds\originals\*.*, %wdir%\resources\sounds\, 1

sleep, 1000

Run, %path%, %wdir%


FileList =
Loop %wdir%resources\graphics\mod\*.*
FileList = %FileList%%A_LoopFileName%`n

sleep, 3000

stopTimer := CreateStopTimer(60)

Loop, parse, FileList, `n
{
if ( A_LoopField = "" )
break
FileCopy, %wdir%resources\graphics\%A_LoopField%, %wdir%\resources\graphics\originals\, 1
}



Loop {
sleep, 500
if ( UseLogin = 1)
id:=LoginIDPokerRoom()
else
id:=LobbyIDPokerRoom()
if ! ( id = "" ) {
FileCopy, %wdir%\resources\graphics\mod\*.*, %wdir%\resources\graphics\, 1
FileCopy, %wdir%\resources\sounds\mod\*.*, %wdir%\resources\sounds\, 1
if ( CopyMsg = 1)
msgbox, 0, OngameMod Starter, Tablemod copied., 5
break
}
if (A_Now > stopTimer) {
msgbox, 4, Ongame Mod Starter, Tablemod not copied. Copy now?, 120
IfMsgBox Yes
{
FileCopy, %wdir%\resources\graphics\mod\*.*, %wdir%\resources\graphics\, 1
FileCopy, %wdir%\resources\sounds\mod\*.*, %wdir%\resources\sounds\, 1
}
break
}
}

if ( CloseWelcomeMsg = 1) {
stopTimer := CreateStopTimer(60)
Loop {
msgid:=MsgIDPokerRoom()
if ! ( msgid = "" ) {
WinClose, ahk_id %msgid%
break
}
if (A_Now > stopTimer)
break
sleep, 100
}
}


;------------- Functions -------------------------------------------------------------------------

LobbyIDPokerRoom() {
SetTitleMatchMode 1
WinGet, id, id, HollywoodPoker.com - Welcome
If ! id
WinGet, id, id, HollywoodPoker.com - Welcome
If ! id
WinGet, id, id, EurobetPoker - Welcome
If ! id
WinGet, id, id, Betsson - Welcome
return id
}

LoginIDPokerRoom() {
SetTitleMatchMode 1
WinGet, id, id, PokerRoom.com Login
If ! id
WinGet, id, id, HollywoodPoker.com Login
If ! id
WinGet, id, id, EurobetPoker Login
If ! id
WinGet, id, id, Betsson Login
return id
}

MsgIDPokerRoom() {
SetTitleMatchMode 3
WinGet, id, id, News
return id
}

CreateStopTimer(seconds)
{
stopTime := A_Now
EnvAdd, stopTime, %seconds%, seconds
return (stopTime)
}
Ongame , some not professionally made ported mods Quote

      
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